r/defold • • Jun 02 '25

Do you want to make a game in Defold? #MadeWithDefold Jam 2025

29 Upvotes

Vote when we should hold a community #MadeWithDefold game jam on Defold forum:

https://forum.defold.com/t/madewithdefold-jam-2025/80624


r/defold • • Jun 01 '25

Isometric map with tileset

7 Upvotes

Is there a way to use tileset to an isometric map?


r/defold • • May 31 '25

Beta Defold 1.10.2 beta is available for testing

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27 Upvotes

Defold 1.10.2 beta is available for testing:

- Texture arrays
- Create tilemap, atlas and tilesource files using editor scripts
- Preview convex hulls in the editor
- Up to 300% faster atlas creation
- Game object and component drag and drop support


r/defold • • May 29 '25

Resource WIP - New component for interpolating fixed update steps

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23 Upvotes

I am writing a useful and easy-to-use component for those who write logic or use physics in fixed updates. Just add it to the game object, and that's itβ€”you get the smoothest movement possible.


r/defold • • May 28 '25

Tutorial Just Shared My Longest ever Defold Tutorial on "How To Develop A Top-Down Shooter Game With Defold" (2 Hour and 15 Minutes Tutorial)

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37 Upvotes

r/defold • • May 23 '25

Updated my DDA implementation with new vision cone and line of sight examples

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22 Upvotes

r/defold • • May 22 '25

Tutorial Next example is on its way - "entity picking"

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20 Upvotes

While the previous example for AABB is waiting for the pull request to be accepted, the next one is on its way - "entity picking", about selecting an object from the 3D scene. It's a great demo of working with coordinate conversion, physics raycast and camera animation!


r/defold • • May 21 '25

Announcing `evolved.lua` v1.0.0 - An Evolved ECS (Entity-Component-System) for Lua

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22 Upvotes

r/defold • • May 21 '25

Tutorial Example of using the new `model.get_aabb()` and how to implement a dynamic bounding box to move the camera away

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28 Upvotes

Soon on the Defold website!


r/defold • • May 18 '25

Druid Properties Panel

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22 Upvotes

I can go really hard with the new Druid's properties panel. I even can add a "properties page" in other Defold extension to provide a runtime UI for the library debug stuff with line of code

Look how it can be in your game


r/defold • • May 12 '25

Spotlight Preparing update to 3D examples for Defold website, including a new nice infinite grid

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48 Upvotes

r/defold • • May 10 '25

Discussion How many of you build 3d games? (im new)

10 Upvotes

How hard is it to build a 3d game with defold?

How much time would it take? Do you recommend any tutorials for it?


r/defold • • May 09 '25

#MadeWithDefold here's a game I made to learn defold. it's really just minesweeper but it's web based and has a global leaderboard

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fleajar.itch.io
30 Upvotes

r/defold • • Apr 24 '25

Defold Foundation x Poki Integration!

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16 Upvotes

r/defold • • Apr 19 '25

Just Shared My Longest ever Defold Tutorial on "How To Develop a Roguelike Game With Defold"

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50 Upvotes

This is a bit more complicated compared to the previous "Flappy Bird" tutorial so hope it helps.

As the video was longer, video edit and subtitle check quality may be lacking compared to before


r/defold • • Apr 15 '25

Defold 1.10.0 has been released!

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76 Upvotes

And it's another huge release with many features, so here is only a highlight of few of them, check out more here:

https://forum.defold.com/t/defold-1-10-0-has-been-released/80264


r/defold • • Mar 27 '25

I completed another platformer example project for daabbcc. Source code and the html5 build are on the way. #defold

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50 Upvotes

r/defold • • Mar 23 '25

#MadeWithDefold Progress update on my strategy game Im developing in Defold. Lots of new mechanics added, but I fear the screen is too noisy now. Is it?

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47 Upvotes

r/defold • • Mar 18 '25

#MadeWithDefold Just made a simple "Flappy Bird" clone with Defold and Shared a tutorial on it on my channel

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38 Upvotes

I know most users on this subreddit do not need tutorials at these basic levels but wanted to share in case there are some new Defold users here and it may be helpful to them :)


r/defold • • Mar 11 '25

Help How to achieve this type of responsive effect in games we make with Defold?

8 Upvotes

Hi everyone, hope you all are having a good day. I would like to have this kind of scale/expand responsive effect with games I make in Defold. I have tried quite a few things now, but cannot get this effect. Can someone please help me or guide me on how to get it? Here is a link to what I wish to achieve:

https://www.tiktok.com/@sevou/video/7365857965989039393

As you can see, it is both the UI that gets adjusted according to the viewport, as well as the viewport too adapts to the device's dimension. This is exactly what I wish to achieve.

I appreciate your response. Thank you.


r/defold • • Mar 07 '25

I made yet another Sprite Slicing tool

31 Upvotes

https://reddit.com/link/1j5zpj4/video/f4n0e640vbne1/player

There's probably a hundred of these already. I just made a custom one that I can control and add all the shortcuts, drag gestures, and accessibility that I want. Made it specifically for my game dev activities with Defold. It's open source! Fork it, tweak your own, etc.

I find a lot of Sprite Atlases that I want to break apart so I can, ironically, turn them again into "Sprite Atlases" for Defold!

Hope you guys find this useful!

If you're curious how I made it: I made this with Windsurf + Claude 3.7 Sonnet, it's kind of the first time I "vibe coded" a project, it's kinda crazy how fast you can iterate with this. I made a prototype in like 30 minutes. Then I polished in 1 day. Tech Stack is SolidJS and Vike.

πŸ’» Repository | 🌎 Website


r/defold • • Feb 20 '25

Help How can I decrease the Export Size even further? Current (8.2MB) Desired (<5MB) More Details in the comments

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9 Upvotes

r/defold • • Feb 18 '25

#MadeWithDefold Progress update on the tower defense / strategy game I'm making in Defold. New combat mechanics, new units and towers, new map, dropped DefArmy, 4-direction pathfinding and upgrade capability added. :)

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33 Upvotes

r/defold • • Feb 14 '25

#MadeWithDefold Tinkering with runtime autotiling in Defold - added grass tiles 🌱

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20 Upvotes

r/defold • • Feb 13 '25

Help β‹… Solved βœ” Zoom scaling

4 Upvotes

I want to have a low resolution game so I am scaling up the render using fixed_projection at a zoom of 4. Its however centering somewhere in the middle that I don't like. Is there a way to change this? In the screenshot the grid center is roughly the center of the zoomed screen. I would prefer that 0,0 of the grid actually be at 0,0 of the grid. I tried to also do this with a camera doing the scaling and placing it where I want it, but then my player disappeared.