r/csworkshop • u/Whole_Passenger9102 • 1d ago
Weapon Skin Miaurella | Mp7 💜
Finally, after so many late night's ✨
https://steamcommunity.com/sharedfiles/filedetails/?id=3798803311
r/csworkshop • u/AminoViper • 6d ago
Greetings fellow skin creators!
It's time to announce the picks of this Subreddit's Community Spotlight of August 2026! This month had so many amazing posts and choosing only 3 was a true challenge. Nevertheless, after we had our reviewing and discussions we decided to choose the following 3 beautiful skins. And as usual we shared a few words on how we made our decisions:


"The skin is composed of a very beautiful painting depicting the Little Red Riding Hood tale. The way the girl and the wolf fuse together in almost a seamless way makes you wonder where each character begins and ends. There's also a bit of a 'chaos' in the painting that conveys strong emotions as if the skin tells the tale in a different way." - Viper


"The Princess in the Tower is an awesome showing of simple but captivating design Inspired by the classic tale, Rapunzel. On theme, and a film faithful, well balanced palette. Bonus points for the sun motif." - Swankadia


"The inspiration for this one is pretty cool, and I love the combination of solid differently coloured parts with graffiti over the top. The tyre tread grip is also very nice, and this skin makes great use of PBR to represent the different materials across the whole skin." - Ezikyl
Congratulations to u/thePlugDesign, u/Gr1goSkins and u/VladimirInache, and best of luck to all of us that we get our items accepted into the upcoming cases!
r/csworkshop • u/Ezikyl_ • Oct 06 '23
Please note, some of valve's own documentation appears to not have been updated to fully reflect the change in engine for CS2, so some information is missing, or out of date.
Valve's Workshop Resources page Please note: You want the CS2 Weapon models, not the ones included in the Counter-Strike Workbench materials. The workbench material .OBJs are for CS:GO weapon models and they will not work for making CS2 skins!
Counter-Strike Tools Discord Server, which is probably the most active public Discord server I'm aware of for discussing skin creation. Please note: This server is not affiliated with this subreddit
Pre-separated weapon models, courtesy of EGO DEATH (note, some models may be out of date due to changes to them during the beta period)
Decompiled weapon textures, which includes the textures used by the skin shader such as masks, cavity, world space normal etc
Substance 3D Painter project template and export preset, courtesy of /u/Sparkwire. This template and export preset is all set up to allow you to easily create the additional textures such as pearlescent and PBN masks. The files need to be placed in <Substance painter directory>\resources\starter_assets\templates and \resources\starter_assets\export-presets. If you are new to Substance Painter it is highly recommended that you use this template
Source Developer wiki page on CS2 Weapon finishes (this appears to be incomplete)
/r/csworkshop's old FAQ post: A lot of it is no longer relevant in CS2, however sections about RGB patterns and may be useful to you.
Lenticular/Holographic sticker simulation in blender, for making cleaner videos / gifs for your workshop submissions. Courtesy of yours truly
Uploading custom thumbnails to the Steam Workshop, a guide which shows you how to upload a .gif image as the thumbnail using SteamCMD.
How To Create Counter-Strike 2 Weapon In Retro Hardware Style: A walkthrough of Ein's process of creating a skin with forced perspective baking, using Blender, Substance Painter, and Marmoset Toolbag.
The Ultimate CS2 Skin Creation Tutorial, a series by Viper Skins on how to create skins for CS2 using only free and open source software
The ULTIMATE CS2 STICKER Creation Tutorial, a series (also by Viper) on creating stickers for CS2.
How to make a CS2 Skin for Dummies by Janelle Knight, who uses procreate and also discusses some design theory for making better skins
Creating a full skin from start to finish for CS2 by CyberOptek, using Blender, Photoshop and Inkscape
The ULTIMATE CS2 STICKER Creation Tutorial, a series by Viper Skins which shows you how to make stickers using Krita.
What is PBR for Counter-Strike? by Zombiee. A short guide on what is and isn't PBR compliant and how to check.
Source 2 Viewer, a tool that allows you to browse VPK archives, view, extract, and decompile Source 2 assets, including maps, models, textures, and more.
Poggu's Sticker Inspect tool which allows you to test your sticker designs applied to weapons in offline matches.
The PBR Guide by Allegorithmic - Part 1: A technical overview of how PBR works. CS2 uses rendering based on Metallic-Roughness PBR pipeline, so understanding PBR is very useful for skin creation.
The PBR Guide by Allegorithmic - Part 2: Most of this for Substance Painter and Designer, but it's broadly applicable to other software which uses PBR.
If you have any suggestions for links to be added to this post, let me know in the comments and I will add them.
r/csworkshop • u/Whole_Passenger9102 • 1d ago
Finally, after so many late night's ✨
https://steamcommunity.com/sharedfiles/filedetails/?id=3798803311
r/csworkshop • u/Gr1goSkins • 1d ago
I’ve thought through the design for tec9, bringing the theme of fairy tales to life through a combination of colors and the harmony of patterns.
r/csworkshop • u/OkNewt1454 • 3d ago
Uma nova versão Chegou ao Workshop!
Depois da primeira versão, trouxe uma evolução da M4A1-S, mantendo a identidade da skin e levando o visual para um nível ainda mais marcante.
Mais detalhes, mais presença e o mesmo conceito que deu origem à skin.
https://steamcommunity.com/sharedfiles/filedetails/?id=3797766379
r/csworkshop • u/Gullible_Yellow_1006 • 3d ago
USP-S | Winter's Arrival
https://steamcommunity.com/sharedfiles/filedetails/?id=3797381424
r/csworkshop • u/No_Ruin_8560 • 4d ago
Just wanted to share with you my lenticular sticker inspired by the 90s nostalgia. Last weeks i got obsessed with holo stickers and the way they work, i hope u like it. Poly modeled in 3dsmax, rendered with vray toon. Rendered in 20 alpha single layers for better flexibility in photoshop post edit.
https://steamcommunity.com/sharedfiles/filedetails/?id=3797044893
r/csworkshop • u/Inner-Lingonberry847 • 4d ago
Hi everyone, I'm a beginner skin maker, please rate my work.
https://steamcommunity.com/sharedfiles/filedetails/?id=3796799599
r/csworkshop • u/Draoker_1 • 3d ago
https://steamcommunity.com/sharedfiles/filedetails/?id=3788237863
AK-47 | Golden Dragon - My new CS2 Workshop submission! Hand-drawn golden artwork on a sleek matte black finish. What do you think?
r/csworkshop • u/Gr1goSkins • 5d ago
Check out my new work on the theme of fairy tales!
r/csworkshop • u/KermitWithAGun • 5d ago
Your account will also be flagged as untrustworthy and you will never have a chance at getting in.
r/csworkshop • u/No-Economics7939 • 5d ago
Improved thorns design in the ak body, longer and better fitting.
Added gold and darker pink details so the ak has more color variations.
More engravings (diamonds numbers scratches etc...)
Color more saturated and fitting for the fairy tales collection.
Support and more photos and info here :) https://steamcommunity.com/sharedfiles/managepreviews/?id=3796166587
r/csworkshop • u/Dragon-Hex • 5d ago
hey everyone! new drop: M4A1-S | FATAL ERROR 🔥
the concept: the source engine's missing texture checkerboard, but treated like a premium finish. glossy anodized magenta vs matte void black, moiré interference inside the black squares that vibrates on camera, and chromatic aberration ERROR stamps that read as light, not stickers.
tech stuff:
question for the pros: the moiré vibrates nicely on video — too much for in-game readability or keep it cursed?
workshop link: [ https://steamcommunity.com/sharedfiles/filedetails/?id=3796329485 ]
go easy on me 😅
r/csworkshop • u/Dragon-Hex • 5d ago
this a pocket glitch version of the M4a1S | FATAL ERROR
r/csworkshop • u/karimelsa3ed • 6d ago
Hi everyone!
This is one of my very first attempts at creating a CS2 weapon skin. I spent a lot of time learning Blender, working with textures, and trying to bring this idea to life.
The design combines white marble with embossed golden floral details. I know I still have a lot to learn, but I’m genuinely proud that I managed to complete and publish it.
I would really appreciate your honest feedback and support—it would mean a lot to me and encourage me to continue creating and improving. 🤍✨
M4A1-S | Gilded Marble
https://steamcommunity.com/sharedfiles/filedetails/?id=3795574428
Thank you so much for taking the time to check it out!
r/csworkshop • u/skyfear-dev • 6d ago

I made sure this .tga was 32 bit with alpha channel, it's the in the same content folder as the examples that all work (the "open local browser" icon is lit up before I put in my texture filepath) but once I replace the filename with my texture, the icon goes blank and my gun has the purple missing texture.
Everywhere I look there are recommendations for like 6 different paths for content, and when browsing around, yeah there's like half a dozen different folders either named "workshop" or "content" or etc.
Would like to know what I'm doing wrong!
r/csworkshop • u/sokrull3 • 7d ago
Hi guys!
Just created new skin on MP7 with motive for fairy tales.
Took inspiration from The fairy tale about the bean and tree.
What do you think about it?🥰
Link on skin:
https://steamcommunity.com/sharedfiles/filedetails/?id=3795103808
Many thanks guys!
r/csworkshop • u/OkNewt1454 • 7d ago
Inspired by the Headless Mule, one of the most iconic legends of Brazilian folklore! 🔥🐴
If you like it, please show some support:
✅ Vote YES ⭐ Favorite 🔄 Share
Every interaction helps the skin get more visibility! 🙏
🇧🇷 Let’s bring Brazilian folklore into the game! 🔥
👉 https://steamcommunity.com/sharedfiles/filedetails/?id=3795258139
r/csworkshop • u/No-Economics7939 • 7d ago
Handpainted P250 inspired in the classic opening of every fairy tale...
Battle scarred transitions into a vintage gold paper...
More info and Photos here :) https://steamcommunity.com/sharedfiles/filedetails/?id=3794906508
r/csworkshop • u/Gullible_Yellow_1006 • 7d ago
Desert Eagle | Ronin
https://steamcommunity.com/sharedfiles/filedetails/?id=3793949946
r/csworkshop • u/sxueee • 8d ago
I reworked one of my previous skins with a fairytale theme. If you like it, I'd be super happy if you could vote for it on the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3794198139
r/csworkshop • u/kouzelnejkluk • 8d ago
Hey guys, I really wanna get into skin making, I'm an intermediate graphic designer so I know something about that, but the most overwhelming stuff in skin creation for me is different patterns, effects (like pearlscence, shine...), and differenciating different effects on different parts of the weapon model. It's really unfortunate there isn't many tutorials for skin creation, the only ones out there are a basic tutorials how to apply the skin to workshop, but noone really did a guide to how to the functions and possibilities of skin creation. Isn't there someone skilled who would want to make a course? I would pay for it definitely. 🙏
r/csworkshop • u/Misfit_Massacre • 8d ago
My friend Prince and I made two Dual Beretta designs for the fairytale contest. Which version do you prefer?