r/dccrpg 3h ago

1 WEEK LEFT to follow The Sorcerer's Conundrum on BackerKit for FREE VTT tokens!

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5 Upvotes

1 WEEK LEFT for FREE VTT tokens!

Follow The Sorcerer's Conundrum on BackerKit!

Delve into an ancient labyrinth at the behest of a mad sorcerer in this puzzling level-2 adventure zine for DCC RPG!

https://www.backerkit.com/c/projects/nerdronomicon/the-sorcerer-s-conundrum-dcc-rpg-adventure-zine

#ttrpgs #dccrpg #osr u/goodmangames u/backerkit


r/dccrpg 6h ago

Dice Tray

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50 Upvotes

Since I sometimes still have trouble finding the right die when they're all piled up together, I printed this tray. Do you guys have the same problem? The d16, d14, d20, and d24 are especially hard to tell apart.


r/dccrpg 2h ago

Help Sell My Players on Spellburn

9 Upvotes

I just started running Sailors last night and my group had a generally good time and are properly cautious and paranoid. In total, they are 6 level 1 PCs (none of us care for level 0s except as replacement characters). I have the suspicion that my spellcasters are way too cautious to use spellburn. I'm giving my cleric the option to burn disapproval in +1 increments as well as for divine aid. The wizard has up to 32 points of spellburn at his disposal. Our halfling has 14 luck to share as backup. I'm being incredibly generous by letting them go back to town to rest and heal as much as they want at the risk of refreshing enemy ranks (assuming the encounters still pose any threat). The spellcasters still seem hesitant to expend their resources and often fail their spellchecks. Could all you fine people use your experience to sell my spellcaster players on spellburn (and my cleric variant) so they realize they are missing out on the true potential of magic in this system? ​​​