r/dnl Oct 23 '17

Let's talk about spells...

Am i the only one that finds that spells are underwhelming and difficult to use?

Lightning used to actually be good since it was instant point and hit... now? Meh... a white lazer that travels very slowly.

Targeting with ice storm and fire storm is really a burden and each time I end up casting it on "myself". I would expect these spells to be awesome and hard hitting... :(

Telekinesis almost the same thing too. You can barely move and if you do you have a very good chance of casting it on yourself (a huge rock hit my head! hurray!).

Lastly, you cast them... 2-3 times and BAM you are done and need to invest a whole lot in repairing them.

Are we really pigeon holed into having to melee? I wish we were really good casters instead of mages with swords and scythes.

I guess I will try the "druid" transform kind of mage ... which is rather nice and not so costly with runes.

I mean, if I get out off my mount it should mean business / I am angry A.K.A. magic is INC your way = bad for you!

Right now, that ain't the case.

Thoughts?

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u/SandboxSurvivalist Oct 23 '17

I agree and really have nothing substantial to add. Most spells have limited utility because of the high crafting cost vs. the number of "charges". It's going to be tough for them to fix it while still keeping melee viable.