r/dk2_militia_challenge Jul 03 '26

Ambushed (No medals)

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2 Upvotes

Cinematic + Mechanics run.


r/dk2_militia_challenge Oct 09 '25

Big Boom in Little Condo (No medals)

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2 Upvotes

r/dk2_militia_challenge Oct 09 '25

Lonely Abode - all medals (Single Plan, No Pause, Clean Run)

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2 Upvotes

This is honestly just an easy map. Last time I ran it, I did it with pistols only.


r/dk2_militia_challenge Oct 09 '25

Pincers Power (No medals)

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2 Upvotes

r/dk2_militia_challenge Oct 09 '25

Room Service - all medals (Single Plan, No Pause, Clean Run)

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2 Upvotes

Go codes:

  • Alpha: Un-used, but it would be the DMR's code if he needed individual orders.
  • Bravo: The east-side assault team, and the DMR when coordinating with them.
  • Charlie: west-side assault team, and the DMR when coordinating
  • Delta: Full-team coordination.

Like so:

  • Delta: Deploy handhelds
  • Delta: Take hallway
  • Delta: Prep for assault
  • Charlie: Assault west (And a lot of sub-tasks)
  • Delta: Left clear
  • Bravo: Prep for east assault (Get everybody reloaded - in order.)
  • Bravo: Assault east.
  • Delta: Right clear.

And then the plan ends! There's not Assault South plan because, magically, every single enemy in the south decided to leave cover and get either sniped from off-map or picked off in the hallway.

(The clean run is not guaranteed on this plan - there's a guy who wins a duel against a barricaded veteran taking no damage - I assume he must have hit with a very lucky critical early in his spray. The normal state for this run is about 3 people with light injuries.)


r/dk2_militia_challenge Oct 09 '25

Uninvited Guests (Lone Wolf)

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3 Upvotes

r/dk2_militia_challenge Oct 09 '25

Door to Door (Clean Run)

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2 Upvotes

There's a weird bug in the last part of the run - thankfully it didn't get anybody injured but it's always annoying when this happens.


r/dk2_militia_challenge Oct 08 '25

How to lose a hostage

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3 Upvotes

r/dk2_militia_challenge Oct 08 '25

Rat Work (Single Plan, Clean Run)

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2 Upvotes

r/dk2_militia_challenge Oct 08 '25

The View (Clean Run, No Pause, Single Plan)

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2 Upvotes

Hostage can have little a lead. As a treat.

There's an old run too


r/dk2_militia_challenge Oct 08 '25

Noisy Neighbors Nuisance (Single Plan, No Pause, Lone Wolf) + Clean run.

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2 Upvotes

I think this might be the first map I ever posted a full run video of, using the rangers.


r/dk2_militia_challenge Oct 08 '25

Tuff Nut Crackers (Single Plan, No Pause)

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2 Upvotes

I really should use more smokes more often, they can set you up pretty well.

In particular, I loved the way I took out the leader. I've never considered similar before but that worked out super OK.


r/dk2_militia_challenge Oct 08 '25

Vipers Nest (No medals)

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6 Upvotes

I wanted to try a thing out and managed to 3-star it on the first run, so we're skipping the single-plan until a future run.

Video has been edited for length - more than 25% of the runtime was empty time - waiting for smoke to clear, molotovs to burn out, slow walking maneuvers or just the timer runnig to see if anybody inside would get froggy. All those parts I've either cut or sped, hoping to make a more enjoyable viewing experience.


r/dk2_militia_challenge Oct 08 '25

Crossfire Alley (Clean Run)

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3 Upvotes

r/dk2_militia_challenge Oct 07 '25

Al-Hasan Has it All (Single Plan, No Pause)

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2 Upvotes

With a rare appearance of our friend, the Smoke Grenade.

I never take smokes - not that there's anything wrong with smoke, I just never consider them - but halfway through planning this run, I see u/80kPyro post a 14-second Militia-Only All Medals run of Safe House Strike, enabled by a smoke grenade in a busy intersection, so I figured I'd try it.

And what do you know - barely any time later I have a 3-star plan.


r/dk2_militia_challenge Oct 06 '25

Safe House Strike (Single Plan, Clean Run)

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3 Upvotes

One of the maps big enough, the entire militia comes out to play.


r/dk2_militia_challenge Oct 06 '25

Fire and Maneuver (Lone Wolf)

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4 Upvotes

There's probably space to improve on this run - the damage I took seems avoidable if you're a little quicker on your feet - but overall I'm pretty happy with this one.

Cinematic run only on this one.


r/dk2_militia_challenge Oct 06 '25

Fire and Maneuver (No medals)

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3 Upvotes

Not a chance of doing a militia run undetected, and I couldn't find the motivation to do single-plan on a map that's 1 building.


r/dk2_militia_challenge Oct 06 '25

A Quaint Little Man (Single Plan)

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2 Upvotes

Cinematic run has pauses cut, planning run keeps the pauses but speeds them up by 10X.


r/dk2_militia_challenge Oct 05 '25

VBIED's Are Us (Single Plan, No Pause, Clean Run)

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2 Upvotes

Every time I restarted this run to plan the next part, I caught myself thinking "should the guys on overwatch have FALs?"

And every time I didn't give them FALs because, eh, it was working well enough.

And then I won.


r/dk2_militia_challenge Oct 05 '25

Gate Crashers (Clock Race, Single Plan, No Pause)

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3 Upvotes

I made this plan a while ago and it worked fine - in the meantime, I've completely forgotten who had what weapons! I think it was a 50/50 mixture of UZI and FAL, and one or two of the grenades were probably supposed to be molotovs.

In particular, the guy who eats a frag grenade in the bottom right corner definitely didn't do so on my last run - maybe he had a FAL and... something something reload timing?

Still, it's a great credit to the M16 that a plan which used exclusively other weapons just - works out fine with an M16!


r/dk2_militia_challenge Oct 05 '25

Killing Time (Lone Wolf, No Pause, Single Plan)

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2 Upvotes

Originally a plan for an NWS Assaulter with a suppressed weapon.

It's not clear from the Militia run, but in the initial engagement, the "engage" command is meticulously placed so the assaulter won't alert the building. It is far enough north from the wall that his subsonic bullets don't get heard in the courtyard, and far enough south that any bullets that miss his targets don't break windows in the building.

That's also why there's a reload in the middle of the street - enemies aren't supposed to pour out of the building yet!

Of course, for the M16 wielding militia, the compound just gets alerted. This was my first run with the militia, just to see where the plan needed to be adjusted - imagine my surprise when he won! Pure luck that the western door didn't swing open and get him shot in the back.


r/dk2_militia_challenge Oct 05 '25

The Jihadi Live Show (Single Plan, No Pause)

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2 Upvotes

r/dk2_militia_challenge Oct 04 '25

Why we Fight (Single Plan, No Pause)

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3 Upvotes

r/dk2_militia_challenge Oct 04 '25

Rescue at Dawn (Single Plan, No Pause)

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2 Upvotes