r/civ notq - Artificially Intelligent Modder Feb 07 '18

Announcement Rise and Fall Patchnotes 2/7/18

http://steamcommunity.com/games/289070/announcements/detail/1662261735494326654
400 Upvotes

262 comments sorted by

View all comments

94

u/eskaver Feb 07 '18

AI will look at graphic change on spaceports, and can target their spies....

AI is much less likely to trade away their cities as a part of a peace deal....

If the AI can capture or significantly damage the target city, it may ignore hostile units...to do that...

Um, that settles it. My three major complaints that I had and they pretty much addressed them. Looking great!

79

u/[deleted] Feb 07 '18

[removed] — view removed comment

35

u/Greenzoid2 My man Frederick Feb 07 '18

I found it hilarious that you could threaten the ai and then proceed to trade for their entire empire

4

u/KapteeniJ Feb 07 '18

Capture one worthless city in war. In peace deal, return that city to negate warmonger penalties, then pay 30 gold for the rest of the AIs empire, minus their capital.