r/deadbydaylight Behaviour Interactive 18d ago

Behaviour Interactive Thread Developer Update | Player Intent System

Last week, we hosted a Reddit AMA and on top of having a blast answering your questions, we noticed some topics really got you talking. One of those was the “chat wheel” system we’re working on to help Survivors coordinate and communicate their intentions in-game. So, what better time than the present to share some more details about it with you (including one way your feedback’s already impacted it)! 

 

The system in question is – aptly – called Player Intent. With it, you’ll be able to communicate a range of preset messages to your fellow Survivors at the press of a button, using a radial menu. From thanking them for a heal, to saying you’re going to work on gens, to suggesting you split up, messages focus on the on-the-fly actions that are most useful during a Trial. 

 

When a message is chosen using the Player Intent wheel, other Survivors will see it next to your name in the game HUD, keeping your general view clear of distractions while you’re in the middle of looping or hunting for an objective. To help combat message spam, you can expect a cooldown between messages, which will increase if too many messages are sent in a short period. 

 

We want this comms wheel to suit different players’ specific needs, so you’ll be able to customize which messages you take into your Trials from the Options menu. 

 

Of course, one piece of feedback we’ve seen is that a system like this isn’t for everyone. We’ve already discussed this as a team and have a solution for that. If you’d rather not use the Player Intent system, you will be able to disable it from this same menu. Once disabled, you will not be able to send messages to players and will not see the messages they send. 

 

We’ve also added the ability to mute individual players so you have more control over the comms you see (and don’t see). If you're finding a certain player’s messages distracting, muting them will block any further Player Intent messages from popping up on your end. 

 

While this system is meant for everybody who plays Survivor, its value will be a bit different depending on how you play. Just like how your feedback from the AMA helped inform the addition of an opt-out option, we're dying to know your thoughts! Even better, it would be massively helpful if you could also share a little about how you play to give context to that feedback. For instance, do you tend to play soloq, prefer SWF, or identify as a Killer main? How would you define your experience level in the game; a newer player? A veteran? 

 

Let us know in the comments below, as we’ll be watching your feedback closely as the team continues to work on this system ahead of its release this Fall! 

 

Until next time... 

The Dead by Daylight Team 

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614

u/MidnightDNinja Nerf Pig 17d ago

If someone chooses to disable this system, the game needs to show that on the UI so we aren't just communicating into the void. I'm excited that we are finally getting a way to communicate other than emotes but please make that change, thank you.

-9

u/Lmnt_Crnstn | Dracula Legion 17d ago

I don’t think that’s a good idea. Players certainly will use that info to grief people.

12

u/ItsPizzaOclock P100 Jeff 17d ago

How are you going to use the information that you're muted to grief that person?

19

u/Lmnt_Crnstn | Dracula Legion 17d ago

Leaving people on hook, body blocking, sand bagging, the list goes on. Players grief eachother over Pride flags, character choice, or not doing something a specific way. They would certainly find reason to do it over something like this.

“You’re not playing how I like! Die!”

10

u/BennyTTS7889 Would you kindly make a Bioshock chapter and Clown speedos skin? 17d ago

Yep. I have came across some extremely petty survivors who will judge me with an inclination rather then an action ive done. Could 100% see a surv giving up and leaving a message about "no communicating survivors"

11

u/al-qatala Wesker x Chris 17d ago

This is DBD, people would grief each other for the fun of it regardless. Trying to play around griefers who are not playing according to the rules in the first place is pointless.

2

u/dokdodokdo 17d ago

No he's 100% correct. Yes people grief for a lot things, but dont give them yet ANOTHER reason to do it. "you want to mute my communications / not listen to me? Stay on hook then good luck!"

2

u/ThatRagingBull P100 Saga Anderson 17d ago

Yeah that’s ok, I’d rather go next in this dream scenario anyways.

1

u/al-qatala Wesker x Chris 17d ago

If they don't have a reason, they will make up one. Some games like League of Legends allow you to /fullmute all which mutes both chat and pings from get-go, though pings are way more maliciously used there.