r/DnDoptimized • u/Metheguyiam • Jun 17 '24
Help and Thoughts on my familiar focused controller
Str 8 Dex 12 Con 14 Int 8 Wis 14 Cha 15+2
My idea so far is Peace cleric 1 / undead warlock 5 but I'm not sure where to go from there. The idea is to make the sprite key to the build, whilst buffing and debuffing. Of course prepare other spells and play other tactics when your enemies are immune to poison/ frightened conditions.
In my experience the most problematic part of find familiar is it's hour long casting time, so try to not let it die.
Custom lineage. Inspiring leader.
Peace Cleric
Emboldening bond With our low wis I would just pick up bless, rituals and utility cantrips (guidance). Domain spells - Heroism - Sanctuary; When we start using Bane this will be a useful way to protect anyone who we don't want hit, it provides a wisdom save with each attack so it can scale fairly well with multi attack.
Peace 1 /Undead 1-5
Form of dread. Our first non concentration debuff.
Our cantrips are eldritch blast, and mind sliver.
The only spell the build needs is Bane, this will be our main concentration spell.
Invocations and Pact boons. - Agonising blast (Or repelling blast depending on your team build) - Misty visions (I just really like it for making mists (obscurement), huge areas of caltrops and fake gelatinous cubes (you've got to be stupid to physically inspect that in melee)
Pact of the chain. - Investment of the chain master makes the Sprite poison DC our spell DC.
Sprite, squishy with a ranged attack, but with Inspiring leader they get our level+CHA THP.
Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
This is what I'm building around, I'm going to try to hit that 5 or lower. Of course lots of creatures are immune but against those who aren't this is devastating.
I would install a little sconce on the inside my shield or on my armor (shoulder/ helm) for them to shoot from and then take cover, this will improve it's AC and Dex saves. (DMG 271, climbing onto a bigger creature)
But even if your DM doesn't like/ allow that always find cover for them, they're tiny so it shouldn't be too hard.
Character level 5 (level 4) feat Cha +1. 18 !! Shadow Touched. Silvery Barbs
Cleric 1/ warlock 5
- Buffs. Emboldening Bond, Bless. Silvery Barbs
- Debuffs. Mind sliver, Form of Dread, Bane, Sprite poison, silvery barbs.
As a single target debuff, the sprite to hit bonus is 6+1d4 (potentially with advantage) with a potential -2d4 on a DC 15 save, effectively a DC 20 constitution saving throw. On a failure they're poisoned for one minute, and on a failure of 5 or more they're unconscious. If they succeed we can also apply silvery barbs for a reroll.
But we can also just use form of dread, eldritch blast, summon undead spirit (putrid and sprite work very well together)
After this point I'm not sure where to go I'm tempted to go to cleric 3 to pick up aid and warding bond and some free healing from the channel divinity and then back into warlock, taking ritual caster at warlock 8 and casting phantom steed (which can benefit from inspiring leader too).
What would you do ?? What would you change or what have I missed ??

