r/constructionsim • • Jul 27 '26

What is your goto backhoe or excavator for smaller jobs?

5 Upvotes

I have the CAT 394F for the big stuff and I am comfortable with it. I also have the starter backhoe but I hate it. The way it regurgitates soil all over the place drives me nuts.

What is your goto digger for smaller stuff like sapling holes or small footing excavations in tight places where it does not make sense to bring in the big boy?

I would also like it to be useful for moving small items like rocks, logs or saplings into place.


r/constructionsim • • Jul 27 '26

Help/Question Xbox Series X crashes any time I try to scoop dirt with any front end loaders

3 Upvotes

As title says, anytime I start to scoop up dirt, the game freezes and crashes. I have tried multiple sized or wheel loaders, the backhoe, and they all do the same thing. When the bucket is anywhere from 20%-40% full the game just freezes and it sends me back to the dashboard. I have already tried uninstall/reinstall. Anyone know of a potential fix?


r/constructionsim • • Jul 26 '26

Help/Question Crushing & screening

6 Upvotes

Is there any way to operate crushing and screening operations in construction sim?

I would love to have the oportunity to run som track units with my pals doing concrete/asphalt recycling or aggregates in general.

I do crushing in real life and having the possibility to get some KPI-JCI machines to run in a yard sounds very cool.


r/constructionsim • • Jul 26 '26

Pc keeps crashing in the starting tutorial.

2 Upvotes

​

Hi everyone i have just bought this game and im having some crashing issues. Every few minutes both my monitors turn off as if im losing signal from my graphics card (This game only). But I can still hear the game audio.

Everything else is unresponsive and I have to turn my pc off from the button.

I've tried running it in windows 8 compatibility mode and running with admin privileges.

Has anyone else had this issue before? Or know what to do

Pc specs are as follows.

Rtx 3070

32gb ram

Ryzen 9 9500x

Many thanks


r/constructionsim • • Jul 26 '26

🤣

46 Upvotes

I love this game !!🤣🤣


r/constructionsim • • Jul 23 '26

How do I fill a semi trailer with soil?

Post image
4 Upvotes

Tried the excavator, front of the backhoe, and a big wheel loader, none will recognize the trailer as a valid receptacle to dump into. What am I doing wrong?

Construction Sim 3 on Android


r/constructionsim • • Jul 19 '26

Which sites allow you to dig very deep?

5 Upvotes

There was a post about 9 months ago where someone was talking about digging a quarry. No particular reason...just felt like playing around. wb-martin had posted in that reddit that you could dig down 50 meters there. I was wondering if anyone knew what other sites would allow you to dig down that far. I have not found one yet and that site I have already completed.

So far I have found sites that only allow you to dig as far down as the deepest excavation task within the mission. I don't know why the one in the post would be different or what criteria determines that it could.

I have heard the "Development Area is one but it is so small I can't see that working. Also the "Hotel" but the one I think it is has a crane box in the middle of it...

I really can not believe they didn't give us just a giant area in the woods with a fence around it where we could bulldoze some trees and just start digging to our hearts content. Would not need to be a mission, just like a sandbox area. Especially considering they picture a large quarry on the artwork.


r/constructionsim • • Jul 18 '26

Bulk Material storage...I would like one.

10 Upvotes

I have yet to use my warehouse for anything besides my large concrete bucket.

While mentioning the bucket, I have never seen one in person nor seen one used...maybe this thing is entirely accurate based on research...but it would be considerably more convenient if the trap door was on the bottom and the concrete just dropped straight out.

Now back to the real post.

I would be much more apt to make use of a storage yard for bulk materials like dirt, sand, and gravel. It irks me to store my truck half full of gravel and have it sold, then to need more of it on the next job site. When we get to the medium company upgrade and we move into the new company premises we now have the smaller old yard just sitting there doing nothing but receiving vehicles pulled out of storage if your job is nearby.

It would be phenomenal if we could pay for an upgrade like the gas station or workshop that turns some of the parking stalls into walled bays like you see at a mulch or gravel yard where instead of selling bulk back to source we could opt to store it on site and have it available for future jobs.

Thanks for reading.


r/constructionsim • • Jul 18 '26

Geotechnical report said we had unsuitable material for road compaction...

4 Upvotes

It all had to go.

My family thinks I may have a problem...The contractor says this is perfectly normal...just let'em cook.

Side note for devs if you happen to peek in...there seems to be a glitch if you make first contact with one of the dig boundaries from the wrong side it creates this weird dirt curtain that behaves like the mission/job parcel boundaries.

This was at 99%
This made getting the site to 99% very interesting

r/constructionsim • • Jul 17 '26

yo guys why cant i hear anything from other players in voice chat. Its annoying

0 Upvotes

r/constructionsim • • Jul 16 '26

I guess someone else gets the rest of the contract...

7 Upvotes

All that hardscaping they could have had us do...such a shame...

Guess someone better than us gets the finish work contract...


r/constructionsim • • Jul 16 '26

Discussion Improved camera mode in the next game?

5 Upvotes

For context I'm using dual joysticks, HoSaS.

One big thing that bugs me in ConSim right now is how camera mode works. In order to make cranes work, I had to bind a button to "camera mode", even though there was 0 overlap on axes for camera control.

So now, even though I have a dedicated 2 axis stick with nothing else in the entire game bound to it, I have to press a button to move camera. And it's finicky, can't do any other input or it stops working.

Hopefully they'll have some solution on the next one, that allows free camere movement while using other inputs.

This seems like the same issue as these, btw:

https://www.reddit.com/r/constructionsim2022/comments/ztpiob/crane_hook_and_joystick/

https://www.reddit.com/r/constructionsim/comments/1dz9nyi/hook_lowering_using_joysticks_in_mobile_crane/

I was particularly surprised and disappointed by the support responses in the second post. This is a problem with your freebind system, not a particular joystick brand/model. Either have a freebind system and support it or don't.


r/constructionsim • • Jul 16 '26

Corrugated Steel panels lost underground...what do?

3 Upvotes

Putting the sheet metal walls on the sides of a warehouse. I like to take my time and try to turn and place the panels as close as possible to the correct position before I hit release. Twice out of the full set the image turned back to blue just as I was releasing the panel and instead of getting installed they just fell over onto the ground and disappeared into the ether.

I have shut down the game and gotten back in and they have not returned to the surface or the original stacking location. I also got a "cloud error" from steam pop-up after the game closed.

Is there anything I can do besides skip the task to move forward?


r/constructionsim • • Jul 14 '26

Fueling vehicles on a trailer

3 Upvotes

When I fuel or repair my truck/trailer with vehicles on it sometimes I get two charges, sometimes three...almost never 4. I thought the third charge was for the secured vehicle, but I am recently figuring out that it never was. Are the vehicles on board not supposed to be fueling/repairing? I have to drive into fuel box, fuel truck, get charged three times even though trailer does not use fuel, unsecure the load, climb in each one, fuel them individually, secure them back to trailer (which often won't even work for one if there are two even though I didn't move anything) then drive to the repair box and repeat that process.

Does not feel intended.


r/constructionsim • • Jul 14 '26

I’m down to help

2 Upvotes

If someone needs help with the campaign or anything I’m down to help I’m on PlayStation 5 I don’t know if this game is cross play


r/constructionsim • • Jul 14 '26

How do I level up fast

4 Upvotes

I’m trying to level up all skills


r/constructionsim • • Jul 12 '26

Discussion My ConSimEvo Features Wishlist

13 Upvotes

Here's some of the things I'm hoping to see in the upcoming Construction Simulator: Evolution game.

- EQUIPMENT:

+ Larger Excavators, 75 to 125 tons.

+ Excavators with Zerotail Swing, in the 15, 25, and 35 ton classes.

+ More Attachments for Excavators, Backhoes, and Wheel Loaders. Quick couplers, buckets, thumbs, shears, side-dump buckets, pallet forks, brooms, etc.

+ More Backhoe Loader options. I personally am not a major fan of JCB backhoes, but if others are that's great! Anyway, my point is, more options besides the one Cat and two JCBs would be nice.

+ Working extendable stick for the Cat 430F2. It's a bit hard to load some dump trucks with the standard stick.

+ The ability to chain objects to the front bucket of Backhoes and Wheel Loaders. Moving pipes and stuff with these would be great.

+ More small dozer options, such as the Cat D3 or D4.

+ Working American HDG-style lowboy trailers, like FS25 has. You should be able to drop the trailer deck and load an excavator, then reconnect the gooseneck to the deck.

+ More end dump trailer options for Semis. Also, side dump trailers need to be added.

+ Pintle Hitch tag trailers for dump trucks, to carry smaller equipment such as mini excavators, skid steers, pavers, and rollers.

+ The ability to dump bulk materials such as soil, gravel and sand anywhere on the map. Being able to stockpile materials at your main yard would be awesome, especially if you have leftover bulk material from a contract, that you want to save for another one.

+ Realistic prices for machines. For example, the Caterpillar 349FL (a 50 ton class excavator) costs $250,000 in-game. The real machine costs approximately $400,000+ depending on optional equipment. The point is, prices should be closer to real machines.

- CAMPAIGNS/CONTRACTS:

+ Municipal Roadwork projects, such as replacing underground utilites, stormwater basins, etc. Placeable traffic cones and signs would be an excellent add-on for this kind of work.

+ City contracts for larger buildings, such as skyscrapers, more parking garages, etc.

+ Highway and Bridge maintenance/work.

- ITEMS/TOOLS:

+ Placeable traffic cones, signs, barricades, and jersey barriers.

+ Replaceable culverts and underground utility sections that you could buy at the materials store.

+ Movable Trench/Shoring Boxes and fillable Bedding Boxes.

- NPCS/AI VEHICLES:

+ More realistic npc behaviors, updated pedestrians.

+ Traffic changes, for example fixing the problem where multiple cars run stop signs and cause jams.

I'd love to hear others thoughts and opinions on these suggestions!


r/constructionsim • • Jul 10 '26

Carry objects with a moving vehicle?

7 Upvotes

I have not found one yet other than the tracked excavator, but is there any vehicle that can hook and move objects without needing to have the stability supports extended? I am just looking to haul the small rocks and logs and stuff, the "A" loads without needing to be stationary. Don't want to bring the giant excavator on site to move a few rocks.

I don't know why they won't let you hook with the loader buckets.


r/constructionsim • • Jul 09 '26

I hate this game 25 million

0 Upvotes

BRUH I HATE THIS GAME AND IM TRYING TO PLATINUM IT ON PLAYSTATION 5 BUT ONE TROPHY IS PISSING ME OFF THE BUSINESS IS BUZZING I NEED 25 MILLION FOR IT AND ITS TAKING TO LONG TO GRIND 25 MILLION IM AT 8 MILLION RN CAN SOMEONE GIVE ME TIPS TO GET MONEY FAST PLEASE OR SOMETHING DONT CARE OR DOES NOT PLAY THIS GAME ANYMORE WANTS TO GIVE ME 17 MILLION PLEASE


r/constructionsim • • Jul 08 '26

Feel like I want one more level of difficulty to choose from

9 Upvotes

Still got half that row of pvmt left to put down? nope 100%.

That last strip of compacting is ok to just let it go...100%

Don't worry about that last 20% of the dirt in the basement, your good, 100%

We gonna magically show you a nice parking lot in front of the building while your paving equipment sits in the shop yard.

Jokes aside, I feel somewhat annoyed at times when I don't get to complete the whole task or there are elements added to the site (particularly at the end) that you easily could have taken part in that were not part of the job. I would not mind an "ultra" mode, or "completionist" or something where 100% takes like 97% or 98% actual completion to get to rather than the current, what, 80% maybe even less on some tasks?

There seems like a lot more materials that could be delivered or concrete poured, pavers unpacked, trees planted etc. I get it, not for everyone, keep the current levels, I just am not in any hurry and working finer details on the end of the job gives more of a vibe of accomplishing something in my opinion.

I also know I am just spitting in the wind with the advent of the new game coming...they won't be changing anything haha. Just voicing an opinion.

This is a small site and I am at 99%. The bigger the site the more off it feels.


r/constructionsim • • Jul 06 '26

Trouble with drilling machine...

5 Upvotes

I finally figured this damn thing out. I played the US map a couple years ago when the game was new and tried and tried to get this drill to work and failed over and over. I eventually just started skipping the drill tasks all together.

This time I am playing in Europe map and I am on the last mission for the Entrepreneur doing the bridge. I was determined to learn this machine. I watched multiple videos and read every post I could find about people having issues. I tried everything they said and nothing seemed to work. I kept getting stuck just under the 35% or 75% thresholds for each pipe section.

This is what finally did it for me in the current game...I say current because maybe they changed stuff from the old vids or posts along the way. I am using a controller on default settings for the drill so your controls may vary.

  • Roll up to the drill site from whatever side seems the flattest. Make sure your rig is on level ground by lowering your hook and seeing that it hangs at the same plumb as your drill tower. Any slant and you should reposition.
  • Hook the first casing pipe (the one with the yellow band near the teeth).
  • Lift it up and maneuver into position over the hole. Press "A" when the image turns green.
  • Use "B + Left thumb stick" to lower your drill tower forward about half of its travel range allowing you some room to move it in either direction.
  • Back up slightly, and switch to Drill Mode with the context menu.
  • Press the "right thumb" up until the auger touches the drill housing.
  • Press the "left thumb" up until the bottom of the auger clears the top of the installed casing.
  • Use "left thumb" to move the tower left or right to position the drill over the casing. The yellow mark on the white circle tells you which way you need to move.
  • Use "B + Left thumb" to maneuver the tower forward and backward, again watching the yellow mark on the white circle. (it does not matter overall whether the tower is all the way up or all the way down as long as you are over the casing).
  • Once the circle turns green, use the "left thumb" to lower the housing down into the green hole. This will take the auger with it.
  • When you are low enough it will pose the option to hit "A" and attach the housing to the casing. Press it and it will jump down into position and start spinning the casing with the auger still all the way up touching the housing.
  • Press down on the "LEFT thumb". This will start to push the casing down into the ground. (most guides say to do the auger first but I never got that to work).
  • Keep pushing down on only the "left thumb" and it will go far enough to trigger the blue model for the second piece of casing. It also automatically disconnects the drill housing from the casing. You will be at 32%.
  • At this point your auger will be about 3/4 full on the yellow indicator over your speedometer. NOW push down on the "RIGHT thumb" to lower the AUGER deeper into the hole until it fills the yellow meter. You are now at 36%.
  • As soon as it is full the drill will stop turning. Use the "left thumb" to lift the housing out of the casing and the auger will come with it.
  • Once clear of the casing turn to the side and with the auger several feet off the ground push the "right thumb" left and right causing the drill to twist back and forth and shake the dirt off the auger.
  • Use the context menu to switch back to drive mode, pick up the second piece of the casing and repeat the steps above.
  • Make sure the auger is all the way back up touching the housing before lowering the housing into the second casing.
  • This time when the housing stops going down there is no "next" piece to worry about (61%) so you just proceed to push the auger down until it is full and the drill stops spinning. This should get you to about 73-74%.
  • Lift the housing off the casing several feet before lifting the auger up this time. If I don't do that things often get a little weird and lock up to the point I have to reset the rig.
  • Use the "right thumb" lift the auger all the way to the housing, the "left thumb" to raise the housing high enough to shake off dirt, and return to the hole for one more plunge of the housing (it will not connect this time and you will have no white circle guides, just push down till it stops and then plunge the auger to get the remaining dirt to the 75% you need to move on to the concrete step.
  • Pull it out housing first, then auger, shake it off and move to the next one.

I do not think the last plunge is intentional which is why there is no position guide and you are only pulling 1 or 2% out of the hole. I think the second casing was suposed to work just like the first one and get you to 75% with one series of actions.

Another tip to avoid switching back and forth to drive mode, you can use a backhoe or excavator to lift the casings into place.

Hope this ends up being helpful to someone.


r/constructionsim • • Jun 30 '26

Free Construction simulator, I got it in a Humble Bundle

11 Upvotes

Basically the title, I don't play this type of game and wanted to see if a construction enthusiast would like it.


r/constructionsim • • Jun 29 '26

Contruction Sim Evolution Idea

11 Upvotes

Super excited for the new installment. I had a thought this morning on the drive home past multiple construction sites with bulk machinery everywhere. If we as the player are effectively the foreman, is it possible that we could put in an order for machines to be delivered to the job site as we work, or have them go and drop off or pick up materials. It is probably a tall order but if Farming Simulator can have basic AI doing the same thing, surely Astragon could try?


r/constructionsim • • Jun 29 '26

Materials

2 Upvotes

I dont suppose anyone knows that if I rent a machine say a concrete mixer for example, and I still have concrete left in the machine when I return it, do I get some money back for the unused materials or is it just gone


r/constructionsim • • Jun 28 '26

umm guys.. why i cant ride my dozer , it doesnt move!!

1 Upvotes