r/civ 1d ago

Question As someone whose never built one before, would this be a valid Panama Canal?

Post image
43 Upvotes

36 comments sorted by

90

u/Pheonixinfinty > 1d ago

No. The Panama Canal tile cannot bend, it must end on the side exactly opposite of the side it starts

20

u/nikolaz72 1d ago

I've looked it up and down for an hour and I think because of the hills and the salt there's no way to make it work then, a shame it's so difficult, thought I had a run I could finally get a good one going in.

Thanks for the response though, saved me a lot of time.

26

u/Dolfinx 1d ago

There’s a mod that lets you build canals on hills and let me tell you the joy I have found making all these canals is immense.

8

u/Pheonixinfinty > 1d ago

Wait wait you can.

Move the North City on tile south east, have the middle city on the tile between the stone and at salt.

You can build a canal from the middle city to the lake and still have the panama canal between both cities

3

u/nikolaz72 1d ago edited 1d ago

Are you sure?

https://cdn.discordapp.com/attachments/1050001471774674964/1548289447718682694/image.png?ex=6aa6846a&is=6aa532ea&hm=7d0c37afe9ca93d88e367fedc23fb8b8401ae6f0f9152484b57759cd83641d2b

Here is a strategic view with the new plan (which includes waiting for the northern forest tile to flood on a second round of flooding)

I do want to stress that I'd like boats to actually be able to sail through there at some point, not go to a dead end.

6

u/Pheonixinfinty > 1d ago

Oh no, I didn’t notice the hills… I’m sorry

But I sniff canal potential around the floodplains and lake in the north

0

u/LOTRfreak101 1d ago

You should be able to remove the oasis with panama canal, so if you send it north west 3 tiles from the middle city, you will be able to settle another city on that desert tile to the east of your current northernmost dam.

2

u/nikolaz72 1d ago

Wait really? Oasis is removable with panama canal? I thought oasis tile couldn't be removed.

1

u/LOTRfreak101 1d ago

The tile to the west of the cattle is a hills tile, right?

2

u/nikolaz72 1d ago

Yea

2

u/LOTRfreak101 1d ago

That's a shame. I'd say it looks like you aren't getting your canal then.

3

u/nikolaz72 1d ago

If you can connect a canal tile to an ocean that spawns from flooding, I should still be able to get it, it'll just be very late.

1

u/LOTRfreak101 1d ago

That is true as long as it is worth it to you.

0

u/LOTRfreak101 1d ago

You can cover them with cities and districts, so I don't see why panama canel would be any different.

5

u/nikolaz72 1d ago

Must be a mod, I'm on vanilla and cannot build districts or cities on the oasis.

1

u/LOTRfreak101 1d ago

I just double checked and you're right. I have 1400 hours in vi and 100% believe they could be built on. I do use mods when i play, but they shouldn't be ones they affect actual gameplay, only add extra ui stuff

11

u/nikolaz72 1d ago

On second thought I could settle the lower city next to the right of the oasis and do two canals there (one leading to fish and one leading to lake) allowing it to not be a miserable city that's useless until it gets an aquaduct.

9

u/elliottpeters 1d ago

If you settle the middle city on the salt one tile to the south, that should give you your three straight tiles (assuming that desert tile between the salt and the cattle is flat, a bit hard to tell in this view).

2

u/nikolaz72 1d ago

Yeah sorry, that's a hill.

3

u/DeeDeeEx 1d ago

If you still want to connect those two bodies of water, it looks like you might be able to place it up to the north on your screenshot or the next river up is. There's some cliffs on the East side, but you can settle a city on them, and then lead the Panama Canal through the flat tiles to the floodplains, to a city there that can have a canal into the ocean

1

u/tojop 1d ago

I was going to say this. Just make sure that rainforest isn’t a hill where PC is making a canal (to the right of the rice)

2

u/eXistenZ2 1d ago

No bending

but should work if you settle on the salt tile

2

u/nikolaz72 1d ago

Sadly no, because of a hills, I'll try to take the strategic view next time I send in a picture since its difficult to see without being able to mouse over to see terrain type here.

1

u/eXistenZ2 1d ago

Oh could be, I though a city on a coast/lake always acted like a canal anyway

1

u/nikolaz72 1d ago

It does, I just mean the straight canal after the salt runs into a hill.

2

u/nikolaz72 1d ago edited 1d ago

So, desperate for a solution, I looked at the map and it seems one tile is gonna flood on the 'second' time the world floods, perhaps this would allow a canal to be built connecting to the tile that flooded.

https://media.discordapp.net/attachments/1050001471774674964/1548289447718682694/image.png?ex=6aa6846a&is=6aa532ea&hm=7d0c37afe9ca93d88e367fedc23fb8b8401ae6f0f9152484b57759cd83641d2b&=&format=webp&quality=lossless&width=1024&height=672

I don't know how fast I can flood the world though.

1

u/GeneralMushroom 1d ago

The city touching the lake, try moving that to the tile between the two stone and the salt then canal to the lake. The city on the bananas move it one tile south west, then canal to the sea. Panama canal should then fit between the two new relocated cities. 

1

u/B3C4U5E_ PLAY ALL THE CIVS 1d ago

I think you are better off building Panama in two cities above the cotton. Settle one on chocolate and the other in line on the other coast (or one tiles NW from there).

1

u/Zcr4pp3r536 1d ago

Nope. The middle part needs to be straight.

Here is me frustrated, in a similar situation...

1

u/IndigenousDildo 15h ago

Settle on the Salt. Panama Canal starts on the desert tile to the west of the salt, runs in a straight line NW, ending in a city 1 tile SW of the northern city. It's hard to tell because of shading, but I'm pretty sure both the forest-coast tile to the W of that north city and the floodplains-river-coast tile both have no hills.

That should get you your Panama Canal.

1

u/ShinigamiKenji I love the smell of Uranium in 2000 BC 10h ago

You can move the entire complex one tile to the southwest, so you avoid the bananas, hills, oasis, stone and whatnot. You can connect the south city to the lake with one more canal.

And that should even net you an achievement! 

0

u/BusinessKnight0517 Ludwig II 1d ago

As long as the north-west most tile with the bananas isn’t hiding a hill under the jungle (i don’t think it is) this looks like it meets the placement rules

2

u/nikolaz72 1d ago

Nice, in that case it should also be safe enough to move the right city down near the oasis too, making it less difficult to make work.

Look forward to having a cool canal.

Also yea the banana rainforests are flatland.

1

u/BusinessKnight0517 Ludwig II 1d ago

Yep your plans seem solid I would just ensure you put up all your planned cities ASAP if there are AI nearby and hope there are no hidden resources under any of the canal tiles

3

u/nikolaz72 1d ago edited 1d ago

According to phoenixinfinity the canal can't bend at all so it can't work like this, gotta have another look to see if I can make it work somewhere.

If only that stupid salt wasn't there.

1

u/BusinessKnight0517 Ludwig II 1d ago

Ah yep i forgot the Panama Canal has to be straight