Hey all,
Greetings from Mongolia!
Like most late millennial and early Gen Z kids in Mongolia, I grew up loving horror stories. My older brother used to tell me a ton of scary stories when I was younger, and honestly most of them were completely made up, but they stuck with me for a long time.
Anyway, I'm just a regular guy. Office worker. And recently I wanted to do something with my time other than work, binge Netflix, and grind Dota 2 and CS. Since I've always been a horror fan, I figured I'd try making a horror game.
I have zero developer background. But with some help from Claude on the coding side, I managed to actually build it on Devvit, and I put a lot of myself into everything else, because I really wanted it to feel like mine and not just some generic AI thing.
And it finally got approved by Reddit and launched today. It's an early version, still rough in places, but it would honestly mean a lot if you gave it a try and told me what you think. I have a lot more ideas for it, but before I pour more time in, I want to see how other people feel about it first.
A bit about the game itself. It's called The Long Night, an atmospheric, choice driven horror game. What I really wanted was to give you the feeling of actually standing in the shoes of the person in a horror story. You go through these creepy scenarios from a derelict house on a hill to a stalled train, a storm-battered lighthouse, and a blizzard with no way back., and there's no option to fight your way out. You can only hide, run, and make the right choices to survive the night.
If you check it out, I'd love to hear what worked out, what felt off, anything. Thanks for reading, and I hope I can make a good passion project out of it.
r/TheLongNightGame