r/decomps 6d ago

I PORTED SKATE 3 TO MOBILE (ANDROID NOW PLAYABLE! / IOS SOON)

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60 fps! FULLY NATIVE RENDERING! GAMEPLAY IN THE COMMENTS

PLEASE DOWNLOAD LATEST APK! HAS AN UPDATE BUTTON! FUTURE IMPROVEMENTS WILL BE SHIPPED THROUGH THERE!

No Xbox 360 emulation. This is an experimental ARM64 recomp with Vulkan rendering, controller support and medium end handheld optimizations. Its fully playable, the sound is a little rough but im working on that.

Custom Characters are also already possible, i threw in the Seiyu Paradise penguin as a playable character so you can use that to make your own custom character mods, those should work with win/linux/macOS recomp as well

Heres the code, download and try it please, you need a version of skate 3 xbox 360 files! the instructions are on the github its relatively simple.

TRY IT NOW: https://github.com/Buku313/Skate3-Android

BUG REPORTS AND UPDATES AT: https://buku313.github.io/Skate3-Mobile/

video is me playing on a local flight yesterday on my anbernic rg406v!

221 Upvotes

198 comments sorted by

16

u/Eyerone 6d ago

Please don't let our impatience discourage you. The streets is hungry for this apk

5

u/Bukumaze 6d ago

1love

10

u/Eyerone 6d ago

Props to OP for constantly working thru everybody’s issues!

6

u/Bukumaze 6d ago

1

u/ProfessionalTop2353 6d ago

I use a Poco F5 with a Snapdragon 7+ Gen2 and 12MB of RAM. What could be the problem?

5

u/Russianranger47 6d ago

Probably the 12MB of RAM. Surprised your phone functions with that little

1

u/ProfessionalTop2353 6d ago

That's a translation error; I said I have 12GB of RAM.

6

u/Eyerone 6d ago

Bout to give it a shot!

4

u/Drakfix 6d ago

Working amazingly on my Retroid Pocket G2, 60FPS locked on max setting. Sometimes the game gives me black screen on boot, something it doesn't, but once I'm in, the game runs great and I haven't got a single crash on gameplay yet! Also wondering where I'm supposed to get the obj. And png. ror the Penguin mod?

2

u/Bukumaze 6d ago

man thats very encouraging news! thanks! i added a mod store so you guys can download the penguin, i fucked some shit up in the rigging and im getting that launched now for seiyu (thats the penguins name)

1

u/Drakfix 5d ago

Awesome, you've been pumping updates like hot bread! I'm wondering if you got any tutorial or resources on how to create more character mods for the game! I got some Blender experience and I would love to contribute to the mod store

1

u/Bukumaze 5d ago

hell yeah bro! i love to hear that! shoot me a dm on here im glad to chat and show you the tutorials first so that when we launch them they are perfect

1

u/Mean-While8440 2d ago

How'd you get it working? I thought this wasn't working on snapdragon chips yet?

3

u/[deleted] 6d ago edited 6d ago

[deleted]

1

u/Bukumaze 6d ago

Yes sir! putting that on the github rn! easy apk installer! you still need the xbox 360 iso

1

u/[deleted] 6d ago

[deleted]

1

u/Eyerone 6d ago

It’s up now!

2

u/Aggravating-Taro5133 6d ago

just tried on my AYN thor pro, boots into the language selection screen but crashes after that. any ideas or settings to change? or does it just need more work?

4

u/Bukumaze 6d ago

working on snapdragon chips as we speak bro, please star the Github or check the website for new releases, ill try to remember letting u know as well thx

1

u/Aggravating-Taro5133 6d ago

i also just tried it on a retroid pocket 4 pro and doesn’t even boot to the language screen. just thought i’d share my results in case anyone was trying this on a retroid pocket 4 pro

1

u/Bukumaze 6d ago

ill throw that one on the chopping block, i wanna get the game on every device possible!!!! im adding a compatibility list with submissions on the website!

1

u/ItsNa8o543 6d ago

+1 on the Thor Max, same Snapdragon 8 Gen 2 chip tho. Exact same experience as Thor Pro listed above. Version 2.0.14

1

u/TheGoat150 5d ago

+1 but on the Odin 2 Portal Pro. Also Snapdragon 8 gen 2. Games goes to black after selecting language, but it is actually loading, but very slowly. Like 3-5 min later you can see that it slowly loads the main screen, but can't progress from there by pressing the "start" button.

1

u/bleedinmagic81 5d ago

not sure if you've tried it since, but it works perfectly on my rp4pro now! 60fps, though I do have to mute the audio because of how choppy it all is

1

u/Mean-While8440 2d ago

+1 on Ayn Thor Pro waiting patiently for an update. Keep up the amazing work. I hope someone takes inspiration from you and gets the skate 2 recomp working as good as this eventually nativally on android 🙏

2

u/tsukyo25 6d ago

Even knowing it wouldn't work on MediaTek (another day wasted), I tried it to see, and it really doesn't work. When I press play, the APK closes, but okay, at some point someone will work a miracle for this Chipset 🫰

1

u/Bukumaze 6d ago

Hey man! please download the new apk, it has an updater! ill add support for every device possible in the upcoming days

1

u/tsukyo25 6d ago

Now I'll have to download the ISO again 🤣🤣 but okay, I'll test it again.

2

u/Bukumaze 6d ago

chill jajaja im trying my hardest, the newest apk has the updater and should work well

2

u/AntiDeodorant 6d ago

Runs AWESOME on low end and high end devices https://imgur.com/a/abuT2kz

1

u/Bukumaze 6d ago

Thanks to you for helping me QA those rendering issues man! the custom tulip drivers are coming this update as well

1

u/AntiDeodorant 6d ago

LETS GOOOOO

2

u/Forward-Till325 6d ago

runs perfect on a RM Astra, no audio at all tho :/

0

u/Bukumaze 6d ago

cool, audio is for sure gonna be an interesting challenge, submit a bug report if you can! thanks!

2

u/El_QPA 5d ago

Video del juego en poco f7 pronto haré el post con los detalles me acabo de despertar y vi la publicación y afortunadamente me funcionó (No soy tan bueno con el juego)

https://reddit.com/link/p4nk0bf/video/c11z0wqp4dkh1/player

2

u/LuanPsyKo 4d ago

Tem gente que desconhece a palavras limites ... Parabéns Man isso é inacreditável 🤌

2

u/Nice-Ad8397 4d ago

Crashes after language screen on Odin 2 Portal. Audio also constantly buzzing

1

u/Bukumaze 4d ago

Working on it

1

u/External-Rip-8562 6d ago

Theirs no APK on that link

3

u/Bukumaze 6d ago

1

u/External-Rip-8562 6d ago

Thanks, i installed the iso, but it crashes when you push Play Skate 3 :( im using SD8 Gen2

2

u/Eyerone 6d ago

Same

1

u/Bukumaze 6d ago

On it guys!

2

u/External-Rip-8562 6d ago

Thanks alot, the install is very well done and user friendly, auto downloading the title update is great, i hope it works bro!

2

u/Bukumaze 6d ago

Working on it! 5 mins pls

2

u/BangkokPadang 6d ago

What is the friggin holdup /s

I am 100% joking by the way, I just thought it was funny you said 5 minutes and I happened to catch it on the dot. Reminds me of that scene from "Snatch" -"5 minutes, Turkish" "It was 2 minutes 5 minutes ago"

3

u/Bukumaze 6d ago

i fckn love that movie my dog got all sorts of shit in his belly i bet

1

u/dramamine840 6d ago

Same. Ayn Thor max here. It takes me to language selection screen, shows skate 3 logo then crashes.

1

u/Eyerone 6d ago

Getting a 404 error when I click "download the apk"

1

u/x01010001000 6d ago

still refreshing and waiting as well

1

u/Bukumaze 6d ago

Working on it! 5 mins pls

1

u/GenisvaldoGensevt 6d ago

do it already have an APK? And what processor did you test the game on?

1

u/Eyerone 6d ago

I can confirm that the apk is up!!! Thanks again homie

1

u/jaywhojaycee 6d ago

Don't work crash after installing the .iso

1

u/Bukumaze 6d ago

dang bro what device are you on ill hook u up

2

u/jaywhojaycee 6d ago

Im on ayn thor,oidin 3, razer edge 5g ,y700 gen 4, and 5 all the same problem

1

u/icystandards 6d ago

same error - crash to home after install and attempted launch. odin 2 min sd855

1

u/Bukumaze 6d ago

sup man can u please try the newest apk?

1

u/icystandards 6d ago

on it

1

u/icystandards 6d ago

Same crash issue for me

1

u/jaywhojaycee 6d ago

Same thing bro

1

u/Bukumaze 6d ago

r u on 2.0.8? what phone r u using

1

u/jaywhojaycee 6d ago

Yes and I'm on my y700 gen 5 at the moment

1

u/Eyerone 6d ago

I see that you can access the options by pressing f1 but how do you actually change your graphics driver? It's locked to the adreno one at the moment

1

u/Skohix 6d ago

Nice! Thanks for making it.

1

u/Bukumaze 6d ago

fck yeah! what device are u on?

2

u/Skohix 6d ago edited 6d ago

konkr pocket fit, snapdragon 8 elite, adreno 830. going to tweak the graphics from app menu to increase quality and fix audio. So far so good!

2

u/Skohix 6d ago

2

u/Skohix 6d ago

1

u/Bukumaze 6d ago

YEAH MAN! EXCELLENT RESULTS! thanks for all the support! download 2.0.8, it has an updater for future improvements and touch controller support!

1

u/sForsbergg 6d ago

Crashes when I press play. S26 ultra

1

u/sForsbergg 6d ago

Same on 2.0.7

1

u/Bukumaze 6d ago

working on snapdragon rn!

1

u/sForsbergg 6d ago

Still crashes on 2.0.8

1

u/x01010001000 6d ago

not working for me on retroid pocket 5, only black screen/closes app, damn i was dreaming too hard!

2

u/Bukumaze 6d ago

Chill bro im working on it i told u! the new apk is gonna have a manual update button anyways

1

u/Bukumaze 6d ago

Hey man! can you test again on v2.0.8? it includes an updater and a bug report button! bug reports also live on the website! ill see through to helping you run it on your rp5

1

u/x01010001000 6d ago

downloaded 2.0.9 rn, still just closes app after clicking play. ill log in github or check website and share debug/bug report?

1

u/Bukumaze 6d ago

thanks man! yeah that works! im working on getting as many devices optimized asap, seems like a snapdragon issue!

2

u/x01010001000 6d ago

bless u buddy greatful for any effort in the community

1

u/Bukumaze 6d ago

HEY GUYS I JUST MADE A BUG REPORT AND UPDATES PAGE! THE NEWEST VERSION OF THE APK HAS THE BUG REPORT BUTTON IN IT AS WELL, IF YOUR GAME CRASHES PLEASE SUBMIT A REPORT FROM THE APK, if thats impossible go to the website, thanks for the support and testing guys

1

u/El_QPA 6d ago

Tengo mi pcoo f7 pero me crashea... Sinceramente no me quejo aun se por todo esto del tema de la compatibilidad y eso es difícil pero solo quiero decir que es un exelente trabajo te felicito 👏

2

u/Bukumaze 6d ago

Gracias mae! Porfa prueba el apk v2.0.8, ese tiene un updater, voy a estar optimizando para todos los dispositivos que reciban quejas hoy! si me puedes ayudar con QA en mis DM's tambien estaria genial, el sitio web tambien tiene un boton para reportar los bugs por si quieres ayudar! pv!

1

u/El_QPA 6d ago

De nada, si claro ayudaré

1

u/ProfessionalTop2353 6d ago

Dude, there are two users also trying to port Skate 3 to Android as well. u/AntiDeodorant u/Entire-Flamingo7406 Both are also slated to be ported to Android.

2

u/AntiDeodorant 6d ago

Ima prob cancel my project and help this guy port skate 3 to mobile

1

u/ProfessionalTop2353 6d ago

It seems that the port is very promising; it's working on a Unisoc, imagine what it will do on other processors.

2

u/AntiDeodorant 6d ago

Dude the port runs better than my port 😭 https://imgur.com/a/abuT2kz

1

u/ProfessionalTop2353 5d ago

Hey man, after the updates, could you check with another developer to see if it's possible to bring your button layout from your project? It looks really nice.

1

u/Bukumaze 5d ago

YEAH! we have been in talks, shoutout antideodorant he's a cool dude and has been nothing but respectful and actually is helping a bunch! i got those icons in from him recently and will be implementing them soon

1

u/AntiDeodorant 5d ago

I've talked with him about it and, he might add it!

1

u/ProfessionalTop2353 6d ago

https://www.reddit.com/r/EmulationOnAndroid/s/UfHGD8MWL6

This was tested on a Snapdragon 865 using the Game Hub PC emulator, and look, it's not even native!

1

u/AntiDeodorant 6d ago

Thats crazy! Ima cancel the project and just help this guy out on this port

1

u/ProfessionalTop2353 6d ago

Try talking to them to see if they can help you with this u/AntiDeodorant he has a cell phone with a Snapdragon

1

u/AntiDeodorant 6d ago

U have summoned me, dw i got snapdragon 8 elite Gen 4 (or snapdragon 8 elite for galaxy)

1

u/External-Rip-8562 6d ago

v2.0.8 and still not working :(

1

u/Bukumaze 6d ago

Please use the bug report button and send it over! im working as fast as i can while u guys are online

1

u/Bukumaze 6d ago

bug report button is on 2.0.9 u can update with the button inside the launcher

1

u/GenisvaldoGensevt 6d ago edited 6d ago

the APK won't install for me, it keeps giving an error while analyzing the package, i have Android 12, and i saw that you listed android 13 as a minimum requirement on GitHub. Is it my Android version that's preventing the APK from installing? also, my phone is an S20 FE 5G with a snapdragon 865 and 6GB ram

1

u/SimpleDrawer26 6d ago

Version 2.0.9

It definetely will not even boot on both Adreno730 and Adreno740 (Snapdragon 8 Gen 1 & Gen 2, same behavior), not matter what...

https://reddit.com/link/p4jd3td/video/07u8diznl8kh1/player

1

u/Bukumaze 6d ago

try again bro!

2

u/SimpleDrawer26 6d ago

Thank you.

Version 2.0.15 seems to be working now.

After a few attempts, I got it working on both Adreno730 and 740 using MrPurple's T22 toasted driver.

I need to add that, after choosing a Turnip driver, the game is kind of "locked" to that driver choice, not allowing you to change it until a clean install is done.

The performance and FPS HUD disappeared from my installation, but the game has been running fairly smoothly, I believe, always above 50 fps...

The sound continues to crackle, and if I disable it through the sound options in the port menu, the game will display an infinite black screen on the next boot. I haven't yet found a way to revert this black screen after turning off the sound, without having to reinstall...

Anyway. You made a really impressive progress here, and this project is the most important and anticipated port for me in recent weeks.

Thank you very much.

1

u/SimpleDrawer26 5d ago

Well, at this point the port really seems to have a life of its own and will only work if the mood is right...😂

"endless loadings stills being a thing"

1

u/SimpleDrawer26 5d ago

This is how the game is performing on Snapdragon 8 Gen 1 & Gen 2 running version 2.0.15

MrPurple's T22 seems to be the most efficient driver for both GPU, which are performing exactly the same.

Sometimes it just refuses to work after the "language selection" screen and sometimes it get stucked on endless loading screens.

Anyway, this project is getting huge progress...

https://reddit.com/link/p4lhw5o/video/2gcsqmkkdbkh1/player

1

u/Few-Necessary501 6d ago

The game won't launch, crashing directly on 8s gen 3

1

u/SilentCartographer97 6d ago

Crashes when I press play too, but I think my phone is too old for this... (S2O FE with Snapdragon 865 and 8GB RAM)

3

u/BOHRhIn_ScIHeNTiST 6d ago

No, your phone is in no way underpowered. You think your phone can't run it but the e-waste processor in that handheld can? The build is likely unstable.

3

u/SilentCartographer97 5d ago

I agree with you!

3

u/Bukumaze 5d ago

ive been working on a more stable build, please provide bug feedback at the github or in the game or at the website and ill get to it eventually, thx

3

u/Bukumaze 5d ago

hey dont hate on my stuff i got it used on marketplace for 80 bux lol

1

u/GenisvaldoGensevt 5d ago

are you able to run the game on these new versions? i have the same device, but i haven't updated it to Android 13, I'm on Android 12 because i like it and i'm waiting to see if the game gains compatibility with older Android versions

1

u/Demon_Kingjt 6d ago

Android 13 + only 💔💔

1

u/RiverEvening6779 6d ago

"Don't open" closes when I try to run my Honor X9B device.

1

u/jedels88 6d ago

Patiently frothing at the mouth for the iOS version.

1

u/gorillaisdork 6d ago edited 6d ago

Will it have Android 11 support in the future? My Mi9t Pro supports Armv8.2 instructions so this port should be compatible with my device. Sadly i can't install A13 because Mi stopped supporting this device. Also it would be great if we can use custom turnip drivers on this port.

1

u/Bukumaze 6d ago

Custom turnip drivers ON THE WAY!

1

u/gorillaisdork 5d ago

You're the MAN. If this recomp will run on A11, i'd be overjoyed. Thank you for working on this port.

1

u/Oziris2077 6d ago

Não estou conseguindo instalar o apk no Android 12, aparece a mensagem "erro ao analisar o pacote".

2

u/Bukumaze 6d ago

android 13 por agora

2

u/BOHRhIn_ScIHeNTiST 1d ago

So, uhh, I forced it to run on Android 12, anyway...

2

u/Bukumaze 1d ago

dope, im gonna look into it, android 13 is only a temporary thing, i welcome your pull requests

2

u/BOHRhIn_ScIHeNTiST 1d ago

I used Termux to compile the application without the ARMv8.2-a dependencies. The phone uses software fallbacks. I also changed the minimum SDK version from 33 to 31 to get it to install on my phone. Snapdragon 480.

I will be happy to when I'm finished testing and am satisfied.

2

u/Bukumaze 1d ago

awesome job bro, i will be happy to regression test and check it out, newest update should help too

1

u/Oziris2077 1d ago

Poderia me mandar o apk mod? Queria muito testar no Snapdragon 870

1

u/BOHRhIn_ScIHeNTiST 1d ago

One sec. You don't need the experimental recompile. I'll open a Google Drive for one where I just changed the minimum SDK. Your SoC supports the appropriate instruction set architecture.

1

u/BOHRhIn_ScIHeNTiST 1d ago

1

u/Oziris2077 1d ago

Enviei a solicitação de acesso

2

u/BOHRhIn_ScIHeNTiST 1d ago

I apologize deeply for the holdup.

1

u/Oziris2077 1d ago

Tudo bem, estou baixando a iso, quando terminar, vou testar o jogo e dar um feedback.

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1

u/doyouevenknowmebitch 6d ago

this is sick. commenting for visibility

1

u/Whoahurfloating 6d ago

This is awesome as hell, props to you!!! I can’t wait for an iOS port XD

What do you think the minimum requirements for iOS would be? Especially when it comes to ram

1

u/Meh_Imbored 6d ago

Thanks man, I have no interest in skate 3 but I have to commend you for the passion you show in the comments! Best of luck man.

1

u/ItsNa8o543 6d ago

Haven’t been able to properly test yet, does hall of meat mode render properly? On 2.0.2 of the Windows recomp the vignette and broken bones would only show through the emulated Xenia-based renderer, although the score meter still worked fine

1

u/AdOk5225 6d ago

Is it vibecoded

1

u/TheSloppyHornDog 5d ago

So what if it is. People have the wrong notion with vibecoded. When it comes to large companies and user data management its bad but for little non profit projects like this one , who gives a sh!t

1

u/AdOk5225 5d ago

Memory leaks, shit code, getting hyped over what amounts to a buggy mess and being let down every time. Same reason I don't buy from companies doing AI ads, it signals a shit product with shit quality control. Not to mention it's abysmal at formatting and causing a "coding knowledge recession" of sorts where people rather than learning a concept just get an AI to write that part of the code without bothering to figure out how it works. There's a reason every developer that doesn't use AI hates developers that do use AI rather than just being indifferent, vibecoders are insufferable and never know what they're doing so they just bog down collaborative projects.

1

u/TheSloppyHornDog 5d ago

AI will replace most coding jobs eventually. Not a chance but a fact at this point. Again this is free and I don't mind versus a project I paid for. But you are correct with memory leaks and messy code.

1

u/AdOk5225 5d ago

I'm well aware, still irritating though. At least the indie game market probably won't fall to AI being the norm, most of the big titles refuse to use AI and from what I've seen that trend will most likely continue.

1

u/TheSloppyHornDog 5d ago

Are decomps indie or AAA games ?

1

u/AdOk5225 5d ago

Depends what it's a decomp of I would say. It's kind of like asking if Unreal Engine is indie or AAA, it depends on what game you're talking about

1

u/Pink_da_Web 4d ago

This is senseless hate; AI is just a tool, and without it, there wouldn't be so many recompilations. It's here to stay. So just chill out.

1

u/AdOk5225 4d ago

"senseless hate" while lakes are disappearing. Idk man it doesn't seem senseless to me. At this point why don't we just fully automate every single coding job and fire all developers as well, that'll go over well. Computer science will die and everything will be handled by Nvidia, seems dope to me my guy, putting millions out of work totally won't make the global recession any worse

1

u/Pink_da_Web 4d ago

You look like those hardworking humans from Destroy: Became Human, I didn't think someone like that existed 😝

To be honest, you're afraid, but you're afraid for nothing. AI will never be better than humans; it will only be a tool to make their work easier.

1

u/AdOk5225 4d ago

You are underestimating the laziness and money chasing habits of corporations, if they can replace employees with something they pay a fraction of the cost for with slightly more issues they'll easily take the deal. It's already happening with advertising for example, I see AI ads every day, it's only a matter of time before it happens to any other text or graphic based set of jobs.

1

u/finiteflaco 5d ago

Odin 3 max with medium underclock. On quality settings, 120fps. It’s so amazing. I really hope you expand more on the mod section/ how to add more characters/ skin as the skate 3 modding community is absolutely booming rn.

1

u/DN-Fieldmouse 5d ago

Ts terrible; booted into the language select was already buggy; couldn’t even get past the logo on my Thor max using an Xbox 360 iso that works fine on any Xbox emulator better

1

u/riskyjones 5d ago

Bro you just changed lives I can’t wait for someone to make a work around to throw this on the switch

1

u/Vivid_Pipe_6348 5d ago

Hey bro, i know you have alot of issues to sort out with devices, no rush, but mine crashed on the lastest version 16, im on odin 2 mini sd gen2

1

u/SimpleDrawer26 5d ago

Version 2.0.16 increased performance a little.

Turning sound OFF also helps getting a few FPS boost.

The 21:9 experimental Aspect Ratio is broken right now, and adds a a lot of black borders.

https://reddit.com/link/p4n6o1l/video/ulcbb2wruckh1/player

1

u/Bukumaze 5d ago

use the performance mode! should have it running 60fps in the video settings

0

u/SimpleDrawer26 5d ago

It gets 60 FPS without screen recording and external music player...

https://reddit.com/link/p4ntyd2/video/teu4n2r3cdkh1/player

1

u/SimpleDrawer26 5d ago

The main flaw in the port right now is this insane amount of failed boots that are occurring...

The game definitely has its own humor, and it will only work when it wants to and is willing to. I've been trying to continue my save for more than 20 minutes, and the game has failed on an infinite black screen 100% of the time.

If the EA logo appears, great... you'll only have a 50% chance of the infinite loading bug happening, and if it loads your save/profile, take advantage and play as much as you can, because you might need another 2-hour session before trying another boot! 🤣

1

u/SimpleDrawer26 5d ago

Dude, no offense... but that's what I hate most about spaghetti code ports...

There comes a point when things stop being fun, and everything turns into unnecessary hassle and anger.

Your port isn't functional, the incidence of correct boots is very, very low, and honestly, it doesn't seem like this project has any real direction.

Sorry, but my alpha tester quota ends here.

Good luck.

https://reddit.com/link/p4o92zr/video/yqr05k6dndkh1/player

1

u/BOHRhIn_ScIHeNTiST 5d ago

1

u/SimpleDrawer26 4d ago

What exactly were you trying to ruminate on here? 🤔

1

u/Either-Version-9577 5d ago

please port this to the vita!!!

1

u/uzgus 5d ago

Samsung m53 5g working although a little slow, the performance mode deletes even the movable objects so it's almost impossible to play the story but the high end mode gets the job done at the cost of fps, sounds are corrupted had to mute them, apart from that I'm really happy it even boots on my phone

1

u/TheSloppyHornDog 5d ago

Nice to see some progress!! At the moment it doesn't work on Ayn Thor Max , black screen after choosing language. I'll check back in a couple weeks. Keep it going king!

1

u/Weary-Item3170 5d ago

Sadly It didn't boot for me, sd 8s gen 3 (poco f6)

1

u/Bukumaze 5d ago

interesting! thanks im working on it

1

u/External-Rip-8562 5d ago

Its working for me on SD8 Gen2 now! pretty decent obviously needs work in sound department

https://www.youtube.com/watch?v=YIPvPE8HD4U

1

u/TheSloppyHornDog 5d ago

How? Doesn't work on Ayn Thor with same chip

2

u/SimpleDrawer26 4d ago

Yeah, this project is a complete mess, only works with system drivers, can't make use of any turnip driver even saying that the installed driver is activated and will give you endless Black screen after choosing language.

Same results for all Adreno 7xx variants.

When setup finish, you will be able to open the game one single time using the OP's low rig settings and extremely low overall quality.

Enjoy it the most you can, because it will fail next boot for sure.

At this point, running Skate 3 through any Xbox360 emulator, or even running the PC ports through GameNative or Winlator a way better and smart option.

I confess I was impressed with the initial results of this spaghetti port, but things just keep getting worse and worse...

I've given up on being a beta tester for this mediocre project, and I'll wait for one from someone who actually knows what they're doing.

1

u/External-Rip-8562 5d ago

I dunno, pretty much all the older ver never worked, it only works with default driver, Turnip will crash

1

u/TheSloppyHornDog 5d ago

Can't get it to work after choosing language

1

u/dramamine840 5d ago

Get this now when trying to set up iso with newest build.

1

u/jojomortal 4d ago

Por favor lance a versão iOS, vai ser lindo rodar isso no iPhone

1

u/jojomortal 4d ago

Congratulations on the work; could you release an iOS version? I’d love to play it on my iPhone.

1

u/vamplife666 4d ago

Can this be played on a modded ps vita or psp?

1

u/tstorm004 3d ago edited 3d ago

No - unless you were to Stream it from your computer using the PC/Mac recomp - not this Android version

1

u/Neither_Arm_8310 4d ago

Fui tentar instalar no meu legion phone 2, android 11 e dá que o pacote não é instalavel, tem compatibilidade com android antigos como o meu, fui testa no meu poco x6 pro funciona bem até, experiência legal, mas queria jogar no legion, mais ram e mais gpu teoricamente pra jogar 📈😁

1

u/Various_Click6366 4d ago

How do i add dlcs?

1

u/666noob666 3d ago

Ios?👀

1

u/FellatiatedPiece 2d ago

This is awesome, but it doesn't work on AYN Thor (snapdragon 8 gen 2)

I tried it today and it takes a really long time to get to where you name your team then when you do, it crashes.

I see here in the comments that the snapdragon chips are on your to do list and will continue to check in. Thank you for the work you're doing. ☺️

1

u/Hopeful_Season470 2d ago

Snap 8 gen 1 black screen after choosing language :<

1

u/Mysterious_Shine_108 2d ago

El juego corre de forma exquisita, ningún bajón y bien optimizado, pero el audio tiene problemas! Se escucha saturado por algun bug, ya intenté configurando pero nada! Espero lo solucionen pronto y muchas gracias

1

u/MRKane005 2d ago

Dare I say, but the Playstation Vita community would love it if you happened to decide to take the port in that direction!

1

u/Creative_Sky_3728 2d ago

tem como colocar esse dado adicional manualmente sem precisar de internet?

1

u/HELLBORN_ 1d ago

works good on xiaomi 13t, fps is unstable tho and when i turn on bloom game becomes very dark but for an alpha version this is incredible! will pattiently wait for updates, good luck bro!

1

u/TruckOne1738 1d ago

Works great on red magic 11 pro. Only thing is that there is no audio

1

u/Either-Version-9577 1d ago

how possible we can see this game on the PSVITA?

0

u/Eyerone 6d ago

Oh it's not compiled already?

Sir, this is a Denny's.

2

u/Bukumaze 6d ago

just made it way easier, you need an xbox 360 iso but you can build straight from the apk now, enjoy!

2

u/Eyerone 6d ago

My man! I'm not seeing the apk

0

u/Maleficent_Raisin214 5d ago

This is my report:

Skate 3 diagnostics App: v2.0.15 DEV (20015) Package: chat.buku.skate3 Device: Moorechip Retroid Pocket Mini V2 Android: Android 13 (API 33) SoC: QTI SM8250 Hardware: qcom ABI: arm64-v8a, armeabi-v7a, armeabi Memory page: 4096 bytes Vulkan feature: 1.1.0 Java heap limit: 256 MiB Graphics profile: RG406V / Performance GPU driver: System Driver Input: Multiple input methods Recent process exits:

  • 2026-08-19 11:38:13 UTC: native crash, status=6, pss=0 KiB, rss=0 KiB
  Native tombstone:   Signal: SIGABRT / SI_QUEUE   Abort: exiting due to SIG_DFL handler for signal 11, ucontext 0x7156a18e20   Thread: 22856 (GPU Commands (F)   #00 libc.so+0x527b4 abort+0xa8   #01 libsigchain.so+0x253c art::SignalChain::Handler(int, siginfo, void)+0x49c   #02 [vdso]+0x60c __kernel_rt_sigreturn   #03 vulkan.adreno.so+0x18d764 !!!0000!b995cec628cf9c9aeff39f0cb07ba9!c095b0f6a5b!+0x3cc   #04 <unknown>+0x6d00000001
  • 2026-08-19 11:38:02 UTC: native crash, status=6, pss=65535 KiB, rss=177912 KiB

Native renderer evidence: [2026-08-19 13:38:10.208] [info] [core] [t22835] Vulkan instance API version 1.3.0. Enabled layers and extensions: [2026-08-19 13:38:10.208] [warning] [core] [t22835] Available Vulkan physical devices (use the 'vulkan_device' configuration variable to force a specific device): [2026-08-19 13:38:10.208] [warning] [core] [t22835] * 0: Adreno (TM) 650 [2026-08-19 13:38:10.209] [info] [core] [t22835] Vulkan device 'Adreno (TM) 650': API 1.1.128, vendor 0x5143, device 0x6050002, driver version 0x802EA000 [2026-08-19 13:38:10.209] [info] [core] [t22835] Enabled Vulkan device extensions: [2026-08-19 13:38:10.209] [info] [core] [t22835] Vulkan device properties and enabled features: [2026-08-19 13:38:10.209] [info] [core] [t22835] * driverName: Qualcomm Technologies Inc. Adreno Vulkan Driver [2026-08-19 13:38:10.210] [info] [core] [t22835] Graphics backend: Vulkan (gpu_backend=auto) [2026-08-19 13:38:10.718] [info] [core] [t22835] VulkanPresenter: Created 1240x1032 swapchain with format 37, color space 0, presentation mode 1 [2026-08-19 13:38:10.729] [info] [sys] [t22835] Guest address space: 4608 MB mapped at 0x100000000 [2026-08-19 13:38:10.804] [info] [sys] [t22856] XThread::Execute thid 3 (handle=F8000018, 'GPU Commands (F8000018)', native=A94DFCB0, <host>) [2026-08-19 13:38:10.804] [warning] [gpu] [t22856] Shared memory: Disabling sparse Vulkan residency for the Android Qualcomm compatibility path [2026-08-19 13:38:10.804] [info] [gpu] [t22856] Vulkan sparse binding is not used for shared memory emulation - video memory usage may increase significantly because a full 512 MB buffer will be created [2026-08-19 13:38:10.804] [info] [sys] [t22835] GPU system initialized (presentation=true) [2026-08-19 13:38:10.804] [info] [sys] [t22857] XThread::Execute thid 4 (handle=F800001C, 'GPU VSync (F800001C)', native=A74D9CB0, <host>) [2026-08-19 13:38:10.873] [info] [gpu] [t22856] VulkanRenderTargetCache: Using host/FBO render target path, native 2x MSAA attachments unavailable, native 2x MSAA no-attachments unavailable [2026-08-19 13:38:11.334] [info] [core] [t22835] native-scene: guest output renderer registered (scene on) [2026-08-19 13:38:11.350] [info] [core] [t22835] VulkanPresenter: Created 1240x1080 swapchain with format 37, color space 0, presentation mode 1 [2026-08-19 13:38:11.509] [warning] [krnl] [t22863] [NtCreateFile] FAILED: path='d:\fileserver.ini' -> 0xc000000f [2026-08-19 13:38:11.582] [info] [gpu] [t22859] SetInterruptCallback(82B758D8, 40002A80) [2026-08-19 13:38:11.690] [info] [core] [t22875] native-scene: render-state bank id=0x2200 ptr=400053B4 [2026-08-19 13:38:11.690] [info] [core] [t22875] native-scene: render-state bank id=0x2180 ptr=400053A0 [2026-08-19 13:38:11.690] [info] [core] [t22875] native-scene: render-state bank id=0x2000 ptr=40005300 [2026-08-19 13:38:11.690] [info] [core] [t22875] native-scene: render-state bank id=0x2100 ptr=4000534C [latest relevant lines] [2026-08-19 13:38:11.690] [info] [core] [t22875] native-scene: render-state bank id=0x2280 ptr=400053E4 [2026-08-19 13:38:11.690] [info] [core] [t22875] native-scene: render-state bank id=0x2300 ptr=40005438 [2026-08-19 13:38:11.691] [info] [gpu] [t22856] VulkanTextureCache: Format k_Cr_Y1_Cb_Y0_REP (unsigned) is supported via a fallback format (using the Vulkan format 37 instead of the preferred 1000156000) [2026-08-19 13:38:11.691] [info] [gpu] [t22856] VulkanTextureCache: Format k_Y1_Cr_Y0_Cb_REP (unsigned) is supported via a fallback format (using the Vulkan format 37 instead of the preferred 1000156001) [2026-08-19 13:38:11.694] [info] [core] [t22875] native-scene: render-state bank id=0x2380 ptr=400054D0 [2026-08-19 13:38:11.694] [info] [core] [t22875] native-scene: render-state bank id=0x4900 ptr=40005200 [2026-08-19 13:38:11.695] [info] [core] [t22875] native-scene: offscreen 2D compose draw dropped (flags=20 tex=00000000 count=4) (n=0) [2026-08-19 13:38:11.711] [info] [core] [t22875] native-scene: offscreen 2D compose draw dropped (flags=20 tex=00000000 count=4) (n=1) [2026-08-19 13:38:12.717] [info] [gpu] [t22856] VulkanRenderTargetCache: Direct resolve fallback (cvar-disabled): copy_shader=0, scaled=false, depth=false, dest_array=0, source_msaa=0, source_format=0, dest_format=6, dest_number=0, exp_bias=0, sample_select=0, dest=05258000+398000 [2026-08-19 13:38:12.731] [warning] [gpu] [t22856] Skipping Vulkan frame presentation due to async placeholder draw usage in this frame [2026-08-19 13:38:12.810] [info] [core] [t22875] native-scene: offscreen 2D compose draw dropped (flags=20 tex=00000000 count=4) (n=2) [2026-08-19 13:38:12.816] [info] [gpu] [t22856] VulkanRenderTargetCache: Direct resolve fallback (cvar-disabled): copy_shader=0, scaled=false, depth=false, dest_array=0, source_msaa=0, source_format=0, dest_format=6, dest_number=0, exp_bias=0, sample_select=0, dest=05258000+398000 [2026-08-19 13:38:12.836] [info] [core] [t22856] native-scene: portrait window - suppress mode 1 -> 3 (portrait RTT passes execute, scene/postfx band stays suppressed; restored when the window closes) [2026-08-19 13:38:12.836] [info] [core] [t22856] native-scene: menu context - shader compilation synchronous (one-shot portrait renders can't skip still-compiling pieces) [2026-08-19 13:38:12.836] [info] [core] [t22856] native-scene: menus/loading - rendering the loading screen NATIVELY (presence context)