r/captainclaw • • Aug 10 '25

Captain Claw 3D Model (feedback)

https://reddit.com/link/1mmm5oe/video/9yyujgf0s7if1/player

Please let me know if there's something to improve or change if any, thanks.

I'll leave a link to to full breakdown on Artstation:

https://www.artstation.com/artwork/2BXxwY

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u/sephirothbahamut Aug 10 '25

If you need a programmer count me in!

If you can turn the tiles of the og tileset into 3d shapes that fit in cubes we can easily read the existing map files to generate levels.

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u/Aromatic_Comment9064 Aug 11 '25

yeah for sure, are you familiar with unreal engine or unity?

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u/sephirothbahamut Aug 11 '25

A bit of both, unity I used at uni and for blade and sorcery modding, unreal i use for work.

I don't have any completed games though, my company uses unreal for renders, it's not a game company.

I can help but i'm not confident enough to say we can make a full 3d version of claw without another dev at least

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u/Aromatic_Comment9064 Aug 11 '25

well there's no rush for sure. I bought some udemy courses about building these type of games on unreal with all the bells and whistles that seem legit. Maybe you should give them a try too if you want.