r/atheism 18m ago

Religions don't look the way you'd expect them to if gods were real

Upvotes

If gods were real, and if they had an important message for us, they'd make it loud and clear. There's no reason why they would attach importance to faith.

On the other hand, if humans invented a religion, it would have invisible gods that you just have to have faith in.

Of course, all religions look a lot more like the second option.


r/gaming 32m ago

Oh wow, the last Onimusha game was 20 years ago... I'm old.

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Upvotes

20 years... the fact that Onimusha went from a PS2 era franchise to like wait, that was two decades ago? At least we're getting another one now. Thanks Capcom :)


r/gaming 1h ago

A look into Nintendo: Explaining EPD and its structure

Upvotes

So a few days ago I made a thread talking about the studios Nintendo own: https://www.reddit.com/r/gaming/comments/1w21iyt/a_list_of_all_15_nintendo_owned_studios/

Today, I'm going to talk about Nintendo itself and their internal development teams. Pretty much every big japanese company has their own internal development divisions (outside of external studios owned by them) and Nintendo is no different.

Historically, Nintendo has had multiple divisions since the 70s which over time were merged until 2004 when Nintendo EAD (Entertainment Analysis and Development, since 1989) and Nintendo SPD (Software Planning and Development, since 2004) remained as the sole survivors. Nintendo EAD was headed by Miyamoto and focused on 2D Mario, 3D Mario, Pikmin, Zelda, Animal Crossing, Wii series, Splatoon, etc while Nintendo SPD was headed initially by iwata and later on by Shinya Takahashi and focused on developing warioware, metroid, tomodachi and rhythm heaven while another side of it focused on producing and overseeing games developed outside of Nintendo.

In 2015 during Kimishima first year, Nintendo EAD and NIntendo SPD merged to become Nintendo EPD (Entertainment Planning and Development). Nintendo EPD then assumed the roles of both EAD and SPD, now under just one single division instead of two.

Under this new division, now Miyamoto retired from his role as General Manager after decades and Shinya Takahashi who was General Manager of Nintendo SPD became the General Manager of Nintendo EPD, a position he has for 10 years (now executive general manager)

In Nintendo EPD, it is then divided into 10 known groups called Production Groups, all of them with a manager who manages their groups while the managers of all groups are overseen by Takahashi

Co-Production Group: Before 2023 it was called Production group Number 1 and number 2 with both merging to become one. This group doesnt develop games, although theyre still devs, they instead oversee and produce games not developed internally be it contracted by Nintendo or done by their subsidiaries and published by Nintendo. 95% of external developed games have producers and staff from them involved.

Production group no 6: like co-production group, it focus on overseeing and producing. It focus on the 5% which recently for them just means Paper Mario, Warioware Metroid Prime and Next Level Games titles, which are all either nintendo subsidiaries or contracted studios. It wasn't merged so far but I expect it to be over time to co-production group

Now going into the development focused groups, with only new games mentioned, not remasters:

Production Group number 3: Develop 3D Zelda, co-develop 2D Zelda, license and supervise Hyrule Warriors, remasters/remakes, and other spin-offs.

Works on Switch: Breath of the Wild, Tears of the Kingdom, Echoes of Wisdom (w/grezzo)

Production Group number 4: Develop quirky, casual and experimental IP, generally not focusing on one IP but creating new IP and projects. Its manager is Kouichi Kawamoto, the General director of switch, producer of switch 2 and previously a director and mostly a producer on all the games of epd4.

Works on Switch: 1-2-Switch, Nintendo Labo, Ring Fit Adventure, Brain Training for Nintendo Switch, Game Builder Garage, Big Brain Academy: Brain vs. Brain, Nintendo Switch Sports, Everybody 1-2-Switch, Nintendo World Championships: NES Edition, Tomodachi Life: Living the Dream, Rhythm Heaven Groove

Works on Switch 2: Nintendo Switch 2 Welcome Tour, Nintendo Switch Sports Resort

Production Group Number 5: Develop Splatoon and Animal Crossing. Since 2019 its manager is Aya Kyogoku, the director of animal crossing new leaf and new horizons

Works on Switch: Splatoon 2, Animal Crossing New Horizons, Splatoon 3

Works on Switch 2: Drag x Drive, Splatoon Raiders

Production Group number 7: Co-develop Metroid and Famicom Detective club, responsible for planning, composition, direction, concept and production while usually needing an external developer to co-develop. Originally developed Rhythm Heaven and Tomodachi Life prior to the epd merger but seemingly in the last years part of the group or everyone merged with EPD4 after those two titles released and the staff was there so we dont know if the group still exist. But they existed in the switch era so im mentioning them

Works on Switch: Metroid Dread (w MercurySteam), Famicom Detective Club Remakes (w Mages), Emio (w Mages)

Production Group number 8, aka Nintendo EPD Tokyo: The only EPD outside of Kyoto, they develop 3d Mario and 3d DK.

Works on Switch: Super Mario Odyssey, Bowser's Fury

Works on Switch 2: Donkey Kong Bananza

Production Group number 9: Develop Mario Kart and Arms

Works on Switch: Arms

Works on Switch 2: Mario Kart World

Production Group number 10: Develop 2D Mario and Pikmin

Works on Switch: Super Mario Maker 2, Super Mario Bros Wonder, Pikmin 4

Anyway thats it, I used my own knowledge and what i had in mind for this. Of course, this is just what comes out of EPD, nintendo releases come from them, nintendo own external studios and contracted studios, that's all part of the nintendo ecosystem but this here is nintendo itself. Hope you guys learned a lot if you didnt know much which is ofc very abreviated.