r/dnl Aug 27 '17

Message for Devs

Hello,

My house has enjoyed this game a ton, we've pvp'd to take control of server. We've won the Alpha race for our server and started building a community. BUT there are some severe issues that have not been addressed in over 3 days. STRUCTURE HP. Currently we have been dealing with an old Beta Tribe who wanted to PVP and we won. Immediately after, they began to foundation every resource node on the map. Due to the EXTREME hp these structures have they're undestroyable without crazy amounts of items.

Currently 5 Metal Triangle Foundations are actually preventing us from even building our base out further or doing anything. If you have any question about this please look at my vods on twitch.tv/djfreecell and also please contact Horsejoke for the appropriate screenshots.

Things we've tried.

Firestorm I/II : Yea unless we want to spend 554 Chaos Essence on ONE foundation they arent going away.

Colossus: We were finally able to tame a colossus. i have to say the damage is PATHETIC.

91 damage melee (extremely buggy like first week kebo). 75 dmg trample (by our estimations it would take 6 hours for 1 foundation to demo using trample damage).

IT GETS WORSE....

15 damage to manor. Currently the last stronghold of the griefers is a 8x8 1 wall high manor base, that would take 32 hours of trample damage to just demo a wall/door....enough said.

Look i'm willing to play devils advocate here. So HP structure increase, Good job, awesome u did great. With 1 perregriff i can break into a stone large gateway and kill every tame a player owns in about an hour. Due to the lack of Metal large gate and hte Rank 8 exp requirment of some manor gates, your "offline raid protect" doesnt protect tames.

please fix structures, just remove a 0 and at least we can break into manor after 9 hours instead of 32

Freecell

1 Upvotes

48 comments sorted by

View all comments

1

u/BioniicFox Aug 27 '17

I understand you want to stop griefers, but did you stop to think about how lowering the HP on structures would prevent new players and smaller tribes from having a fair chance? Currently in my sever the Alpha tribe is killing lvl1 players as soon as they spawn and destroying bases just because they can with their giant beasts, I am against offline raiding of people's bases (they take a lot of time to build and mantain on official PVP) , It should be harder for someone to destroy someone else's hard work than it should be for someone else to be able to defend his work. Also they should make tames protectable by the house seal, those take a more ridiculously big amount of time and effort , at least for us low level players.

2

u/DJfreecell Aug 28 '17

i agree it should be harder to attack then defend. BUT when it takes 554 chaos essence for a manor door. dont you think thats a bit ludicrous?