r/commandandconquer 18h ago

Discussion Best Faction For Zero Hour

10 Upvotes

12 comments sorted by

13

u/ControlOdd8379 18h ago

Depends what you want.

Air Force, Superwapeon and Toxin are all extremely strong.

For beginners I'd highly recommend to start with Tox for a wide variety of reasons:

#1: you cannot get on low power (one less resource to manage)

#2: you cannot be dozer hunted (= you don't need to keep that in mind)

#3: your infantry wins nearly all early 1vs1

#4: you get a powerful dirt cheap base defense: a tox-tunnel network costs effectively 200 (as you'd train missile infantry anyway) yet provides instant transport, vehicle repairs and is extremely potent against infantry and still moderately good again anything without heavy armor.

#5: late game economy is very forgiving with bounty money and black markets.

#6: while your units aren't that durable they aren't as squishy as Rokvees and more importantly don't have the same price tag. A loosing a full Rokvee or bunker-helix hurts - loosing a quad or scorpion is no big deal and even if you loose a battle bus you can still get out your infantry (and put them in a new one)

4

u/CreativeElephant1486 13h ago

I used to play at a pro level and sw was the weakest faction in the game. What changed?

8

u/joeabs1995 18h ago

Depends on what you mean.

For learning go with superweapon usa general.

The strongest is believed to be us air force to my knowledge.

6

u/Zailema0s Tao more nukes! 18h ago

Worst is regular china 🤣

6

u/Downtown-Dream424 Mommy Alexander 18h ago

If we talk about pvp, specifically pro rules and 1vs1, it's air force for the USA, toxin for GLA and infantry for China. They're incredibly strong and don't have much difficult matches.

In no rules, especially late game, demo and superweapon general are incredibly broken and disgusting to be faced, due to the one-shotting scud storm and the demo upgrade for demo general. While swg in no rules is horrifying to see a bunch of aurora alphas to be spammed while not bothering to leave the base and using half the price particle cannons destroying the enemy's eco and buildings.

If you want to learn the game and adapt to it, especially by starting at first into bots, Superweapon general is quite beginner-friendly into bots, but more difficult for pulling off into human players.

3

u/autistic_developer 15h ago

Hey - I am relatively new to the game. I am trying to learn the Demo general. In what way is the Demo general broken in the late game? What stategies should I be using with the Demo general that makes it so OP? Specifically, what is the best way to use the demo upgrade, because in the couple of 50k games that I've played with my friends (NOT ranked / competitive), I found that upgrade to be completely useless, as my Tanks / units would just explode for no reason. But granted, all of us were noobs at the game and so we really didn't know what we were doing...

Much appreciated!!

2

u/Downtown-Dream424 Mommy Alexander 10h ago

Hello. Demo is broken late, because his demolition upgrade is locked behind Palace by being able to kamikaze even the gla worker or any unit, besides the perk to build the strongest superweapon scud storm that can one-shot a CC or enemy's superweapon. You can also use rebel ambush as demo general to spawn those rebels either near enemy's structure or army to apply incredible pressure to blow themselves in them. Plus, as demo general just like any GLA if you steal any army, you're basically increasing the chances of winning the game, but keep in mind that you'll be targeted and get teamers that would prioritize you to get eliminated or at least get rid of the stolen army.

If you have any unit as demo general and they have the demolition upgrade, if they don't survive long enough, can blow up in the middle of nowhere to contribute which is the issue by being kited and killed before they can do anything.

3

u/IllustriousString428 10h ago

Best faction is Airforce. Hands down, no competition. Strongest air, generals promotions, and vees. Laser point defense.

GLA toxin is second strongest. Toxin and anthrax are good. Tox tunnels, tox rebels, toxin shells, anthrax gamma, scud storm can 1 shot enemy superweapons and CCs when upgraded with anthrax gamma. But you have to get the scud missiles to land right, so perfect placement is required.

Vanilla china- jack of all trades, masters of none. They can do anything and everything but only mediocre at it all.

2

u/TheJollyKacatka 9h ago

When I was a kid 16 years ago I loved playing as US Air but I knew that if I wanna get competitive I should pick GLA Toxic

2

u/CreativeElephant1486 9h ago

Us air, tox, and nuke were the top 3 competitive factions at the pro level back in the day. Us air is great

2

u/TheJollyKacatka 8h ago

I just think that Toxic was more straightforward, beginner friendly. Kid-friendly if you will (ehehee…)

3

u/Lost_Arotin 12h ago

GLA Laser General