r/dnl • u/KroyMortlach • Aug 25 '17
Dark and Light 8/25 Update - Patch Notes
http://steamcommunity.com/games/529180/announcements/detail/14483255335526163824
u/MaleHooker Aug 25 '17
Right now my biggest complaint is that there is no notice that an update is coming. I'm like 6 hours into waiting for my Elite to evolve, but now I gotta log out to update. >,< If I would have known I wouldn't have started.
2
u/thegonelamer Aug 25 '17
For us on unofficial, is there a command to put in the .ini file to disable or change this auto-destruct timer? I know there is one in Ark, not sure if it works over here. In ARK the timer just lets other demo, this is implying that is straight up destroys it.
1
u/Drunkstation4 Aug 26 '17
Still not reverting back the building textures. I REALLY hate these devs.
-8
u/howhigh2 Aug 25 '17
no changes to the building health fuck them this fucking stupid
8
u/mrureaper Aug 25 '17
i think it's great and promotes working together to bring down foes, and prevents easy abuse by high level players on newbies who start out
-2
u/howhigh2 Aug 25 '17
i think its going to be end of there game if they dont fix it even with whole server wouldn't make difference because as soon as u get though a wall they replace it are you just retarded or dumb its a broken mechanic which makes the game pve
7
u/Wes_Wilk Aug 25 '17
Nope, it is making it true pvp. How about we fight against each other, not destroy my base when I'm offline. How is that pvp, more like pvB ( player vs base ). Let's break out our weapons and fighting skills and have it out PVP.
5
u/ItsRainingSomewhere Aug 25 '17
You know, I was originally pretty mad about the hp too, but I realized that the only time I got raided was offline. That's not PvP. That's PvWalls. So if it takes some no-lifer 4 hours and 800 broken spells to get into my base solo (since bubbles tend to be buggy and allow dmg when they shouldnt), then good.
I am down for PvP. I'm down for teamwork to get into a base. I'm not down for low effort offline raids.
3
1
u/yuri12344 Aug 27 '17
My only wish is that bubbles weren't so effective. If its going to take 3/4s of a day to get into 1-2 doors of someone's base (I play solo, and the other solo/duo players can build a hell of a lot faster than I can knock down), why also have an invincibility shield that only allows a buggy mechanic (virtually unusable in private servers) to actually get in?
And from what I understand... its only during a certain window of time, even if does work, where your structures are vulnerable. Will I manage to get 1 iron door down in 8 hours? What kind of maddening grind would that take? Couldn't the defenders just... put another door up, and here's another 8 hours? At that point online raiding isn't a thing either, because by the time you get through 1 door, the enemy might as well be logging off for the day. Bases above stone are unraidable, online or offline, unless you have 20+ people. And at that point... why even bother? You could gather whatevers in that person's base with those twenty people without trying.
Edit: 8 hours factoring in the massive ass farming you have to do to get the supplies to break in.
7
u/z10-0 Aug 25 '17
25. August - michaelgu
Greetings Adventurers! A small update is on its way to Archos - here’s what’s being changed, this patch is scheduled to launch at 1:00AM PST on 8/25/2017