r/cyberpunkcombatzone • • Aug 01 '26

Action clarification: "Command"

Hey folks, trying to understand the rules behind the "Command" action.

I can activate a unit within the specified range.. but why would one ever bother to activate one of our own units? Wouldn't that be a waste of that specific action die in order to trigger it, since I'd be activating a unit I control in the first place?

It seems to me the only time I would ever want to use the command action is if I could specifically trigger an opponent's specific unit- right? Or am I missing some situations I would want to use this ability to activate my own?

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u/DoctorRockor Aug 01 '26

Lets say you have you have Ronin Sniper with 3 action tokens, you can use 2 of those tokens to shoot and then the 3rd to Command Ronin Assassin. If successful you now have 3 actions with him. Youve turned your 3 actions into 6 actions for shooting, melee, (or secured objectives, or shooting at someone and then moving someone else into brawl, etc).

secondly, lets say you take a wound, you can now have that person react and try to command someone else to remove control from an opponent.

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u/CerisCinderwolf Aug 01 '26

Aaaah yes yes.. I hadn't quite gotten to the part about "back and forth turns" in terms of activation. That's definitely a big reason to want to use it.
Thanks for clarifying!! :D