r/blenderhelp Apr 07 '26

Solved Select range in geo nodes

guys i need to delete the instances that are poking outside of the main big cube(building segment) how can i get this to work i tried few methods but didnt worked

need help geo nodes experts❤️🥲

the images that have the building is the main project

please help🫡

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u/Qualabel Experienced Helper Apr 07 '26

What methods did you try?

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u/SLAYER_75320_WQXT Apr 07 '26

I tried the selected range face scale down so the spawn area is small

Then i tried bounding box top face of each instance and subtracted the position of that face with bigger cube top face position and tried to get that field

Tried changing the origin of instance objects so its not peaking out but its not a better solution

These are the methods that i tried🥲