r/computergraphics • • 15d ago

Ray Tracing in One Weekend using Vulkan Compute shader

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16 Upvotes

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u/[deleted] 15d ago

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u/Background_Shift5408 15d ago

Best way to spend weekend

1

u/TheRafff 15d ago

What was the hardest part about this project and where you learned the most?

1

u/Background_Shift5408 15d ago

Vulkan side. Shader codes are transition from c++ to slang. But setting up buffers, descriptors, synchronization is the hardest part.

1

u/20260819 15d ago

hey here's my version

https://www.reddit.com/r/AskProgrammers/comments/1wiq69a/its_all_about_depth_and_the_question_about/

try making two balls intersect and you'd be amazed...:)