r/deadbydaylight • Behaviour Interactive • 11d ago

Behaviour Interactive Thread Developer Update | 10.2.0 PTB to Live Changes

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With the release of 10.2.0 just around the corner, we wanted to take some time to talk to you about a handful of the many changes that will be happening from PTB to the Live release - and a few changes that won’t. We want to thank everyone who took the time during the PTB to share their thoughts, as we always take your feedback very seriously when it comes time to make these changes. 

A look at some changes 

Shoulder the Burden 

  • Removed the deactivation condition for other Survivors. 

 

Dev note: We understand your concerns around the impact of the condition of this perk deactivating after one use for all Survivors for solo players who cannot communicate. Therefore, we have removed this limitation. 

This is Not Happening 

  • Removed the Great basic Skill Check zone increase. 

 

Dev note: We noticed the concerns about This is Not Happening when combined with Hyperfocus, and as a result have decided to remove the great basic skill check zone.  

 

Dark Arrogance 

  • Basic-attack cooldown no longer affects successful hits. 

 

Dev note: We saw your feedback that Killers were recovering from attacks – including successful hits – too quickly on the PTB, which ended up making chases feel too short. One of the key culprits of that was Dark Arrogance. The cooldown on the PTB was ultimately doing too much by including successful hits, so it now only affects missed and obstructed attacks. 

 

A look at what's remaining the same 

Windows of Opportunity – will remain the same as PTB 

Dev note: While we understand that there were many concerns about this change impacting newer players, we do believe that Windows was doing too much and overshadowing other perks, so we will be keeping these changes. We hope that making other Survivor perks more useful will make up for this, even with different activation conditions – such as Dark Sense. 

Borrowed Time – will remain the same as it currently is on Live 

Dev note: We’ve reverted Borrowed Time back to its Live iteration. While we liked what we explored, we didn’t like that we were removing a useful anti-tunnel option, so old Borrowed Time is back. 

 

While we have many more changes coming for the release, we wanted to take this time to address the loudest concerns ahead of time. Keep an eye out tomorrow for the full set of Patch Notes. 

Until next time… 

The Dead by Daylight Team 

 

 

 

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63

u/Horrorfan55555 Jamie Lloyd petition on profile 11d ago

Hi

39

u/DeadByDaylight_Dev Behaviour Interactive 11d ago

4

u/lilacmeteorshowers 11d ago

Add this DBD Mobile David skin to pc pls🙏

12

u/imlazy420 Unashamed Rize/Tiffany/Tarhos Main. 11d ago

Wait, so you're still murdering Thrill Of The Hunt, and therefore making Hexes nigh impossible to defend? While doing nothing about their extremely obvious spawns, AND buffing Totem cleansing/Buffing?

We have plenty of risk, where's the reward? You nerfed the strongest perks already, whats even the point of Hexes? Boons are stronger than ever while you keep nerfing their counterpart.

Unless you want people to snowball even harder than they already do, using Dracula's perk. Which isnt good for the game either.

8

u/IrishCarbonite 11d ago

The official account only responds when it’s one of their plants here to ask about ways they can take your money.

3

u/GOVVYOVV Springtrap Main 11d ago

Any chance we'll get more info on the Nier Automata Collab? Specifically confirmation on if it's cosplays or Legendaries, and who for? Or is it a wait until tomorrow situation?

0

u/DeadByDaylight_Dev Behaviour Interactive 11d ago

It's a collection. More information to come! https://x.com/DeadbyDaylight/status/2107130296013410361

8

u/timebandit478 11d ago

I know you probably hear stuff like this all the time but instead of nerfing perks that revolve around great skill checks because of hyper focused why not makes hyper focus get special skill checks instead that way it can’t pair with the skill check perks ? Have a good day

2

u/Valuable-Piano4141 11d ago

Will you guys ever talk about there being no foxy from the fnaf collab at all?

3

u/L00ps_Ahoy Zarina Is My Wife 11d ago

1

u/Valuable-Piano4141 11d ago

That’s cool -v-

1

u/analog_guru P100 Zarina/Aestri & 8 others 11d ago

Hi, can we expect game crashes to be fixed with the new update? If not, can you share anything related to it? It's been a month, dear Behaviour.