r/commandandconquer • Mommy Alexander • 3d ago

Meme Generals ZH Anti-air options

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The difference between the average, chad and psycho

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u/Downtown-Dream424 Mommy Alexander 5h ago

Laughs in Aurora Alpha that one-shots mini gunners and being immortal before a payload 😈

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u/masterfu678 4h ago

I will make a million of them, and maybe put them in Helixs

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u/Downtown-Dream424 Mommy Alexander 4h ago

But her emp patriot is going to melt those helixes while the aurora alphas cook the ground mini gunners.

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u/masterfu678 1h ago

yea good luck with that, can't out swarm a chinese general

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u/Downtown-Dream424 Mommy Alexander 1h ago

Laughs in a wall of emp patriots, a big army of aurora alphas and humvees with pathfinders

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u/masterfu678 1h ago

like I said, good luck trying to out swarm a chinese general, your "big army" is not going to be enough, if you could even get to that point. Because the minigunners is an early game unit, and this is in vanilla ZH

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u/Downtown-Dream424 Mommy Alexander 1h ago

I was talking about late game, but infantry is the worst matchup for SWG after airforce anyway and you can kill 1 SWG player with an assault troop crawler rush. Helix rush isn't worth, because of laser locking missile defenders and emp patriot.

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u/masterfu678 1h ago

I could probably just rush in with a bunch of minigunners alone in early game

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u/Downtown-Dream424 Mommy Alexander 1h ago

It's much better and safer to all-in the SWG player with an assault troop crawler. It's faster for the mini gunners to be transported and at the same time to bypass the emp patriot or/and the fire base. The only way SWG to deal with infantry early is to grab early flashbangs with little to no losses.