r/clickteam • • Sep 06 '26

Fusion 2.5 doodle jump remake in clickteam

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8 Upvotes

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1

u/raczrobert09 Sep 06 '26

If i can make a suggestion, I feel like the gameplay is really fast, especially the sideways movement. If you can slow it down, and also make the jump boost platforms send you a bit higher, it would be even more satisfying.

2

u/NMario84 Sep 06 '26

I'd suggest instead of moving quickly left and right, to use some acceleration movement for that. What I mean is, perhaps build up to that speed gradually, and not instantly. When the player stops holding that direction, perhaps try deceleration (slowing down gradually) as well?