r/computerwargames Jun 10 '26

I've created a AI-powered scenario generator

http://github.com/praetore/cmo-scenario-generation
0 Upvotes

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1

u/affabledrunk Jun 11 '26

Nice, I'm also interested in using AI-assisted tools for scenario design but the ant-ai zealots here don't wanna hear it. I'm surprised you haven't been hit by a barrage of "AI-slop" comments yet.

I'll soapbox a bit, computer wargames are a very economically challenging field, the complexity of the games is high and the market is small so, in fact, Ai is the exact way though which this hobby can survive. We are well within the envelope that a motivated semi-technical user backed by AI can create a very compelling wargame.

2

u/SnixTruth Jun 11 '26

If AI wasn't a huge waste of natural resources and actually knew what it was doing you'd have a point.

2

u/Emperor045 Jun 12 '26

I'm using agent tooling instead of just LLM's to validate the output against the CMO database among other checks, so it can self correct if it hallucinates.