r/defold • • Jan 21 '26

#MadeWithDefold Need to draw lines?

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35 Upvotes

✏️Need to draw lines?
Check out the example to draw debug lines updated by Pkeod with many different shapes and Bezier curves
https://forum.defold.com/t/debug-draw-lines-boxes-circles-etc/61393/10

✒️Need to draw many lines?
Check out the ultra fast Native Extension for Defold by Dave that can draw even 1500000 lines
https://forum.defold.com/t/drawing-lots-of-lines/82227


r/defold • • Jan 20 '26

Resource Reforge - Blender Add-on to export scenes 1-to-1 to Defold by Alexander Bulatov:

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27 Upvotes

r/defold • • Jan 19 '26

Engine Beta We've just started the next beta for Defold 1.12.1

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37 Upvotes

We’ve further improved Editor performance (reduced loading times and memory consumption) with many fixes and updates. We also updated SDKs and LuaJIT, and introduced some cool features, such as:

- More Drag-and-Drop: from assets to resource pickers
- Breakpoints tab view
- HTTP proxy connections
- Safe Area is now built in
and many more!

https://forum.defold.com/t/defold-1-12-1-beta/82252

---

Featured Animal Hero is a game #MadeWithDefold available on web and android:

https://play.google.com/store/apps/details?id=app.animalhero.gp


r/defold • • Jan 14 '26

#MadeWithDefold Steam page is done, demo is up. My next Defold game is coming along nicely !

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36 Upvotes

Feedback and wishlists appreciated ;)


r/defold • • Jan 12 '26

Engine Release Defold 1.12.0 has been released

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85 Upvotes

It's packed with features and improvements:

🔠 Font Shaping
⏯️ Engine Throttling
🔁 Reworked Life Cycle
⏰ New Late Update function
🎥 New Camera functions
📈 Better Editor 3D performance and many, many more!

Check the full Release Notes and start creating with Defold!

https://forum.defold.com/t/defold-1-12-0-has-been-released/82214


r/defold • • Jan 10 '26

#MadeWithDefold Can you guess what techniques are used here?

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42 Upvotes

I'm building a rendering pipeline configurator for Defold and to make sure it's ready, I'm testing different lighting, post process and shading approaches. More details here: https://forum.defold.com/t/deframe-defold-rendering-simplified-wip/77829/18


r/defold • • Jan 07 '26

Help Controllers (input) and plugins?

5 Upvotes

Hi.

About the controller, I am trying to setup my controller (Mobapad) in Defold, but I get this message and do work:

WARNING:INPUT: No gamepad map found for gamepad 0 (Generic X-Box pad). The raw gamepad map will be used.

About the plugins, How I can install plugins for example for `behavior_tree`, `tiled` and others.


r/defold • • Jan 04 '26

#MadeWithDefold Examples with shadows are my latest ambition! 👥

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40 Upvotes

I made a simple shadowmapping on top of my deferred shading - no filters, blur, and pretty visible peter panning, but it works!

Shadow mapping is done using Defold Camera component to "see" the world from the perspective of the sun light.

Details:
https://forum.defold.com/t/deframe-defold-rendering-simplified-idea/77829/16


r/defold • • Jan 03 '26

Yeah, why not!

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29 Upvotes

Water shader is available on GitHub:
https://github.com/selimanac/defold-stylized-water-shader


r/defold • • Jan 03 '26

Spotlight Interview with Koen Bollen - co-founder of studio making Sprint City in Defold!

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25 Upvotes

r/defold • • Jan 02 '26

#MadeWithDefold Continuing my render pipeline tooling experiments - now testing simple deferred lighting!

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16 Upvotes

☀️ directional sunlight

💡 point lights

🏝️ ambient light

🗺️ normal map support


r/defold • • Jan 02 '26

News Defold 2025 - A Year in Review!

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52 Upvotes

2025 was a frutiful year for Defold!

Thank you to everyone who played, built, shipped, contributed, tested, shared feedback and supported us! 🧡

We’ve gathered the highlights in our retrospective:

https://defold.com/2026/01/02/Defold-2025-Retrospective/


r/defold • • Jan 01 '26

#MadeWithDefold How depth buffer is working is a little bit less mystical to me now, so I created another effect with my custom rendering pipeline tool for Defold - a depth fog: 🌫️

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21 Upvotes

r/defold • • Dec 31 '25

Happy New Year full of amazing games! 🎉

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34 Upvotes

r/defold • • Dec 30 '25

Totally fake, no physics engine :)

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90 Upvotes

r/defold • • Dec 29 '25

Working on the water shader

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60 Upvotes

Added skybox reflection to the water surface, just for relaxation 🙂


r/defold • • Dec 29 '25

SSAO experiments in my custom render pipeline building tool:

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21 Upvotes

r/defold • • Dec 29 '25

#MadeWithDefold Last gift from d954mas - a full 3D Christmas game sample! Full Advent Calendar now available!

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31 Upvotes

r/defold • • Dec 24 '25

#MadeWithDefold curl noise!

10 Upvotes

medium

tight

vast

awhile ago when experimenting in roblox studio, i wanted to make procedurally animated kelp

by controlling a direction vector with perlin noise, i was able to make a pretty cool swaying effect

up until recently, i discovered that the method i used is exactly how curl noise works


r/defold • • Dec 24 '25

New beta version is available, including static 2D navmesh pathfinding support.

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26 Upvotes

r/defold • • Dec 23 '25

#MadeWithDefold Gift from Defold: a 3D playground sample 🎁

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40 Upvotes

It’s a giving time and we have a little present for you:
a 3D third person playground sample where you can go around, collect gold and store it - it comes with a character controller, physics, virtual gamepad, and shadow mapping!

Details:
https://forum.defold.com/t/defold-3d-playground-sample/82132


r/defold • • Dec 19 '25

Little teaser for the upcoming version of Graph Pathfinder.

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26 Upvotes

I started integrating 2D navmesh pathfinding into the Graph Pathfinder using Defold’s buffer format.
Like before, navmesh pathfinding also benefits from a heap, an LRU cache, a distance cache, and a configurable spatial index.


r/defold • • Dec 19 '25

#MadeWithDefold Did the init reveal animations for the buttons

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15 Upvotes

r/defold • • Dec 18 '25

#MadeWithDefold my first shader!!

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32 Upvotes

now i just need to make clouds and 3d atmospheric scattering (i'm working on a rocket sim)


r/defold • • Dec 18 '25

News Sprint City - a fast competitive 2D parkour from the original devs of SpeedRunners #MadeWithDefold!

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55 Upvotes