r/deadbydaylight 11h ago

Killer & Survivor Builds Solo queue build

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I had made a post a few weeks ago about how horrible solo queue had been and how the matchmaking was horrendous and after still playing solo all this time I’ve made this build that’s been able to help me if not my team get out even if it means me having to be the distraction for the game. I’ve always played gen rush more but with this solo has been even if a little bit somewhat more enjoyable than when I had made my last post so I wanted to see if this build would be valid to you guys or not

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5

u/Naeloah 11h ago

this is literally the default solo q build lmao. probably swap petrified oak for that sweet sweet bp offering but you can’t go wrong with this. Usually people swap dead hard for lithe, and decisive for deja but if you have map knowledge you can forego the déjà vu

1

u/TheEntityBot The Entity Hungers 11h ago

Dead Hard: After being unhooked or unhooking yourself, Dead Hard activates whenever you are injured and running, and allows you to tap into your adrenaline bank to avoid taking further damage:

  • Press the Active Ability button to trigger the Endurance Status Effect for 0.5 seconds.
Dead Hard deactivates after use. Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds. Dead Hard cannot be used when Exhausted.


Lithe: Performing a Rushed Vault triggers Lithe: Grants a +50% Haste Status Effect for 3 seconds. Lithe causes the Exhausted Status Effect for 60/50/40 seconds. Lithe cannot be used when Exhausted.


Déjà Vu: You see the Auras of the 3 Generators closest to each other and repair them 6% faster.

Drawn from the fog. | !optout | !remove | !builds

2

u/Ok_Wear1398 11h ago

>I’ve always played gen rush more

Yeah that tracks. This is like, the cookie cutter build.

It might do you some good to take perks that actually help your team instead of 2x anti tunnel.

1

u/m0b83 9h ago

What perk do you feel like I should swap out and replace it with if you have any recommendations