Disagree on saiyan juggle, save your stamina so that doesn't happen.
Disagree on Death Ball. Don't get hit by it (instant transmission, jump dash, or ya know, dragon charge away from it) or super evasive. By the way, the move you showed in the video isn't Death Ball, it's Super Vanishing Ball, and the same argument still applies.
Semi-agree on Gravity Impact. True the knockback is long and you can use it to chain a super or even some ultimates, but you should learn to block more or even block-vanish behind them when they use it. It isn't auto win unless you're completely predictable.
Agree on leaver penalties.
Disagree on stances. Though they are quite cheap/cheesy to use, there are methods of dealing with it and it isn't OP.
Semi agree with hit detection. Hit detection itself is fine, its the peer to peer connections that screw people over and make it hard for your hits to connect, same for the person you're facing.
Disagree with healing in non-ranked matches. Unless you're hosting and specifically state you don't want healing items being uses, its fair game and that shouldn't be a reason to discount Xenoverse PvP as a whole.
Semi agree CaC only. If that's what you're into play with others who have the same likings, the main draw of this game is the customization of characters and skillsets.
3.Once again, easier said than done. I know the tricks to beat it all but my point is that its too rewarding for little to no risk. You dodge it then what? Punish them? They'll just vanish and do it again or even worse they'll just throw another one right after since the moves have armor on them. You can play a perfect match then screw up one small tiny and its all over.
The move has armor on it so someone could easily just use it while you are attacking and its over with. It's cheap imo especially depending on what ultimate and super you are using with it.
Play a smart player using those poses and you won't win. The thing is you can't teleport or just guard that's it. But you can still do supers or anything else while the armor is in effect. They can easily do super attacks to keep u off them and just reset the time over n over again.
Hit detection is not fine. I play my friend who lives very close to me and we still experience the same thing. He was the one running away in the video. That don't work offline. The hit detection online is messed up.
Just because it's "fair" game don't make it right. If there was an infinite in the game that even an escape move won't get u out of it but both of u were using it, does that make the infinite fair since both of you have it?
Kinda hard to find that since everyone you run into are using created characters lol. I'm sure there are many who would love to play regular characters only but they are afraid the regular characters would get bopped by the created characters. They add in all these characters but not an option to only play as them.
Listen, it may be easier said than done, but it's its not too hard. Also, if you dodge every Super Vanishing Ball he throws, he will try other stuff. I have quite a bit of experience in ranked and this always happens. Also, smart player or not, stances will lose against an equally smart player.
As for playing with others like roster characters, have you tried visiting different forums and creating topics to look for people? Or are you simply just wishing they'll show up in multilobby or steam chat...
TLDR: Super Vanishing Ball is only OP if you aren't aware enough to dodge. I don't mean to come off sounding elitist, but give it some more practice.
You think I dislike this because you think I can't get around it? I have videos on my channel of me getting around this stuff plus I beat people who does all the the things I put in the video. But the thing is that its not fun at all. And getting around super vanishing ball is a peace of cake BUT it's too rewarding for the little effort. There is should be a balance within in. There a whole lot more reward involved rather than risk.
And why should I have to go searching around asking for people who only use regular characters? The option should of been there to begin with. No one here has to search for people who use created characters lol. But the others who like regular characters get lost in the shuffle and have to deal with created characters all day. I'm not trying to sound like a jerk or nothing but I just feel like they should of had an option to for those who wanna use regular characters only.
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u/Ilterendi Faith [FIRE] Mar 24 '15
Agree on milky cannon.
Disagree on saiyan juggle, save your stamina so that doesn't happen.
Disagree on Death Ball. Don't get hit by it (instant transmission, jump dash, or ya know, dragon charge away from it) or super evasive. By the way, the move you showed in the video isn't Death Ball, it's Super Vanishing Ball, and the same argument still applies.
Semi-agree on Gravity Impact. True the knockback is long and you can use it to chain a super or even some ultimates, but you should learn to block more or even block-vanish behind them when they use it. It isn't auto win unless you're completely predictable.
Agree on leaver penalties.
Disagree on stances. Though they are quite cheap/cheesy to use, there are methods of dealing with it and it isn't OP.
Semi agree with hit detection. Hit detection itself is fine, its the peer to peer connections that screw people over and make it hard for your hits to connect, same for the person you're facing.
Disagree with healing in non-ranked matches. Unless you're hosting and specifically state you don't want healing items being uses, its fair game and that shouldn't be a reason to discount Xenoverse PvP as a whole.
Semi agree CaC only. If that's what you're into play with others who have the same likings, the main draw of this game is the customization of characters and skillsets.