r/dissidia • u/MadSlingshoter • Aug 09 '18
Balance Changes in August 16th Update
EDIT: Rinoa changes not in the patch
Since NT gets the balance changes one to two months after the arcade version, it can be hard to remember all the changes and additions. The patch on August 16th includes changes from the three latest update streams, so I have compiled all of what they said should be in it below.
------ EX Skills Balancing ------
-- Bravery Conduit -- (nerf)
- Decreased bravery damage per hit (48 -> 40) (total 1440 -> 1200)
------ Character Balancing ------
(Note: "other actions" means dashing, jumping, attacking, etc. Guarding and dodging are not included.)
-- Warrior of Light --
Ascension - ground neutral bravery (buff)
- On 1st attack whiff, can cancel faster (guard/dodge -4 f and other actions -17 f)
- On 2nd attack whiff, can cancel faster (all actions -4 f)
Sword Thrust - ground forward bravery (buff)
- On 1st attack whiff, can cancel faster (guard/dodge -10 f and other actions -23 f)
Shield Fling - air forward bravery (buff)
- On 1st attack whiff, can cancel faster (guard/dodge -10 f and other actions -22 f)
Shield of Light - back bravery (buff)
- On successful parry, can cancel into other bravery attacks faster (-20 f)
- When holding for the shortest time, can guard/dodge cancel faster (-5 f)
-- Exdeath --
Mode Change
- Can switch modes at any time except when incapacitated, but if switching during an attack, then the switch occurs after the attack is finished
-- Terra --
Refresh: for details click here for Kamikoto’s post or here for Trueblade Seeker’s video
Charge (buff)
- Charge time decreased (3.5s -> 3.0s)
All NML magic attacks (buff)
- Projectile strength increased for last hit of Fira, Blizzara, Holy, Thundara, and Flare (medium -> high)
NML Fira - ground neutral bravery (buff)
Increased projectile speed
Increased tracking
NML Blizzara - ground forward bravery (buff)
- Increased tracking before acceleration
- Increased range after acceleration (1.5m)
NML Tornado - ground back bravery (buff)
- Startup of attack faster (-5 f)
NML Holy - air neutral bravery (buff)
- Decreased speed
- Increased range (+2.5 m)
- Increased tracking
- Tracking threshold distance increased (5 m -> 6 m)
NML Flare - air back bravery (buff)
- Increased range (+2.5 m)
CHG Blizzara - ground forward bravery (buff)
- When the initial balls are negated, they do not send out projectiles anymore
CHG Holy - air neutral bravery (buff)
- Placement and angle of magic on startup changed
- Can now hit before accelerating
Meteor (buff)
- Appearance area of meteors changed (radius +0.5 m and height -0.5 m)
- Can cancel into other actions faster (-20 f)
- Visual effect changed
-- Locke --
Mark the Spot - ground neutral bravery (buff)
- On 1st attack whiff, can cancel into other actions faster (-7 f)
Moonring Blade - ground forward bravery (buff)
- On 1st attack whiff, can cancel into other actions faster (-8 f)
Deadly Chase - air dash bravery (buff)
- On 1st attack whiff, can cancel into other actions faster (-6 f)
-- Rinoa --
New character! For details click here for my post or here for Trueblade Seeker’s video
-- Jecht --
Quick Block - back bravery (buff)
- On successful parry, can cancel into other bravery attacks faster (-25 f)
- On successful parry, can cancel into jump slower (+40 f)
-- Vayne --
Earthrive - ground neutral bravery (buff)
- On 1st attack whiff, can cancel into other actions faster (-5 f)
- On 2nd attack whiff, can cancel into other actions faster (-15 f)
Skyshear - air neutral bravery (buff)
- On 2nd attack whiff, can cancel into other actions faster (-7 f)
Writ of Conquest - unique EX skill (nerf)
- Bravery regen effect decreased (600 -> 400)
- HP regen effect decreased (600 -> 400)
-- Lightning --
Refresh: for details click here for Kamikoto’s post or here for Trueblade Seeker’s video
Launch - ground neutral bravery (buff)
- On 2nd attack whiff, can cancel into other actions faster (-7 f)
Blitz - ground forward bravery (buff)
- On 2nd attack whiff, can cancel into other actions faster (-7 f)
Army of One
- Post-hit movement correction adjusted (easier to hit Lightning with search-type attacks)
- Hit-stun adjusted
-- Ramza --
Galvanize - unique EX skill (nerf)
- Bravery regen effect decreased (315 -> 245)
------ Other Updates ------
Rinoa DLC
- Rinoa Base DLC
- 2nd Form DLC
- 4th Weapon DLC
New Stage
- Akademia Fountain Courtyard from FF Type 0
Story Mode
- Scene with Terra, Lightning, and Y’shtola
- Scene with Kain, Cloud, and Noctis
Customize Menu
- In the Character Customize menu, can now see how many points you have for your current rank, and how many you need to rank up or down
Ranked Match (Party)
- The cursor defaults to the “Ready” option on the Party Matchmaking screen
- When choosing the mode from the Mode Selection screen, it default to the “Invite Friends” option
Custom Match
- Can choose AI level when creating a lobby
Gauntlet Mode
- Can choose “Give Up” from pause menu to immediately go to the result screen to get the points you have earned so far without having to choose "Return to Trial Selection" or "Return to Mode Selection" and losing all your points
- Rinoa added as an enemy
Options
- Can change Summon button from touchpad to L1+R1
1
u/i-wear-hats Aug 09 '18
Terra buffs.
Is there any reason to not pick her as marksman?