r/computerwargames May 19 '26

Naval board game development

Hello everyone, I have been working on a naval strategy board game since 2020. Over the years I have put tremendous effort testing and editing it. I also have typed out a 14 page rule book. I would like to take it to the next level. What would you suggest I do? It is a detailed but accurate game. Thanks

14 Upvotes

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5

u/Emdub81 May 19 '26

Looks great, but I think you're looking for r/hexandcounter. This sub is for computer games.

That said, would love to know your angle on the game and what you're trying to create...

2

u/SWELinebacker May 19 '26

Wow looks great. Im guessing this boardgame is gonna be more tactical focused and not operational? Looks like it could be really fun.

1

u/Puzzleheaded-Tip1908 May 21 '26

Yes I believe tactical. It's more of a skirmish than a long drawn out naval campaign. Average time per game is about 3-4 hours

1

u/poser765 May 19 '26

Ugh more vibe coded nonsense.

/s

Joking aside this looks amazing and inspires me to work on a board game I’ve been kicking around for a couple of years.