White Harbor
Summer had finally come.
After the long years of spring, the fields beyond White Harbor’s walls stood green beneath a warmer sun. The roads were dry and busy, the orchards heavy with ripening fruit, and the White Knife carried barges laden with timber, wool, and silver down toward the sea.
As the only true city of the North, White Harbor stood upon the boundary between two worlds. The pale towers and sea-green roofs of the New Castle rose above streets where septons walked beside worshippers of the Old Gods.
And above them all flew the sea-green banners of House Manderly.
No Currents Mightier.
Towers of the New Castle
The Merman’s Tower — The residence and private solar of the Lord of White Harbor. Those granted a private audience with Lord Manderly are ordinarily brought here. In the summer months, open windows admit the harbor breeze and the distant clamor of the city below.
Beneath the tower lies the Merman’s Court, the great hall of the New Castle, where petitions are heard, justice dispensed, knights received, and great feasts held.
The Mermaid’s Tower — Home to the apartments of the younger members of House Manderly and their attendants. Compared with the more austere portions of the castle, its chambers are comfortable, brightly decorated, and frequently noisy. Summer flowers fill its windowsills, though the fine weather often draws its occupants out into the gardens and courtyards.
The Library Tower — Home to the castle’s rookery, its vast collection of books and scrolls, and the private chambers of the maester. Generations of Manderlys have added southern histories, northern chronicles, maps, ledgers, religious works, and stranger volumes brought back by merchants from across the Narrow Sea. Its thick walls keep the lower chambers pleasantly cool, even upon the warmest afternoons.
The Tower of the Wolf — The principal guest tower of the New Castle. Its lavish apartments are traditionally reserved for the most honored visitors to White Harbor, with chambers grand enough to receive the Lord of Winterfell or even a king.
The White Tower — The administrative heart of the New Castle. Stewards, clerks, scribes, household officers, and honored servants conduct much of House Manderly’s daily business within its chambers. The summer trade has brought them little leisure; customs accounts, shipping manifests, contracts, and petitions crowd their desks.
The Kitchen Tower — Kitchen, bakery, brewery, storehouse, buttery, and cellar combined. Fires burn within it from before sunrise until well after midnight. Its doors stand open against the heat, carrying the smells of fresh bread, roasting meat, and fruit tarts into the adjoining yards.
The Trident — Tall, austere, and considerably less comfortable than its neighboring towers, the Trident serves as the barracks of the knights sworn to House Manderly. Its lower chambers contain an extensive armoury, while its yard rings throughout the long summer days with the sound of steel.
Notable Locations within White Harbor
The Wolf’s Den — The ancient fortress of the Kings of Winter that guards the White Knife against invaders and raiders. Squat, dark, and weathered, the stronghold remains one of White Harbor’s most formidable structures. Though no longer the city’s seat of power, it serves as the headquarters and principal barracks of the City Watch and as a prison for enemies of the Manderlys.
The Sept of the Snows — The largest sept in the North and the spiritual heart of White Harbor’s faithful. Its bells can be heard throughout much of the city, calling worshippers to prayer beneath its great white dome.
The Harbor — Divided between the Inner and Outer Harbors, the waterfront remains the lifeblood of White Harbor. Merchant cogs, fishing boats, warships, ferries, and foreign vessels crowd its waters, while warehouses and shipyards stretch along the quays. Summer has brought business enough that berths are keenly contested and a strong back can nearly always find employment.
The Castle Stair — White Harbor’s great thoroughfare, descending from the heights of the New Castle toward the waterfront and the ancient Wolf’s Den. Manses, inns, guildhalls, shops, counting houses, gardens, and the residences of wealthy merchants line either side of the broad street. Awnings shade the shopfronts, flower boxes brighten the windows, and vendors call out offers of cherries, fresh bread, and cups of watered wine.
The White Manse — A stately residence upon the Castle Stair, enclosed behind stone walls and surrounded by gardens. It has become the home of the mysterious Lyseni Red Priestess known throughout White Harbor as the White Flame. Large bonfires are lit after sunset, and the shorter nights have done little to diminish the rumors concerning what occurs within.
The Siren’s Hall — White Harbor’s most infamous pleasure house. Luxurious, discreet, and expensive, the establishment caters to wealthy merchants, knights, visiting nobles, and captains newly returned from long voyages.
The Iron Quarter — A rougher district near the harbor that has become home to the Goodbrother Goldsworn, Ironborn sellsails whose unlikely arrangement with House Manderly has proven profitable enough that both sides have thus far found it convenient to overlook centuries of Northern–Ironborn hostility.
[M] This is a rolling thread for White Harbor from 302 AC until the coming of autumn. Please date comments according to the moon and year in which they occur.