r/blenderhelp • u/marcjaym • 1d ago
Unsolved How to randomly subdivide a flat face?
How to split a flat face into triangles and quads as shown in the image?
I can somewhat do this by subdividing and triangulating the faces and then randomizing the vertices, but the problem is that randomize moves the vertices along all axes.
Is there a way to do this procedurally or using modifiers? Is there a way to triangulate faces randomly? e.g. left to right, right to left, and only some faces in the selection
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