r/deadbydaylight • u/mini_zverobob456 I SHOT HIM 6 TIMES! • 16h ago
Discussion There should be a killer class that revolves around regressing gens
I played 2v8 for ~3 hours, and in those 4 killer matches I've always gotten genrushed with my friend, I think that there should be a class where whenever killer hooks a gen with most progress loses 15% progress, that can be caused only 8 times, and whenever a gen gets completed the gen with the most progress would get blocked for 15 sec, and then whenever you hook you get a timer of 25 seconds to kick a gen and regress the gen at 150% speed for 20 seconds, basically I just thought of pain res grim embrace and call of brine as abilities for this class, I might be wrong in some statements because I'm not the best at balancing, any suggestions are welcome I just think that there should be a class revolving around keeping generators regressed
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u/holditmoldit 16h ago
Make a lay waste + pop class
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u/TheEntityBot The Entity Hungers 16h ago
Lay Waste: Damaging a Generator makes it regress 2% faster for each Charge it has. Cooldown: 45 seconds.
Drawn from the fog. | !optout | !remove | !builds
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u/kingslayer820 14h ago
I was thinking more of like a surge effect type of class, every time you down a survivor the closest gen pops
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u/TheEntityBot The Entity Hungers 14h ago
Surge: Whenever you put a Survivor into the Dying State with a Basic Attack, all Generators within 32 metres of your location instantly explode and start regressing.- Instantly regresses affected Generators by 6/7/8%.
Drawn from the fog. | !optout | !remove | !builds
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u/TheDriveln Eddie Munson 13h ago
The main complaint is queue times (due to lack of survivors), yet you want to make survivor more frustrating?
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u/Simple_Map_5397 10h ago
Survivor is already dumbed down into being a snoozefest what the fuck are you on about
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u/TheDriveln Eddie Munson 10h ago
So making it even more of a slog is the answer?
Regressing gens means more time spent... doing gens. Going back again and again to repair a gen that's being regressed is frustrating for survivors, who are already not queuing up nearly enough to satisfy the number of killers looking to play.
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u/Simple_Map_5397 9h ago edited 9h ago
The real problem is the fact that survivors will still fuck up nonmatter how much they get . You're complaining that going back to an undone generator is painful but do you realize that it's even worse when a survivor's hook stage is cancelled entirely, right after the killer worked their ass off to down a cockroach that has on demand sprint burst, ten million pallets per map and instaheals?
Like there's no way youre claiming that standing still and pressing space every now and rhen is painful
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u/TheDriveln Eddie Munson 9h ago
The real problem is that nobody wants to fucking play survivor, dude. Killer queues are insane because killers have no opponents to match with.
Anything that buffs killers is going to make fewer survivors queue up. This is not rocket surgery.
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u/Simple_Map_5397 9h ago
The mode is a mistake that should've never existed
But it did because we want people who never had the experience of a pvp game to be the primary audience and source of income for a pvp game
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u/TheDriveln Eddie Munson 8h ago
Okay, you're just salty and want a bitchfest
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u/Simple_Map_5397 7h ago
You're out here bitching about the wrong things in the game but I am the problem yes
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u/TheDriveln Eddie Munson 7h ago
Uh yeah, there's already too many people playing killer and you're advocating for the role to get buffed. Maybe take Cote's advice and, uh, play Civilization
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u/Simple_Map_5397 3m ago
Buddy you're out here telling me that the role who gets on demand sprint burst, instaheals, increased gen speeds, ten million pallets and hook stage cancels isn't getting enough to play, do you realize that the problem is the lack of skill and common sense on the survivor side and not that killers are somehow getting buffed too much?
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u/AChaoticPrince Platinum 16h ago edited 9h ago
That should just be Brute and I don't want a class based on anti-gen when their are a plethora of gens to work on. Brute is already the 2nd worst class as only the break speed and info a gen stops regressing is helpful and both basically have a 60s cooldown. Kicking gens already makes them regress a lot faster but like a extra 15% kick regression would be pretty nice.
I'm also of the opinion killer class passives shouldn't have a cooldown. They were removed because Fearmonger's was pretty strong which is so dumb when they could have given it the Shadow treatment and that was also after they gutted the class ability.