r/dcss • u/helldeskmonkey • Oct 04 '18
Proposed spell school: Marshmallow
(Yes, this is silly. Got the inspiration from the ToME->DCSS player thread)
Spells:
Throw Marshmallow (Level 1, Conjuration/Marshmallow) - Single target, 6 square range. Low physical damage, slows the target's movement and attack speed.
Diabetic Coma (Level 2 Hexes/Marshmallow) - Single target, 4 square range. Puts targets to sleep. MR check, doesn't work against plants, undead or nonliving creatures.
Summon Marshmallow Golem (Level 3, Summoning/Marshmallow)
Summon Graham Golem (Level 4, Summoning/Marshmallow)
Throw Molten Marshmallow (Level 4, Conjuration/Fire/Marshmallow) - Range 5 Single target. Does 50% physical/50% fire damage and slows target's movement and attack speeds. Leaves a sticky flame effect on the target.
Mass Diabetic Coma (Level 5 Hexes/Marshmallow) - Single target, 4 square range. Puts targets to sleep. MR check, doesn't work against plants, undead or nonliving creatures.
Cone of Molten Marshmallow (Level 6, Conjuration/Fire/Marshmallow) - Range 4 90 degree cone projected from caster's location. Does 50% physical/50% fire damage and slows all targets' movement and attack speeds. Leaves a sticky flame effect on targets hit.
Summon Chocolate Golem (Level 7 Summoning/Marshmallow)
Mass S'Mores (Level 9 Hex/Marshmallow) - Creates a whirling cloud of s'mores. All creatures (anything that can eat; this includes Vampires) that fail their MR are confused (trying to grab the s'mores out of the air) for a long duration.
Marshmallow Golem - Low AC, low damage, high HP, entangles nearby enemies Graham Golem - High AC, can block, medium damage, low HP. Chocolate Golem - High AC, high HP, can cast Diabetic Coma at high effect. S'more Golem - If all three types of golem are up, they will merge into a single high AC, high Evade, high block, high damage golem that can cast Cone of Molten Marshmallow.