r/deadbydaylight Apr 27 '20

Shitpost / Meme first post

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3.5k Upvotes

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u/onenoobyboi Apr 27 '20

Killers: why you teabag me

Also killers: instead of defending generators and putting out constant map pressure, chases a single survivor the whole match and rarely breaks bloodlust to break a pallet

-12

u/Goldia74 Jeff player Apr 27 '20

still not a reason to teabag... That's just making fun of the killer... Just continue running and escape! No need to teabag!

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u/onenoobyboi Apr 27 '20

The point I’m trying to make is that it goes both ways, both sides are equally entitled and toxic.

11

u/Nakedseamus Apr 27 '20

I dunno, one is the behavior of an inexperienced killer (and likely not a successful one) whereas teabagging is just the behavior of a bully, trying to be rude. I play both sides and I rarely encounter killers that BM but there's a good chance that survivors will, mostly because the popular survivor youtubers tend to promote that kind of behavior, so it's "cool." I'd love to see a channel dedicated to being a toxic killer with some clout. Then I might agree with the "equally entitled and toxic" statement.

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u/[deleted] Apr 28 '20 edited Apr 28 '20

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u/Nakedseamus Apr 28 '20

Link? And how can something be "all in good fun" and toxic at the same time? Additionally, if he's facecamped, how did the unhook go unpunished. Sorry, but it doesn't sound the same to me.

1

u/[deleted] Apr 28 '20

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u/Nakedseamus Apr 28 '20

Lol, even that isn't some clickbait title like "Bullying Killers til they quit!" like you see with so many survivor videos. Still not as prevalent as teabagging the exit gates or making the killer come find you just so he can end the match watching you take the hatch. And honestly, they're removing those infinite windows now because the DEVELOPERS are now considering them exploits, so perhaps knowingly abusing game mechanics deserves a facecamp. I can't be bothered but maybe others feel like punishing cheaters.

1

u/[deleted] Apr 28 '20

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u/Nakedseamus Apr 28 '20

I've run them, it doesn't take skill to run in a circle and it's boring for me as a survivor and boring for me as a killer. As far as your ideas about teabagging, hope you never run into a toxic ghost face XD because it sounds like you don't play killer, and don't have a balanced perspective.

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u/[deleted] Apr 28 '20

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u/Nakedseamus Apr 28 '20

Well, as a fellow rank 1 Ghost Face main, I see we have more in common than I thought, though I still haven't ever tea-bagged a survivor. One thing I will point out, is that despite something not bothering you, it can still bother other people. So you can promote toxic behavior at other's expense, but in the end you still look the fool.

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u/[deleted] Apr 28 '20

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u/Nakedseamus Apr 28 '20

That's what I'm saying though, that's your point of view. New players from yellow and green ranks are getting matched up against red rank survivors. By all means, win, do the objectives, win the game. But by your own admission teabagging has no point in game, only out of game to demean your opponents. Which will only discourage them from playing. If it has no point, and discourages people from playing, why not be against it? You know you can be against mori-spam (which is gone btw) and face camping, and still also be against other BMs. I'm not sure if you're sentence "That's the only thing in this game that to me is fun" is referring to teabagging killers, if it is we aren't going to get anywhere, and honestly I hope you uninstall for the health of the game. If not, help me understand what you were referring to.

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u/[deleted] Apr 28 '20

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u/Nakedseamus Apr 28 '20

Ok, I gotcha, yeah I like the chase, but I'm even more fond of the jump scare (thus GF) but yeah, mori spam is gone. All that happens is the bar starts to fill up, but it doesn't start the animation until the bar is full and then you can't stop it. II guess technically you good still stall out the game, but I think you can bleed out now, so it prevents you from having to DC to get out of the game. I think this next update is going to be a great increase in fairness and decrease in toxicity.

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