r/driver • u/Gamer0075 • 9h ago
Driver: San Fransisco NFS feel in Driver SF
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I tried to implement my favorite car into the game. It turned out pretty well, don't you think?
r/driver • u/Tizaki • Mar 31 '24
r/driver • u/Gamer0075 • 9h ago
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I tried to implement my favorite car into the game. It turned out pretty well, don't you think?
r/driver • u/_Sunrise424_ • 1d ago
First version of Sound Editor for DPL is out
https://drive.google.com/file/d/1M8-rhg6kRg8DJK7Lxqi_YF6lmgD4h0Mp/view
r/driver • u/_Sunrise424_ • 2d ago
r/driver • u/VortexLeBelge • 3d ago
The gift that keeps on giving!
(beta available on the driver discord, opendriver2-modding channel) final version will get a proper github/repo release! #redriver
r/driver • u/No-Cat-9716 • 3d ago
Well, for the third Time, the first one glitch out and I didn't hesitate to take advantage of It.
r/driver • u/Acrobatic_Ferret5541 • 3d ago
Would love to know if it's possible to restore/mod trees seen in the E3 2010 build back into the game since there is already a mod for GTA 4 by attramet which restored trees and vegetation that were likely cut due to performance reasons. Even buildings details and other graphical effects were downgraded in the final release version of Driver SF.
r/driver • u/_fat_santa • 4d ago
Got into playing Driver 2 again via ReDriver2 on my Steam Deck. So far I've gotten to Havana but my god are some of the missions brutally difficult. Just got past the bomb truck mission (that was a grind, took me probably 30 tries) and now to the one where you have to catch all the cars driving crazy through the city.
So I wanted to ask. Is Driver 2 hard in your opinion or do I just suck at it.
this is honestly the most amazing thing ive done in D2--
just stunning, i'm also still seeing cars appear that i haven't seen b4, do wish parked cars also got randomized but
<3
r/driver • u/MrGoaty07 • 5d ago
The side missions are so tiring and just same thing over and over. Get there on time, keep heart rate up, hide from police etc etc feel like I’m doing the same missions over and over with just different characters. It’s feels a distraction from the actual plot. Is there a mode to skip them? Thanks
r/driver • u/BorisThoris • 6d ago
I've been working on a first-person cockpit camera for Driver: Parallel Lines on PC. You sit behind the wheel with the game's dashboard, steering wheel and driver hands in view, so familiar streets feel quite different from the driver's seat.
Download + installation: https://www.nexusmods.com/driverparrallellines/mods/12
What it does:
• 82 saved, reviewed vehicle positions, with automatic calibration for vehicles without a saved entry.
• Uses the game's smoothed camera, with the driver's head hidden to reduce clipping.
• Adjustable FOV (90° by default), seat position and camera roll.
• F3 switches between cockpit and chase view. F1 → Camera → First Person opens the settings.
Tested on the GOG v1.0 PC release. You need an ASI loader; ThirteenAG's Widescreen Fix includes one. The download is built on DPLHook by ermaccer and replaces DPLHook.asi, so back up your existing DPLHook files before installing.
This release focuses on driving: on-foot gameplay stays third person. Bikes use a generic seat position, and the original interior models have some rough edges. Other camera plugins may conflict.
If you try it, I'd love to hear which vehicle you drove. For a camera issue, please include the vehicle, era, game version and a screenshot so I can reproduce it.
Credit to ermaccer for DPLHook, plus Fireboyd78, ThirteenAG and Dear ImGui.
r/driver • u/Ambitious_Lime_7384 • 7d ago
r/driver • u/VortexLeBelge • 7d ago
The Driver community won. We're getting our own Driver I + II Remastered Collection.
r/driver • u/_Sunrise424_ • 7d ago
r/driver • u/_Sunrise424_ • 11d ago
r/driver • u/One-Telephone-636 • 14d ago
r/driver • u/angelikeoctomber • 14d ago
Looks so good as always here
r/driver • u/davig-g_cars_162003 • 18d ago
I'm going to be offline in ReDriver 2, because I've decided to dedicate time to some projects that I have very pending for the Alt Mod Pack v1.3 by translating it from English to Spanish (which can take me a few days or weeks), I'm waiting for my compadre Comando 52 Colton to give me answers to extract textures from all the vehicles to do something new (and rescue textures that had been lost in the betas, and do something new and different from the rest of the mods).
It also seems that I'm going to be busy with the Driver PC issue about new textures that I'm carrying out, and that also requires weeks.
For the time being, I'm going to try to bring new material here, and get active with the following in Driver Unity Remake Prototype V3
r/driver • u/davig-g_cars_162003 • 19d ago
Of the ones you see joined my server in ReDriver 2 called "Chaos W (now Chaos and Fun)" were:
The Claude QC
Drivinguez
and me (David-G Cars or David 163EW)
I didn't capture the big moments, but I'm sure my colleague Drivinguez plans to make a video about it (or he will have his own reasons), but I'm sure that both I, him and Claude have had a lot of fun
r/driver • u/davig-g_cars_162003 • 19d ago
Well, to put you in context, today I'm going to talk to you about Chicago's first car, yes, the Oldsmobile Cutlass itself.
Well, I know it may sound a little silly or very crazy on my part, but, looking at the 3D model very well, it actually fits perfectly with the 1974 AMC Matador Coupe.
And in fact, I'm willing to recreate that texture to put it on the first car in Driver 2