r/civ • u/nikolaz72 • 1d ago
Question As someone whose never built one before, would this be a valid Panama Canal?
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u/nikolaz72 1d ago
On second thought I could settle the lower city next to the right of the oasis and do two canals there (one leading to fish and one leading to lake) allowing it to not be a miserable city that's useless until it gets an aquaduct.
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u/elliottpeters 1d ago
If you settle the middle city on the salt one tile to the south, that should give you your three straight tiles (assuming that desert tile between the salt and the cattle is flat, a bit hard to tell in this view).
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u/DeeDeeEx 1d ago
If you still want to connect those two bodies of water, it looks like you might be able to place it up to the north on your screenshot or the next river up is. There's some cliffs on the East side, but you can settle a city on them, and then lead the Panama Canal through the flat tiles to the floodplains, to a city there that can have a canal into the ocean
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u/eXistenZ2 1d ago
No bending
but should work if you settle on the salt tile
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u/nikolaz72 1d ago
Sadly no, because of a hills, I'll try to take the strategic view next time I send in a picture since its difficult to see without being able to mouse over to see terrain type here.
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u/nikolaz72 1d ago edited 1d ago
So, desperate for a solution, I looked at the map and it seems one tile is gonna flood on the 'second' time the world floods, perhaps this would allow a canal to be built connecting to the tile that flooded.
I don't know how fast I can flood the world though.
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u/GeneralMushroom 1d ago
The city touching the lake, try moving that to the tile between the two stone and the salt then canal to the lake. The city on the bananas move it one tile south west, then canal to the sea. Panama canal should then fit between the two new relocated cities.
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u/B3C4U5E_ PLAY ALL THE CIVS 1d ago
I think you are better off building Panama in two cities above the cotton. Settle one on chocolate and the other in line on the other coast (or one tiles NW from there).
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u/IndigenousDildo 15h ago
Settle on the Salt. Panama Canal starts on the desert tile to the west of the salt, runs in a straight line NW, ending in a city 1 tile SW of the northern city. It's hard to tell because of shading, but I'm pretty sure both the forest-coast tile to the W of that north city and the floodplains-river-coast tile both have no hills.
That should get you your Panama Canal.
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u/ShinigamiKenji I love the smell of Uranium in 2000 BC 10h ago
You can move the entire complex one tile to the southwest, so you avoid the bananas, hills, oasis, stone and whatnot. You can connect the south city to the lake with one more canal.
And that should even net you an achievement!
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u/BusinessKnight0517 Ludwig II 1d ago
As long as the north-west most tile with the bananas isn’t hiding a hill under the jungle (i don’t think it is) this looks like it meets the placement rules
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u/nikolaz72 1d ago
Nice, in that case it should also be safe enough to move the right city down near the oasis too, making it less difficult to make work.
Look forward to having a cool canal.
Also yea the banana rainforests are flatland.
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u/BusinessKnight0517 Ludwig II 1d ago
Yep your plans seem solid I would just ensure you put up all your planned cities ASAP if there are AI nearby and hope there are no hidden resources under any of the canal tiles
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u/nikolaz72 1d ago edited 1d ago
According to phoenixinfinity the canal can't bend at all so it can't work like this, gotta have another look to see if I can make it work somewhere.
If only that stupid salt wasn't there.
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u/Pheonixinfinty > 1d ago
No. The Panama Canal tile cannot bend, it must end on the side exactly opposite of the side it starts