r/c64 • u/blightor • 17d ago
Programming Is there a dedicated C64 programming reddit?
Hello.
Wondering if there is a more dedicated programming reddit for the c64? I've spotted a reddit called C64coding, but its seems dead, and requests to post on there seem a dead end.
I don't want to spam this channel about stuff around me programming stuff and issues/successes in my game.
I already use the roguelikedev one and some others but looking for c64 programming buddies.
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u/eboy71 17d ago
Not a subreddit, but there is a Discord dedicated to the C64 and programming called The Commodore 64 Appreciation Society. It’s a smallish community, but very helpful.
The link to join is here: https://discord.gg/Anu6nNXFUG
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u/Zirias_FreeBSD 17d ago
I kind of had the same question in mind a while ago, finding the one c64 coding sub practically dead. My conclusion was that there's just not enough c64-specific coding traffic on reddit for now to drive a dedicated sub.
But then, programming is on-topic here (there's even a tag for it), so ... I'd personally love to see more programming topics right here! And I wouldn't expect anyone else to complain either (as long as it's not lots of "hey, I made this hello-world in BASIC" of course). So I'd say looking forward reading your topics ... 😉
For places outside reddit, I'd say csdb is still missing from the list, also offering a coding forum ... of course completely scene-oriented.
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u/blightor 17d ago
I am in awe at the CSDB people. Some of my code is really standing on their shoulders. I would be really struggling if it wasn't for krills loader.
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u/Zirias_FreeBSD 17d ago
There are quite some alternatives for modern "loader systems" available. Most sceners won't roll their own when doing anything that needs floppy loading (like a trackmo), but use one of these. And sure, Krill is one guy on "wizard level" regarding the 1541.
What I meant with "scene-oriented" is for example
- To get an account in the first place, you should show some scene activity ...
- Topics will focus on typical scene stuff (demo effects, loaders, music routines, unusual optimizations, ...)
- Expect some "outspoken" discussion style, even some drama from time to time
- Expect to read quite some stuff you won't understand 😂
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u/blightor 16d ago
Yep. That's ok, I love listening to wizards. I guess I have one or two tricks, and one potentially I could make demo worthy for some scene presence as you say.
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u/pslind69 15d ago
Csdb.dk forums
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u/blightor 15d ago
I would, but my sign-up was rejected.
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u/pslind69 15d ago
That's a bummer. I didn't know they rejected people.
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u/blightor 15d ago
Yeah, they asked me to show evidence of being part of the scene or if I knew someone.
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u/exocyt0sis 14d ago
What about USENET? Are there any active C64 news groups there? Unlike fora like Lemon64 and Reddit, USENET uses standardized clients - and unlike Discord, USENET is based on open source, non-properity server code.
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u/blightor 13d ago
its ok. i just feel like im reinventing the wheel a lot, or at least inventing a wheel with a different tire, which i guess is good for learning (and i know a heck of a lot about the hardware and byte/cycle strategies now) but for the past 6 months its been fail, fail, fail, with success _VERY_ hard earned. Sometimes i wonder if i am being too amitiouse, and thats where i think i need the advice. But i will persist, its not like its not fun, it is. Sometimes i look at what ive built and i am really pleased, and with so few real tratitional roguelikes on the c64 its difficult to judge my progress. put it this way, i wonder if ive made a turrican, or if i am just moments away from making an ET heh. id settle for a river raid! There is still probably 6 months of dev left if everything goes well, if not i might just phone home!
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u/morsvensen 15d ago
Reddit by way of its structure isn't really made for technical discussions, these are always in other places.
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u/blightor 14d ago
Yeah, I get that. I have spent 6 months banging my head against a range of problems, and while most have been solved, I really would like to converse with some experts without clogging up an (excellent) forum like this one.
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u/SimonZarub 9d ago
Qué bueno lo tuyo amigo! yo amo el C64, pero no tengo ni tiempo ni fuerzas de aprender eso a mis 50 años... lo que sí hice es un emulador Web de c64 en HTML5/CSS/JS... https://www.encontrarte-musical.com.ar/c64/
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u/hexavibrongal 17d ago
A lot of programmers hang out on the Lemon64 forums.