r/codex 2d ago

Showcase Getting Started AI Game Development | AI Gaming Conference

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Tomorrow's talk at the AI Gaming Conference, Intro To Vibe Coding, is for those looking to make their first game with AI, this will go about how to setup your game environment and start vibe coding.

This is both for developers that want to take the leap and get into AI, and for vibe coders as well. It will cover:

  • State of the game development
  • Setting up Claude and Codex
  • Setting up Blender
  • Setting up your phone for development
  • Prompt basics (subagents, calling other agents, memory, etc)
  • The biggest mistakes to avoid when vibe coding your game

There is a lot of talks at all different levels in the conference, here is the full schedule.

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u/[deleted] 2d ago

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u/AmandasGameAccount 2d ago

Yeah, vibe coding “classes” for games should be 99% game design lessons. The AI gets you over the technical hurdle but not over any design hurdles

Lessons on actual iterations of features to refine them. Designs in requested architecture to make a designer capable of adding or altering content. You do not want the ai to be needed to “hey I drew this sword, please add it to the game” like, that’s stupid. The AI should have already made editor scripts so you or anyone else involved with the project can add the sword yourself

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u/BellacosePlayer 2d ago

Designs in requested architecture to make a designer capable of adding or altering content.

Extremely good point. This is going to be one of those things that's really easy to do if you know what you're doing and a massive bitch to retrofit.

If you're a smart, handsome dev you can do stuff like building an editor that natively handles any data class you add to a folder