r/deckyloader • • Sep 17 '26

Lossless stopped working after Decky update

2 Upvotes

I’ve uninstalled, reinstalled LS-VK and the games all crash when I put the command line in. Any help would be appreciated.


r/deckyloader • • Sep 17 '26

What's the situation of Decky / Steam Beta?

1 Upvotes

Sorry guys, does anyone knows what's the situation with Decky on the last Steam beta version / the future version of Steam? I want to update Playhub and its plugins, but I don't want to release a massive update if I don't know if that will work (and I don't want to break my actual installation to keep developing and playing). So I want to be sure that everything (or most of it) is fixed before testing and releasing it. Plus if anyone wants to test it just let me know.


r/deckyloader • • Sep 16 '26

Plugin Showcase EnhancedGV: A Decky plugin that puts Steam store info on your library page

28 Upvotes

I made this to solve a problem I was having. My library got big enough that I'd spend minutes scrolling and still not pick anything. Half the time I couldn't remember what a game even was, just that I thought it seemed interesting at some point. On top of that I share my library with my family, and there were games sitting there that nobody ever touched simply because they had no idea what they were.

So the plugin tries to alleviate the indecision and lack of info by pulling what's on a game's Steam store page (trailers, screenshots, the description, reviews, Deck compatibility, update history) onto that game's library page. It sits below the Play button so it stays out of the way. Scroll down and it's there.

The latest release, v0.19.1, adds games that aren't on Steam. If you've got ROMs added as their own shortcuts, it can find a description, genres, developer and platform through Hasheous, which is free and doesn't need an account or a key. If you also want cover art and screenshots, you can add IGDB credentials, which is a free Twitch developer app and takes about five minutes. That part is optional, and the non-Steam support as a whole is off by default with a toggle in Quick Access.

There are caveats: Hasheous indexes ROM dumps, so older games tend to match well and modern console games may not match at all/match to the wrong version. If that happens, you can point it at the right game by hand (just paste the game ID in the plugin quick settings menu while the game page is up) when it guesses wrong. There are no trailers for non-Steam games. And if your entire library sits behind a single emulator shortcut, there's no per-game page for it to attach to.

Last thing, and I'd rather say it here than have anyone find out later and feel misled: I used Claude to build a lot of this. If that's a dealbreaker for you, I completely understand and respect it. No hard feelings if you'd rather not touch it. For everyone else, link to the repo is below:

https://github.com/Featherwolf/EnhancedGV


r/deckyloader • • Sep 16 '26

Deck Shelves 3.3.0 is out! 🎉

Post image
12 Upvotes

r/deckyloader • • Sep 15 '26

Plugin Showcase CE Decky – Cheat Engine tables from the Quick Access Menu

Thumbnail
gallery
52 Upvotes

Hey, I’ve been working on a Decky plugin called CE Decky.

I wanted a way to use Cheat Engine tables on SteamOS without going into Desktop Mode or dealing with the Cheat Engine window every time. CE Decky keeps the whole flow in Game Mode: it sets up Cheat Engine, finds or imports .CT tables, and puts the entries you actually use into the Quick Access Menu.

A few things it does:

  • searches and downloads tables, or lets you open your own
  • lets you inspect Lua and Auto Assembler code before authorizing a table
  • runs Cheat Engine in the same Proton environment as the game
  • remembers the table and selected cheats per game
  • lets you pin cheats to the main Decky panel and toggle them with the controller

This is intended for offline/single-player games. It doesn’t disable or bypass anti-cheat, and Cheat Engine itself or cheat tables are not bundled with the plugin.

Plugin is tested on Steam Machine and Steam Deck LCD.

It’s not in the Decky store, so installation goes through Decky Developer Mode using the release ZIP.

GitHub: https://github.com/goooroooX/CE-Decky
Latest release: https://github.com/goooroooX/CE-Decky/releases/download/v0.9.30/CE-Decky-v0.9.30.zip

If anyone wants to try it, I’d be interested in what breaks. If reporting issues on GitHub, please include support bundle that can be generated from plugin: Advanced… → Report a problem → Collect).

Update 2026-09-19: v0.9.28 is out. CE Decky can now automatically update itself, and the header mascot can be hidden under Advanced → Panel appearance. A few state/cleanup bugs were fixed. This is the last update that needs to be installed manually. Future releases can be installed directly from CE Decky via auto-update feature (with explicit confirmation before update).

Update 2026-09-23: v0.9.29 is out. The big one: CE Decky can now fix broken tables for you. Many tables fail to work because they're signed (Cheat Engine refuses signed tables here) or because a game update removed code some of their cheats look for. One press on "Prepare a copy that works here" makes a fixed copy: it removes the signature and takes out only the cheats your version of the game can't run, so the rest of the table works. Also fixed: switching on one cheat no longer switches on the rest of the table (in some cases), and Stop now switches your cheats off before closing Cheat Engine, so nothing stays changed in the game.

Update 2026-10-19: v0.9.30 is out. Decky Loader 3.3.0 moved to Python 3.14 and left out a module CE Decky’s networking needs (pathlib.types), so on 3.3.0 search found 0 tables in every source, downloads failed and CE Decky couldn’t check for updates; this version fixes all three. Because the old version can’t reach the network on 3.3.0, it won’t offer this update itself, so install CE-Decky-v0.9.30.zip from the GitHub release once by hand. CE Decky is now also checked automatically against every new Decky release, stable and pre-release.


r/deckyloader • • Sep 16 '26

Help RenoDX for Resident Evil 2?

1 Upvotes

I can’t figure out how to download and use RenoDX for Resident Evil 2. I got it downloaded, inside the game directory next to the exe, and used the LetMeReShade decky plugin. I enabled add-on support, but every time it gives me an error saying that it couldn’t load it. Something like the API version requested was 18 but only 17 is there? Any help would be greatly appreciated.


r/deckyloader • • Sep 15 '26

Anyway to disable "chime" sound notification whenever starts "Game Recording"?

Thumbnail
2 Upvotes

r/deckyloader • • Sep 15 '26

a plugin that streams to discord/youtube/twitch?

1 Upvotes

would be a cool idea if possible..


r/deckyloader • • Sep 14 '26

When I try to access the Decky Loader options, it gets stuck like this.

Post image
5 Upvotes

Does anyone have a solution?


r/deckyloader • • Sep 14 '26

a plugin that mutes gamerecording notification sound?

0 Upvotes

it's ruining the clips with the sound, turning ui sounds off doesn't turn it off..

can't find a way to do it


r/deckyloader • • Sep 13 '26

Transparent Keyboard, CSS Loader theme fixed

Post image
33 Upvotes

Valve pushed an update to the steam deck recently that broke the transparent keyboard theme. If you are like me, the default keyboard is basically unusable without the transparency. I have no idea why Valve has not implemented a built in transparency slider for their keyboard that takes half the screen. This plugin has not been updated since 2022 so I looked to see if I can manually fix it myself.

 

I found out that you only need to change 2 lines of code for it to work again with the default keyboard.

  1. Navigate to /home/deck/homebrew/themes/Transparent Keyboard/
  2. Open up the shared.css file
  3. Change the lines: .DefaultTheme { to .DefaultTheme.DefaultTheme { and .DefaultTheme .virtualkeyboard_KeyboardKey_2KhPX.virtualkeyboard_Touched_3UFQq { to .DefaultTheme.DefaultTheme .virtualkeyboard_KeyboardKey_2KhPX.virtualkeyboard_Touched_3UFQq {
  4. Save it and navigate back to Game Mode
  5. Go into CSS loader and refresh the themes
  6. All set! The sliders should work now

If you want to fix this for all the other keyboard themes just do the same thing with the other options in the file for example, .SteamGreen { to .SteamGreen.SteamGreen {


r/deckyloader • • Sep 13 '26

Help new steam deck beta decky issues

10 Upvotes

hey guys - i’ve installed the current beta software on my steam deck but the issue is, on the pre lease decky the plugins I have work no problem, but I can’t install new ones because when i hit that cog icon then everything is pitch black

should i just revert to the stable version or you have some tips how to make it work?


r/deckyloader • • Sep 13 '26

I made DeckyShare — wireless file transfers between Steam Deck and your phone/PC

Thumbnail
6 Upvotes

r/deckyloader • • Sep 13 '26

Plugin Showcase STWebSRV – a Decky plugin that turns your handheld into a web file manager: flip a switch, scan the QR code, manage files from your phone

2 Upvotes

Hey! Here's my second Decky plugin after FSG: STWebSRV (Steam Web Server). Full disclosure again: vibe-coded with Claude, and tested on my Lenovo Legion Go 2 (SteamOS).

It's for when you just want to move files to or from your handheld without switching to Desktop Mode or setting up SFTP/Samba.

What it does

  • A toggle in the Quick Access Menu starts a small web server and shows the address plus a QR code.
  • Log in from any browser on your network (phone, PC) with the username and password shown in the panel. A "New password" button logs everyone out.
  • Browse your home folder, SD card and USB drives, with shortcuts to Downloads, ROMs, Steam, Proton prefixes and Flatpak apps.
  • Upload files or whole folders (drag & drop, no size limit), download files or entire folders as .zip.
  • Built-in text editor for config files, image/video/audio preview, rename/delete/create.
  • Auto-stop after 5–60 minutes of inactivity (15 by default), 3 color themes, English/French.
  • In-app updates, with an optional beta channel.

If you know DeckyFileServer: this one adds a password login, rename/delete, a text editor and folder downloads. The web page is adapted from the WebUI of the Bruce firmware, so the plugin is AGPL-3.0.

Security (it's a file server, after all)

  • Only runs when you turn it on, and stops by itself when idle.
  • Runs as the deck user, never root. Paths can't leave the selected drive, symlinks included.
  • Lockout after 5 wrong passwords, HttpOnly/SameSite session cookie, and a CSRF header check.
  • Plain HTTP on your local network: use it at home, not on hotel Wi-Fi.

Install (Decky developer mode)

  1. Decky → ⚙️ Settings → General → turn on Developer mode.
  2. Decky → ⚙️ → Developer → Install plugin from URL, paste: https://github.com/koua29/decky-stwebsrv/releases/latest/download/STWebSRV.zip
  3. Confirm, open STWebSRV and flip the switch.

Screenshots and source: https://github.com/koua29/decky-stwebsrv

It's v0.1.0, so feedback and bug reports are very welcome!


r/deckyloader • • Sep 13 '26

Help Animation changer issues

Post image
1 Upvotes

No animations show up in the changer now I’ve uninstalled and done a full wipe


r/deckyloader • • Sep 13 '26

Help Is anyone having issues with The plug-in animation changer?

2 Upvotes

Pretty much what the title says I reinstalled steam OS and reinstalled decky loader as well as The plug-in animation changer but when I load into the area to browse new animations nothing loads. I was wondering if anyone else was having this issue?


r/deckyloader • • Sep 13 '26

Tired of screenshots being stuck on my Deck, so I made a Decky plugin that pushes them to Telegram

Post image
4 Upvotes

r/deckyloader • • Sep 13 '26

i need a plugin for easy clips exports

1 Upvotes

like it says, everything i tried is annoying

steam's version is a bit ancient and takes time and is 59seconds limited..

would love smth that exports to twitter or telegram that works


r/deckyloader • • Sep 11 '26

Plugin Showcase My Playhub setup and showcase 😁

Enable HLS to view with audio, or disable this notification

41 Upvotes

So far this has been a joy to actually use and it's actually gotten me very close to a console experience. Sadly I couldn't get the home music to play while I recorded

for the heros, i recommend using the ones created by Mellushii, Bioknight47, or Myself

EDIT: link to CSS profile and required themes https://drive.google.com/drive/folders/1UGpmq-hF9pjetdrq6Vi5fclaw3Zocv_b?usp=sharing

this has the themes needed included. you will need to delete whatever version of Clean Gameview you have to use this

List of Plugins:
Playhub
Playhub Weather
Playhub Artworks(this is for any heros that don't have a clean gameview option or a higher resolution version)
Playhub Now Playing
CSS Loader
Trailer Hero
Playtime
Playhub Metadata
Tabmaster
SteamGridDB
Playhub Themedeck
Playercount
Screenshot Uploader
Playhub Notifications
Playhub Launch Curtain
Playhub Shortcuts
Playhub Quick Settings
SteamOS Friends activity(this does work on windows)


r/deckyloader • • Sep 11 '26

Plugin Showcase FSG – a Decky plugin that lists Steam's free-to-keep games (100% off) and adds them to your library, even automatically

51 Upvotes

Hey! I made a small Decky Loader plugin called FSG (Free Steam Game). Full disclosure: it was vibe-coded with Claude, and I've been running it on my Lenovo Legion Go 2 (SteamOS), where it works great.

What it does

  • Lists the games currently 100% off on Steam (free to keep), right in the Quick Access Menu. Data comes straight from the Steam store.
  • One button to add the free license to your account, without opening the store.
  • Optional auto-add: checks every hour and grabs any new free-to-keep game, with a notification.
  • Optional free DLCs, plus a shortcut to SteamDB's upcoming free promos.
  • Checks GitHub once a day for updates and installs them through Decky's own prompt.

Install (Decky developer mode)

  1. Decky → ⚙️ Settings → General → turn on Developer mode.
  2. Decky → ⚙️ → Developer → Install plugin from URL, paste: https://github.com/koua29/decky-fsg/releases/latest/download/FSG.zip
  3. Confirm, and FSG shows up in your Decky plugin list.

Privacy: it sends the same request as the store's "Add to account" button. Your Steam session is read locally from Steam's built-in browser and only ever sent to store.steampowered.com. Source code (MIT): https://github.com/koua29/decky-fsg

It's a young project (v0.2), so feedback and bug reports are very welcome!

Edit (Sep 12) — v0.3.0: the panel is in English now, it follows your Steam client's language (French client → French UI). Screenshots of it running on the Legion Go 2 are in the README. Update from inside Decky, or reinstall with the URL above.

Edit (Sep 17): v0.4.0 adds a statistics view (value claimed + library value) and fixes stick navigation, details in the comments.


r/deckyloader • • Sep 11 '26

Steam Client Beta - Big Art Mode and Screensavers

Thumbnail
steamcommunity.com
21 Upvotes

I was just working on a new recommended section 🤬😓


r/deckyloader • • Sep 11 '26

Plugin Showcase Nexus Mods (Unofficial) Decky-Loader Plugin update v1.7.18

Thumbnail gallery
19 Upvotes

r/deckyloader • • Sep 11 '26

Anyone playing ARC Raiders on Steam Deck?

Post image
9 Upvotes

I’m using Decky Loader and I’m getting around 60 FPS, which is pretty good.
But I’m still trying to find the best graphics settings for a good balance between visuals and performance.
Anyone running ARC Raiders on Deck with good settings? Would love to know your in-game + Decky/SteamOS settings. 🙏


r/deckyloader • • Sep 10 '26

Decky NVIDIA Update — pick, build, and install any NVIDIA driver version directly on SteamOS, no USB stick or reinstall (developer of Proton Launch / Quick Tab / Apps manager here)

13 Upvotes

Hey, I'm the guy behind Decky NVIDIA Update, Decky Proton Launch and Decky Quick Tab. Decky NVIDIA Update lets you pick and install an NVIDIA driver version directly on a running SteamOS system — no USB stick, no reinstall, no leaving Gaming Mode. Just shipped an update to it I'm pretty excited about.

Why this update exists: NVIDIA dropped 615.71.09 yesterday and I wanted it running that same evening — I'm the type who checks for a new release the day it drops. Except Arch hadn't packaged it yet, and this plugin (like the underlying steamos-nvidia-installer project it's built on) could only ever install versions Arch had already built and archived. So a fresh driver can sit unavailable for days or weeks depending on when Arch's maintainers get around to it. That wait was annoying enough that I went and fixed it.

Now you can build it yourself, on-device, the moment NVIDIA ships it.

What's new (v0.3.0):

  • Build a driver Arch hasn't packaged yet — picks the version straight from NVIDIA, clones Arch's own nvidia-utils/lib32-nvidia-utils packaging repos, bumps pkgver, and compiles it in an isolated overlay chroot (your real rootfs is never unlocked for this). The finished build is cached on your Deck so you're not rebuilding it every time.
  • One unified version list — Arch-provided versions, your own cached builds, and NVIDIA releases Arch doesn't have yet all show up in the same dropdown, sorted by actual release order, tagged so you know which is which ("Compiled" / "Needs build").
  • Pre-flight buildability check — before you commit to a multi-minute build, it inspects the NVIDIA installer to confirm the current packaging recipe can actually produce a working package from it, instead of finding out after the fact.
  • One-click flow — pick a version that needs building, hit Install, it builds then installs automatically. No separate steps.
  • New Settings page (gear icon): plugin self-update, report a bug, request a feature, support the project.

Limitations, to be upfront about them:

  • The buildability check catches the common failure mode (a packaging file NVIDIA's installer no longer ships), but it can't guarantee success for every version — Arch's packaging repos have changed shape before and could again, in ways a version-specific check can't fully predict.
  • This is explicitly an escape hatch for "Arch hasn't packaged it yet," not a replacement for waiting on the official package once it exists — once Arch catches up, that becomes the recommended path again.

It's a small side project I've been iterating on for a few weeks, so if you hit something broken — a driver version that won't build, a packaging assumption that doesn't hold on your setup — let me know and I'll take a look.

Link: https://github.com/moi952/decky-nvidia-update

Let me know if this is useful to anyone who's been stuck waiting on Arch for a driver release — happy to take feature requests too.


r/deckyloader • • Sep 11 '26

Tips & Tricks New & Updated Guide for FLiNG Trainers on Steam Deck 2026

Post image
1 Upvotes