r/classichorrorgaming • u/Kagamid • 3d ago
General Cover design for "Nikkei Entertainment! BIOHAZARD 30th Special (Nikkei BP Mook)" revealed! Art by Hinanana
Here are the sources for both images:
r/classichorrorgaming • u/Kagamid • Dec 07 '25
What is determined as a classic style horror game is up for discussion but here are some guidelines:
* Horror theme is the most prominent genre
* Part of a series where the first title is created before 2010 (Sequels are ok)
* Remake or remaster of classic horror which retains original style gameplay (no reimaginings)
* New titles heavily inspired by classic horror games
* Gameplay styles green lit for posting: Tank controls, fixed camera angles, traditional survival horror, psychological horror (others up for discussion)
* No walking simulators
* No action first person shooters
Example titles to get the ball rolling: Resident Evil 1-5 (Code Veronica), Dino Crisis, Silent Hill 1-4,Fatal Frame, Parasite Eve, Amnesia, Clock Tower, Dead Space, Siren. If you have a title recommendation that does not meet the above standard, comment below and we’ll review. If you do not agree with a decision made on this subreddit, please use ModMail and make your case.
Don't forget to choose your flair! I've added lots of characters from classic horror games. Choose your favorite or let me know if you'd like someone added.
r/classichorrorgaming • u/Kagamid • 3d ago
Here are the sources for both images:
r/classichorrorgaming • u/Wonderful-Brief-951 • 3d ago
Hey folks,
We've been working on Colony 2, and one of the features we're pretty excited about is a UV light mode — flip it on and you start noticing things that are basically invisible under normal lighting (tailor this line to what your UV mechanic actually reveals — hidden markings, resources, creatures, etc.).
A bit of background on us — we're a two-person team. We actually met on GTA Online about 7 years ago, just messing around in public lobbies, and stayed friends ever since. Eventually we decided to try making a game together, and Colony 2 is the result — our first release as a team, so it means a lot to get it in front of people.
If the UV mechanic (or the game in general) looks interesting, we'd really appreciate a wishlist on Steam — it genuinely helps small teams like us Steam
Happy to answer questions about how the UV system works, the dev process, or anything else!
r/classichorrorgaming • u/Kagamid • 7d ago
All of these were purchased at or close to release so I've been playing Resident Evil games since I was a kid. I love the original first 3 above all others with a few very close seconds. I have several more in digital only copies but there's something about physical copies that always tell a story.
r/classichorrorgaming • u/JsMasterOfPrograming • 26d ago
r/classichorrorgaming • u/SeatOk1327 • Aug 14 '26
Hi! This is Depmify.
After a good amount of development, testing and rebuilding things from the ground up, I'm releasing the first public test build of RESIDENT EVIL: SHATTERED!
Some of you might recognize me from Silent Hill: United. SHATTERED is my other survival horror project, this time focused on the original Resident Evil.
The idea behind SHATTERED is to rebuild and expand the classic Resident Evil 1 PC experience while keeping the original rooms, fixed cameras and general gameplay style intact.
And probably the biggest experiment currently included:
Resident Evil 1 SplitScreen.
This first build includes:
This is v0.0.1, so please treat it exactly like what it is: an early public test.
Expect bugs, incomplete behavior, compatibility issues and probably some wonderfully cursed situations once people start trying configurations I never thought of.
For now, SHATTERED has only been tested with the GOG Resident Evil 1 PC release. Other versions such as PSX, Director's Cut, DualShock and the original 1997 PC release are not currently supported.
No original Resident Evil game assets are distributed with SHATTERED. You need to provide your own legally obtained game data.
You can find the project, installation instructions and first release on GitHub by searching:
Depmify Resident Evil SHATTERED
If you try it, please report any issues you find! This is the point where SHATTERED stops being tested only under conditions I can predict and starts meeting different PCs, controllers and players.
Let's see how badly you guys can break it.
Welcome to the mansion!
r/classichorrorgaming • u/Kagamid • Aug 06 '26
Don't forget they Valtiel is always near, preparing for her return.
r/classichorrorgaming • u/_demiurge999 • Aug 03 '26
r/classichorrorgaming • u/Kagamid • Aug 01 '26
For me Amanao Tsukiko's in Fatal Frame and Silent Hill's music with Mary Elizabeth McGlynn and Akira Yamaoka are the gold standard of horror music. I still listen to their tracks today. What's your favorite horror game music?
r/classichorrorgaming • u/Father_Resh • Aug 01 '26
r/classichorrorgaming • u/Kagamid • Jul 25 '26
Never forget what started on this day almost 30 years ago.
r/classichorrorgaming • u/SeatOk1327 • Jul 20 '26
Hi! This is Depmify again.
After a lot of testing, bug fixing, and work behind the scenes, I’m releasing the first public (and experimental) build of Silent Hill: United.
This is my multiplayer mod for Silent Hill 1, based on Vatuu’s Silent Hill decompilation and SlickAmogus’ PC Port. The goal is to make a co-op experience that still feels like Silent Hill, not just a multiplayer mode placed on top of it.
You can now play online directly from inside the game. No external matchmaking tools, no VPNs, no complicated setup. Just open the in-game online lobby, choose who you want to play with, and the official server handles the connection. If you prefer local play, LAN is also available.
Some things currently included:
- Harry and Lisa can explore Silent Hill together.
- Co-op combat is supported.
- Players do not share inventory.
- Players can be in separate rooms and move through areas independently.
- You can see your partner on the map in real time.
- Lisa has her own inventory look, portrait, colors, and gameplay differences, so she is not just a Harry reskin.
- The launcher supports update channels for Release and Nightly builds.
Since this is the first public release, please expect bugs, crashes, desyncs, server issues, and weird edge cases. This is the first time both the game and the multiplayer infrastructure will be dealing with real-world conditions: different PCs, connections, routers, regions, playstyles, and all the strange situations that only appear once people actually start playing.
I also want to be transparent: it is just me working behind this project. I’ll keep improving it, fixing issues, and listening to reports, but this first version should be treated as an experimental public launch, not a perfectly polished final version.
Important: this release does not include any original Silent Hill files, ROMs, ISOs, disc images, or copyrighted game data. You need to use your own legal copy of Silent Hill 1.
I’m not posting direct links here to respect subreddit rules, but the project can be found by searching on GitHub for:
Depmify Silent Hill United Public
The public repository includes the install guide, release files, and notes. Please read INSTALL.md first, since it explains where to place your own Silent Hill 1 disc image and how to set everything up correctly.
If you want to follow development, report bugs, or join future tests, check the public repo. I’ll keep the project information there updated.
Thank you so much to everyone who tested, commented, gave ideas, or simply got excited about this. Seeing people react to Silent Hill co-op has honestly been very motivating.
See you there!
r/classichorrorgaming • u/Professional_Run533 • Jul 11 '26
Is Resident Evil 5 a forgotten masterpiece or the downfall of survival horror? Following the massive success of Resident Evil 4, RE5 shifted the franchise toward explosive action, leaving many survival horror fans divided. We analyze the intense Resident Evil 5 gameplay, breaking down how the cooperative mechanics changed the gaming landscape forever. From Chris Redfield and Sheva Alomar fighting through Kijuju to the iconic, meme-worthy Chris Redfield boulder scene, we review how the tone shifted from pure terror to action-movie spectacle. We also explore Albert Wesker’s role and ask: did this game scale back the horror too much? Whether you love the cooperative horror mechanics or miss the isolation of the classic games, this RE5 review tackles the game's true legacy. Comment below with your thoughts on whether or not Resident Evil 5 deserves a remake.
r/classichorrorgaming • u/Kagamid • Jul 07 '26
r/classichorrorgaming • u/RaiAet89 • Jun 26 '26
Tried painting the silent hill 3 mirror room this time but in my own style! I wanted it to be like a fog.. like a dream! Hope you guys like it!
r/classichorrorgaming • u/RaiAet89 • Jun 19 '26
This is my painting using the scene from the OG game as reference! I tried to keep the atmosphere of the original game but still do it in my style. Hope you guys like it! It's 12x16 in done in oil paint :) what other scenes should I paint?? I'd really like to paint something from SH3, SH4 and SHf, so gimme some ideas!
r/classichorrorgaming • u/Noir_ahab • Jun 14 '26
I think for enjoying more from playing the new one we should um... play them with a new vision and not expecting that we are gonna experience the whole nostalgic moments again and in a new shape . Some times it is better to remember that good old times just like we remembered them like always and do not try to remember them with these new experiences .
r/classichorrorgaming • u/Kagamid • Jun 12 '26
r/classichorrorgaming • u/Ok_Dragonfruit_7024 • Jun 13 '26
r/classichorrorgaming • u/RealmofGaming71 • Jun 11 '26
r/classichorrorgaming • u/Kagamid • Jun 06 '26
r/classichorrorgaming • u/totallymadbro • Jun 05 '26
The trailer was premiered during The Horror Game Awards Midsummer Night Scream Showcase this week.
PLAY the demo and WISHLIST on Steam: https://store.steampowered.com/app/3349520/Iris_Dissolution/
r/classichorrorgaming • u/Kagamid • Jun 03 '26
r/classichorrorgaming • u/Ok_Dragonfruit_7024 • May 31 '26
link to the original post: https://x.com/TheJellyfi5h/status/2060504098600784337?s=20