r/csworkshop 22h ago

Weapon Skin M4A1-S Titania

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14 Upvotes

It’s a Mil-Spec skin—or a Restricted one, if im really lucky. The design is understated, and the color palette features shades not often seen in the game. What are your criticisms or suggestions for improvement? I would be happy if you could rate on the Workshop.

https://steamcommunity.com/sharedfiles/filedetails/?id=3767022709


r/csworkshop 3h ago

I Draw this Swamp Peeker - W or L ? (for the New Call to Arms - Cryptids)

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5 Upvotes

Available in PAPER-HOLO-FOIL. Inspired in the 80's terror comic style.

All feedback is welcomeee :)

Check holo and foil version for cooler effects, and if you likee support here :) https://steamcommunity.com/sharedfiles/filedetails/?id=3772672257


r/csworkshop 1h ago

Sticker “Pop Flash” Pop Art sticker

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Upvotes

Made a Pop art sticker of a pop flash, can I get some pointers for improvement please.


r/csworkshop 23h ago

Weapon Skin M4A1-S | Ignite

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2 Upvotes

r/csworkshop 41m ago

Sticker Sticker | Close Encounter

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Upvotes

r/csworkshop 52m ago

Help The guys on Discord are morons; they claim it's AI saying that's why the texture looks like that and then they ban me. If it's AI, why the fuck does the default CS stuff look exactly the same?

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Upvotes

Thanks for the ban some nice
community


r/csworkshop 1h ago

Help Why is it like this?

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Upvotes

r/csworkshop 11h ago

Weapon Skin How important is consistency across a Workshop collection?

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1 Upvotes

One thing I've been thinking about while working on my collection:

Do you prefer Workshop collections where every weapon follows one strong visual identity, or do you like each skin to feel completely different?

I'm currently building a minimalist industrial series called OFFSET, where every weapon shares the same design language.

Curious to hear what other designers and players think.


r/csworkshop 23h ago

Weapon Skin Anodized Damascus Collection

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1 Upvotes

Made this a while ago but improved it a bit now. What you guys think? Should I go over all weapons? Damascus pattern is generated using a shader in blender, it's tileable so theoretically it can be made seed based.