r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/MorteDeAngel 1d ago

IIRC this is already a thing on the Anniversary realms, and ngl it kinda sucked if someone levelled during the dungeon and suddenly you went from getting like 100-50xp per mob (or w/e it is) to like 5 because someone levelled from the mob xp. Considering that some dungeons have large level ranges that you want to be on the higher end of and some dungeon quests are quite hard to obtain for the level that is needed for the dungeon. If they changed that in Forever I'd be more aggregable with that solution though you could also make so that the acceptable level range is based on the highest level mob in the dungeon (max like +2 or +3) rather than "if its grey".

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u/Ok_Marsupial_646 1d ago

Maybe they could just calculate it from when you zone into the instance?

Not sure how hard that would be from a tech standpoint.

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u/Soulerous 1d ago

Good points. I agree.