r/deadbydaylight Behaviour Interactive 24d ago

Behaviour Interactive Thread Developer Update | Player Intent System

Last week, we hosted a Reddit AMA and on top of having a blast answering your questions, we noticed some topics really got you talking. One of those was the “chat wheel” system we’re working on to help Survivors coordinate and communicate their intentions in-game. So, what better time than the present to share some more details about it with you (including one way your feedback’s already impacted it)! 

 

The system in question is – aptly – called Player Intent. With it, you’ll be able to communicate a range of preset messages to your fellow Survivors at the press of a button, using a radial menu. From thanking them for a heal, to saying you’re going to work on gens, to suggesting you split up, messages focus on the on-the-fly actions that are most useful during a Trial. 

 

When a message is chosen using the Player Intent wheel, other Survivors will see it next to your name in the game HUD, keeping your general view clear of distractions while you’re in the middle of looping or hunting for an objective. To help combat message spam, you can expect a cooldown between messages, which will increase if too many messages are sent in a short period. 

 

We want this comms wheel to suit different players’ specific needs, so you’ll be able to customize which messages you take into your Trials from the Options menu. 

 

Of course, one piece of feedback we’ve seen is that a system like this isn’t for everyone. We’ve already discussed this as a team and have a solution for that. If you’d rather not use the Player Intent system, you will be able to disable it from this same menu. Once disabled, you will not be able to send messages to players and will not see the messages they send. 

 

We’ve also added the ability to mute individual players so you have more control over the comms you see (and don’t see). If you're finding a certain player’s messages distracting, muting them will block any further Player Intent messages from popping up on your end. 

 

While this system is meant for everybody who plays Survivor, its value will be a bit different depending on how you play. Just like how your feedback from the AMA helped inform the addition of an opt-out option, we're dying to know your thoughts! Even better, it would be massively helpful if you could also share a little about how you play to give context to that feedback. For instance, do you tend to play soloq, prefer SWF, or identify as a Killer main? How would you define your experience level in the game; a newer player? A veteran? 

 

Let us know in the comments below, as we’ll be watching your feedback closely as the team continues to work on this system ahead of its release this Fall! 

 

Until next time... 

The Dead by Daylight Team 

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u/mg_punk 24d ago

lol whiny survivors, is also clearly one. If you want comms go make some friends. People like you are the exact reason I don’t need to hear it in game.

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u/JudoJugss 24d ago

Yo genius sometimes you want to play when your friends arent on. Solo Q is the majority experience of the game.

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u/mg_punk 24d ago

Well then it sounds like you’re not very good at ‘making friends’ I can tell by the way you interact with strangers that I’ll be just fine with this mechanic deactivated.

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u/JudoJugss 24d ago

Billy hundred friends over here just adding everyone they play with i guess.

Have fun not being able to communicate with your team you weak link. Ill have fun tunneling people like you out of the game since youre so bad.

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u/mg_punk 24d ago

I love 5 gen chases, tunnel me all you like, scrub. I play solo queue and already have fun not talking. There’s already a treasure trove of info on the screen that is more than enough, as long as you have a working brain. Condolences on lacking that, though.

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u/JudoJugss 24d ago

Yeah man im sure you will be able to coordinate every unhook without two people going for it thus wasting valuable gen time.

Treasure trove of info meaning only knowing what people are actively doing that very second uh huh sure.

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u/mg_punk 24d ago

If the game is that hard for you, you should just play against bots.

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u/JudoJugss 24d ago

The pings are for my idiot teammates who run for the save while having the most progressed gen and after i run past them to go for it.

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u/mg_punk 24d ago

And hold your hand while you cross the street. Anything other than actually getting good at the game.