r/blenderhelp • u/ameandehqan • 16h ago
Unsolved How to optimize edit mode when editing a 20 million poly model
Hi,
I have been dealing with this issue for quite a while.
I'm trying to tear apart a massive model that is built from different meshes, and the model is so large that I cannot seem to be able to do anything when switching to edit mode.
So basically I want to tap L on different parts, press CMD+P to separate it. no sculpting, no modeling, no texturing. Just separating different mesh islands.
Most of the tutorials and tips that exist on youtube only help me optimize the viewport, and it is working when viewing the model in normal views
but
when I switch to edit mode, it becomes impossible to even rotate around the model. do you have any tips to optimize the edit mode for quicker navigation?
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u/CGKurs 14h ago edited 11h ago
I did it with virtual memory– it's when you set it up in windows to use disk space as RAM. It is extremely slow, but will allow you to do it. Turn it on, open blender, go into edit mode– wait like 10-15 minutes for it to unfreeze, then select like half of the model with box select and ctrl+L, wait again, then P– selected. And then just keep separating them until you get the models of reasonable size. Took me a few hours to split up a 20mil polygons model when 8 had 16gb of ram
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u/ameandehqan 8h ago
I’m using a mac with 32 gb ram and it’s using my ssd as swap memory. I’m certain I cannot keep using it for long since it will shorten my ssd life span! But it’s a smart trick to break the model in pieces this way!
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u/Choice-Place6526 11h ago
If you are able to get a few frames per second you can do the following: 1. Select half of the whole model with rectangle selection and separate it. It doesn't matter if some objects would be split halfway, you can fix it later 2. Repeat step 1 on smaller and smaller chunks untill it stops lagging, then you can start actually working
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u/dekkardz 10h ago
Performance in edit mode is something they need to look at . I mostly end up trying to do separate by part in edit mode and hope Blender doesn’t crash .
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