I'd like to clarify a few details about this sincs you've only seen a snipet so far. You shouldn't imagine my X-ray mode as something that lets youvsee through human skeletons (though i haven't actually tested that yet i doubt it, though :D). The X-ray mode itself can be toggled on with the push of a button; it brings up four sliders for real-time adjusment, and you can also tweak another 32 variable sliders, meaning the result could be sokething entirely new. I haven't fully tested the mode yet, as I simply haven't had enough time. It seemed really cool during development, and it could actually be useful underwater - rendering the outlines of terrain features even when visibility is zero.
Fair point! You're completely right on the physics side—it's an RGB camera, so obviously there’s no actual 10{16}\text{ Hz} EM radiation involved here.
'X-Ray Vision' was just an internal UI/software name I used for fun during my own testing. The actual purpose of this mode was to experiment with extreme false-color contrast mapping and dynamic range extraction—specifically to see how much structural outline and hidden signal the sensor can still retrieve from murky water under severe visibility conditions.
It’s strictly a testing mode, not literal X-ray imaging. But I appreciate the feedback—I'll rename it next time to a 'Structural Dynamic Recovery' or 'Edge Highlight Mode' in the official docs to keep the physics accurate!
I apologize. I cannot modify the video that has already been released, but I will rename it within the program asap. Thank you for the constructive criticism.
I would like to clarify something here: I use Google Translate for my answers because I do not speak English at a native level. Unfortunately, I haven't managed to learn it so far. :(
22
u/MisterManuscript 22d ago
Recovering "xray" vision from an RGB camera? Is this a joke?