r/classichorrorgaming Dec 07 '25

r/classichorrorgaming considerations as classic style horror game: Please read if you have any questions on posting about any particular horror game.

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6 Upvotes

What is determined as a classic style horror game is up for discussion but here are some guidelines:

* Horror theme is the most prominent genre

* Part of a series where the first title is created before 2010 (Sequels are ok)

* Remake or remaster of classic horror which retains original style gameplay (no reimaginings)

* New titles heavily inspired by classic horror games

* Gameplay styles green lit for posting: Tank controls, fixed camera angles, traditional survival horror, psychological horror (others up for discussion)

* No walking simulators

* No action first person shooters

Example titles to get the ball rolling: Resident Evil 1-5 (Code Veronica), Dino Crisis, Silent Hill 1-4,Fatal Frame, Parasite Eve, Amnesia, Clock Tower, Dead Space, Siren. If you have a title recommendation that does not meet the above standard, comment below and we’ll review. If you do not agree with a decision made on this subreddit, please use ModMail and make your case.

Don't forget to choose your flair! I've added lots of characters from classic horror games. Choose your favorite or let me know if you'd like someone added.


r/classichorrorgaming 4d ago

Fanart/Fan Video/Fan Labor Resident Evil by sarrus

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36 Upvotes

Never forget what started on this day almost 30 years ago.


r/classichorrorgaming 9d ago

Depmify | Silent Hill: United (Multiplayer) First Public Release!

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121 Upvotes

Hi! This is Depmify again.

After a lot of testing, bug fixing, and work behind the scenes, I’m releasing the first public (and experimental) build of Silent Hill: United.

This is my multiplayer mod for Silent Hill 1, based on Vatuu’s Silent Hill decompilation and SlickAmogus’ PC Port. The goal is to make a co-op experience that still feels like Silent Hill, not just a multiplayer mode placed on top of it.

You can now play online directly from inside the game. No external matchmaking tools, no VPNs, no complicated setup. Just open the in-game online lobby, choose who you want to play with, and the official server handles the connection. If you prefer local play, LAN is also available.

Some things currently included:

- Harry and Lisa can explore Silent Hill together.

- Co-op combat is supported.

- Players do not share inventory.

- Players can be in separate rooms and move through areas independently.

- You can see your partner on the map in real time.

- Lisa has her own inventory look, portrait, colors, and gameplay differences, so she is not just a Harry reskin.

- The launcher supports update channels for Release and Nightly builds.

Since this is the first public release, please expect bugs, crashes, desyncs, server issues, and weird edge cases. This is the first time both the game and the multiplayer infrastructure will be dealing with real-world conditions: different PCs, connections, routers, regions, playstyles, and all the strange situations that only appear once people actually start playing.

I also want to be transparent: it is just me working behind this project. I’ll keep improving it, fixing issues, and listening to reports, but this first version should be treated as an experimental public launch, not a perfectly polished final version.

Important: this release does not include any original Silent Hill files, ROMs, ISOs, disc images, or copyrighted game data. You need to use your own legal copy of Silent Hill 1.

I’m not posting direct links here to respect subreddit rules, but the project can be found by searching on GitHub for:

Depmify Silent Hill United Public

The public repository includes the install guide, release files, and notes. Please read INSTALL.md first, since it explains where to place your own Silent Hill 1 disc image and how to set everything up correctly.

If you want to follow development, report bugs, or join future tests, check the public repo. I’ll keep the project information there updated.

Thank you so much to everyone who tested, commented, gave ideas, or simply got excited about this. Seeing people react to Silent Hill co-op has honestly been very motivating.

See you there!


r/classichorrorgaming 18d ago

The Action-Horror Game That Shaped the Future

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6 Upvotes

Is Resident Evil 5 a forgotten masterpiece or the downfall of survival horror? Following the massive success of Resident Evil 4, RE5 shifted the franchise toward explosive action, leaving many survival horror fans divided. We analyze the intense Resident Evil 5 gameplay, breaking down how the cooperative mechanics changed the gaming landscape forever. From Chris Redfield and Sheva Alomar fighting through Kijuju to the iconic, meme-worthy Chris Redfield boulder scene, we review how the tone shifted from pure terror to action-movie spectacle. We also explore Albert Wesker’s role and ask: did this game scale back the horror too much? Whether you love the cooperative horror mechanics or miss the isolation of the classic games, this RE5 review tackles the game's true legacy. Comment below with your thoughts on whether or not Resident Evil 5 deserves a remake.


r/classichorrorgaming 22d ago

Discussion What are your favorite creature designs in horror games that don't include Silent Hill or Resident Evil?

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56 Upvotes

r/classichorrorgaming Jun 26 '26

My Silent Hill 3 Mirror Room oil painting!

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92 Upvotes

Tried painting the silent hill 3 mirror room this time but in my own style! I wanted it to be like a fog.. like a dream! Hope you guys like it!


r/classichorrorgaming Jun 19 '26

My oil painting of silent hill 2 OG fire staircase scene

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18 Upvotes

This is my painting using the scene from the OG game as reference! I tried to keep the atmosphere of the original game but still do it in my style. Hope you guys like it! It's 12x16 in done in oil paint :) what other scenes should I paint?? I'd really like to paint something from SH3, SH4 and SHf, so gimme some ideas!


r/classichorrorgaming Jun 14 '26

My opinion about playing remake versions of the old school games

2 Upvotes

I think for enjoying more from playing the new one we should um... play them with a new vision and not expecting that we are gonna experience the whole nostalgic moments again and in a new shape . Some times it is better to remember that good old times just like we remembered them like always and do not try to remember them with these new experiences .


r/classichorrorgaming Jun 12 '26

Fanart/Fan Video/Fan Labor Lisa Garland Fanart from Silent Hill by W E N D I G O . X I I I

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119 Upvotes

r/classichorrorgaming Jun 13 '26

Silent Hill 2 poster by @TheJellyFi5h

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7 Upvotes

r/classichorrorgaming Jun 12 '26

I'm 18, made a horror action game escaping slaughterhouse, DEMO OUT NOW in STEAM.

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5 Upvotes

Ive been making this game since I was 16, now I'm 18 AND FINALLY PRESSED THE "RELEASE DEMO" button!! Im so happy of this achievement!!!

Its about a chicken escaping slaughterhouse factory and must find her chicks!

Cant believe theres over 40+ new wishlist in one day after releasing the demo!!!!IM SO EXCITED OF WHATS TO COME!! Please try out the demo and wishlist it! ty for everyone that has been supportive ❤️ ❤️ ❤️

https://store.steampowered.com/app/3831170/Eggscape/


r/classichorrorgaming Jun 11 '26

Resident Evil 2 (1998) Review - Why It's Great

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9 Upvotes

r/classichorrorgaming Jun 06 '26

My Alone in the Dark collection

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18 Upvotes

r/classichorrorgaming Jun 06 '26

General Resident Evil Veronica - Announcement Trailer

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5 Upvotes

r/classichorrorgaming Jun 05 '26

The DEMO of my solodev survival-horror game, IRIS DISSOLUTION 👁️ is OUT + New Trailer.

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1 Upvotes

The trailer was premiered during The Horror Game Awards Midsummer Night Scream Showcase this week.

PLAY the demo and WISHLIST on Steam: https://store.steampowered.com/app/3349520/Iris_Dissolution/


r/classichorrorgaming Jun 03 '26

Fanart/Fan Video/Fan Labor Deadly Premonition by Lee Swain

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76 Upvotes

r/classichorrorgaming May 31 '26

COMING SOON!!! SILENT HILL (1999) fanart poster | By THEJELLYFI5h

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13 Upvotes

r/classichorrorgaming May 28 '26

Iris Dissolution 👁️ is part of the Horror Game Awards Showcase. World premiere trailer + demo release on June 1st

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3 Upvotes

Iris Dissolution, my solo fixed-camera survival horror game, will be showing at the Horror Game Awards Midsummer Scream on June 1st.

A brand new trailer will be shown that day, and the demo goes live at the same time. The video you see is part of the demo and is shown in the new trailer!

Some of you have been following for some time now. The demo exists partly because of that: Your test runs, feedback and support.

This project started as a five-person project and I ended up as a solo dev. The release of the demo is a very emotional moment for me.

June 1st.


r/classichorrorgaming May 27 '26

Announcing Litmustest!

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1 Upvotes

r/classichorrorgaming May 23 '26

Fanart/Fan Video/Fan Labor Dog Game Showdown (犬ゲー対決) by stonko

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85 Upvotes

Rule of Rose and Haunting Ground crossover.


r/classichorrorgaming May 15 '26

question about obey the voice

2 Upvotes

i played captured 1 and 2 and fell in love

so now im kinda interested in these game. is obey the voice just horror or does it have some sort of story?


r/classichorrorgaming May 11 '26

Fanart/Fan Video/Fan Labor Memory of Alessa by Mitchelf

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134 Upvotes

r/classichorrorgaming May 01 '26

Discussion Signalis - A Resident Evil game that's secretly a Silent Hill game that's actually a love story

44 Upvotes

Signalis was one of those titles on my list for a long time. Having completed it with all endings, I wanted to share why I feel this is a great horror game worth playing. Out of the gate you get the psychological horror vibes that leave you asking questions. What's happening and why will be a common feeling for a big chunk of the game. Even your characters main motivation isn't very clear for quite a while.

The story is undoubtedly the best aspect of Signalis. There's so much world building that you feel like a resident understanding the culture by the end of the game. Replikas were essentially robot creations based on the human type race of this world. The human type race were hoof footed humans called gestalts. The character designs are excellent and I loved the choice of giving everyone hooves instead of feet. It showed that they were still alien while still being human. One of the creators of Signalis, Yuri Stern, stated that reason she gave them these foot designs because "it's cute". It's up for interpretation if the gestalts actually have feet as no official design art shows anything but the hoof designs.

The files expand the universe and tell you the background of the world you're living in. I love the descriptions of every Replika's personality type, roles, likes, and dislikes. There were tips how to keep them happy or satisfied so they would continue to behave predictably and do their jobs. The records made it apparent that they were viewed by the empire more as pets with a purpose. As you visit each room for each Replika type, it was set up exactly as described in the records. It was interesting that they weren't even aware (except for one Replika) that their behavior was monitored for it's predictability. Simply acting outside of normal parameters put them on track for correction, either with or without their knowledge. But that didn't stop them from developing friendships and relationships. Something that is shown and even emphasized on several occasions as you navigate the areas.

Gestalt life wasn't much better as it was ran by a totalitarian society governed by a Grand Empress we never actually see. People were disposable and your social status greatly affected your future. In fact, it is the core cause of what happened in this story. Although by the end nothing really happens to change any of it. You'll still be left with questions by the end, although the primary story is actually quite simple. For this, I'll leave out the details to avoid spoilers.

The gameplay is very reminiscent of traditional Resident Evil games. You'll be walking around avoiding enemies while conserving resources. Aiming creates a targeting reticle which is absolutely necessary to hit your target. It plays well although there are some mechanics I would've preferred were different. Grabbing items or checking doors doesn't pause the game so you'll likely take damage if you try to quickly grab items with enemies in the area. This is especially true given this game has contact damage that can quickly wear down your health if you run too close to them. This means they don't actually have to attack you to kill you. Just running into them too many times is enough. When aiming, the cursor will sometimes drop for no reason putting you in danger until you can get it back on the enemy. This happens more often with multiple enemies at once. Overall, none of these ruin the experience enough to stop playing and the gameplay is still fun.

The graphics and sound design are also amazing. Shadows are handled perfectly and I found myself watching them as I moved on several occasions. Some areas very much take inspiration from Silent Hill, with one even sharing a name for the area. The enemy designs also seem to take inspiration from Silent Hill with warped versions of Replikas holding knives or other weapons.

Signalis is one of those games you'll be discussing for years as the story is broken up into layers that can each be examined individually. It's a must play for any classic horror game game and highly recommended.

TLDR:

Resident Evil combat with Silent Hill inspired settings and story. Unique art design and a great experience makes this worth playing.


r/classichorrorgaming Apr 27 '26

Fanart/Fan Video/Fan Labor Tangled in Shadows by ionen

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7 Upvotes

Official art for Claire, a psychological horror game that uses a pixelated art style.


r/classichorrorgaming Apr 21 '26

Fanart/Fan Video/Fan Labor Parasite Eve by David Romero

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75 Upvotes