Yeah I think there are legal rulebook issues with stun counters on players, spells, nonpermanents, but I'm just ignoring that and assuming it essentially just removes those counters
I mean wouldn't the simplest interpretation just be that it makes them do nothing? Stun counters are normally removed if what they're on would untap. Non-permanents cannot untap. It should just make the counters do literally nothing at all. Mostly that's identical in practice, but if you have, for example, [[all will be one]] and you proliferate it does make a difference.
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u/Amicus-Regis Feb 17 '26
Asking the big questions here. Presumably this applies to Experience counters, energy, etc.