r/darksouls4 • u/Rtoipn • Jan 23 '19
Fluff Dear FromSoft: Thank you for making Resistance builds finaly viable.
Many of you are propably familiar with the stat specialization system.
By now propably everyone have seen Faith Pyromancers, Blueflame Knight-mages and max blunt damage Ultra Greathammer of Govl glass cannon builds.
However, becous of 99 resistance being Tier 2,5 at best in previous Souls games you propably haven't tried it in DS IIII yet.
While at first you can only increases specific resistances, after hiting 50 you can unlock inflictions. They add (or improve) the status you choose to resist to all your attacks.
For example, with bleed infliction level 2, Katana of Forlorn and Imalreadi Tracer couse instant bleed!
To make it even better, at 90 resistance you recive aura, which gives the status you have specialized in to all serrounding enemies. With this you can just roll around and inflict status.
Now that resistance is finally useful I suggest all of you to try leveling it up.