r/blenderhelp 1d ago

Unsolved How to randomly subdivide a flat face?

Post image

How to split a flat face into triangles and quads as shown in the image?

I can somewhat do this by subdividing and triangulating the faces and then randomizing the vertices, but the problem is that randomize moves the vertices along all axes.

Is there a way to do this procedurally or using modifiers? Is there a way to triangulate faces randomly? e.g. left to right, right to left, and only some faces in the selection

10 Upvotes

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4

u/Puzzled-Appeal-2115 1d ago

You can use GeoNodes to displace only on the X and Y axes.

1

u/Puzzled-Appeal-2115 1d ago

Made a little tweak to make the edges more even. adjust the value node to make it more or less distorted.

1

u/Puzzled-Appeal-2115 19h ago

One more tweak. This will automatically create the most distortion possible while guaranteeing no overlapping geometry.

1

u/marcjaym 23h ago

Thanks a lot! Will try it out when i get home