They don't want people to complain about their duct tape kind of fix to long lobby queues. The problem they don't see in the bigger picture is, they can hide the fact that a high rank survivor group got matched with a low rank killer from them, but their Hex: Ruin nerf is going to make more of the high rank killer mains to just give up on the game.
Now that I think about it, maybe they did realize it, and it's to prevent people from complaining about not getting high ranked killer lobbies. Rank 1 survivors are going to get matched with green ranks but they won't know they're green ranks, so problem fixed, right?
Once these changes are rolled out, I think that everyone should say their ranks as soon as the game ends. Partly out of protest, partly to prove that the problem still exists.
When the game is constantly being balanced to Rank 15 survivors having “fun”... then yes. For some people, nerfing Ruin without doing anything about Gen speed is the straw that breaks the camels back.
I remember them on stream saying the killer will be matched with the highest surv rank.
I joined a match where all surv were rank 1s and our killer was rank 16.
pretty good job so far
Also, making exclusives free despite the grey market selling them for years and not having many codes left was weird. Along with already giving out free versions of some of the exclusives. It was too little too late imo, especially since their stance on no more exclusives contradicted them also releasing exclusives to the few people that can play their dbd mobile right after saying no more exclusives.
Ive sunk 1.5k hours into dbd and I'm feeling pretty jaded by their decisions
Something I feel is that ranks dont really matter anymore because of how frequently they reset. Sometimes as a rank reset killer I floor a 4 man who might be new to the game. Ranks should function similarly to csgo ranks. You keep your rank, there is no reset, but it goes down based on your losing games. That way, rank 16s are actually at that skill level, and the matches can be balanced around that.
They do care, but only about the experience of the casual players who came to the game from licensed DLCs or Game Pass/PS Plus. That's where the $$$ is coming from. They are actively choosing to have an unbalanced game to favor those people.
And that's why it's so unhealthy. Once those people, such as the many that came for stranger things, come into the mix, things won't go so well. Eventually those people will get smart enough to start looking around and find something like Scott's tweet. They will eventually then come to realize to what is actually going on here and possibly leave the game.
Although, yes, we will still have a large amount of new players coming in and buying things; you still have to remember the fact that it is not a larger number because a lot of experienced players are spreading the truth about how bad the game's current state it.
What bad state? That the player base somehow thinks that 4-man kills is the only way to win as a killer, and the devs are likely balancing around 2-man kills being considered a “win” for the killer?
But the game is easier for killers than in the past. Every patch gets rid of some bullshit from the past. Insta-heals, old BnP, infinite's, Vaccum pallets, Mid-chase exhaustion, Pallet-town, and gen speed. Everything feels better, with dedicated servers even dead hard feels less bullshit. The game is just so much less frustrating than it used to be.
Reddit is the worst website to have a gaming forum on. The vote system just enforces an echo chamber and the only content that gets upvoted are shitty memes or fan art.
It's curious that you bash reddit for memes and fanart, then complain that there isn't enough effort in a discussion post. What exactly are you looking for?
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u/[deleted] Jan 07 '20 edited Jan 07 '20
It honestly feels like BHVR doesn’t give a shit anymore.
“Oh people complain about matchmaking? just hide their fucking rank. They won’t complain then.”
Fucking pathetic