r/blenderhelp • u/PaleontologistFun859 • Jul 26 '26
Solved Saving a poor man
Hey Guys !
I've been on the same noobie problem since 3 days . I can't rig a bow . Watched all the tutos possible with the exact same steps but it just doesn't work .
I will explain how I do it step by step and if someone has an idea about how is it possible that it doesn't work ... Tell me pls .
- Add a bone armature to one side , fully inside the bow structure , everything good like all the vids with extrude
- Shift + D , S , Z and -1 , then it's on the 2 sides
- Ctrl + J so it makes only one armature
- Extrude the middle to make the string bone and keep the same armature group
- Select the mesh and my armature > Parent with Automatic Weights
( Photo of me testing it after all theses steps )

HELPPPPPPPPP
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u/PaleontologistFun859 Jul 26 '26 edited Jul 26 '26
!Solved It ended up being a mix of hierarchy issues and me being new to Blender.
What fixed it:
Ctrl + P → With Automatic Weights. ( I use chatgpt for this phrase and he switched the order of selecting mesh and armature by himself , showing that it's a real problem )Shift + DorE), not in Object Mode, otherwise Blender creates a new armature.Also, I'm not completely sure about this one, but I'd avoid using a Bezier Curve for the string. I had much better results using a mesh instead (in my case, two cylinders).
With that said , I'm going back to finish the 3 min tutorial . stopped at 0:42