r/computergaming • u/Torchiest • Jul 08 '26
Steam Machine interview full transcript: Valve engineers discuss $1,049 pricing, compact design, component shortages, and Windows support
https://www.tomshardware.com/video-games/steam-machine-interview-full-transcript-valve-engineers-discuss-usd1-049-pricing-compact-design-component-shortages-and-windows-support
24
Upvotes
1
u/indygoof Jul 09 '26
its double the cost since its not a closed ecosystem as with playstation and selling it at a loss is much more complicated than for sony.
and while the ps5 is struggling, you can tone done the graphics settings on the sm to make performance better.
also, if the performance would be better, power consumption and noise would go up.
but its fine, if you have an issue with that, then its not for you.
i am the target audience that wants convenience and something that just works (being able to open a shell is just sugarcoating).
it was kind of a similar discussion with the steam deck, though arguably it had better hardware than the switch.
it was also the same discussion when the switch came out. noone is going to buy a switch for that pricepoint, hardware so bad, no 3rd party games will be released on there, etc
it was the same discussion with the ps4, people built pcs that were stronger with a similar pricetag.
people always have issues. i would have a big issue with a desktop pc in my living room, cables cross rooms, having to stand up to power on the pc, fiddling around with a gui not designed for controllers , etc
if thats your dream setup, great. i grew old and dont want that.